Utilizing one of Season 1’s more iconic villains, the Magic Kingdom’s Space Mountain finds itself the home for one heck of a spooky character as it transforms into Space Kook Mountain.
Setting off for what they believe to be a fun and relaxing sightseeing trip, Scoob and the gang make their way to the Tomorrowland Expo, a public exhibition highlighting possible future advances in automobiles, transportation, and space travel. Unbeknownst to them, Jacob Bascomb, brother to Henry Bascomb aka the Space Kook, has also made his way to the expo.
After Henry’s failed attempt at scaring away landowners and making a fortune selling land to the Air Force for more space for jets in Season 1, thanks to intel from his brother, Jacob saw the opportunity to put the Space Kook character to further use. With his position in the aeronautics industry, Jacob caught wind of a new test model space craft that was bound to revolutionize space travel being showcased at the Expo and became determined to get the technology for himself.
The exterior of the structure remains largely unchanged albeit with new red lighting packages on display at various times in keeping with the Space Kook theme. The villains sinister laugh periodically pierces the surrounding plaza area at the entrance.
The queue layout remains unchanged, albeit with different scenes and designs along the way. Various diagrams, renderings and video boards highlight the history of rocket propulsion and the earliest versions of space craft. Simple animatronic versions of Scooby and gy are part of a new set added to the queue with them once again getting into trouble as a large wind tunnel has been activated and our fearless duo finds themselves getting blown across the expo. The Space Kook pops up on various monitors on occasion to make his presence known in an attempt to scare off Expo goers.
The attraction itself maintains its dual load and track set up, however a complete retrack (sorely needed) has been completed. The loading station provides more of the buildup that the queue provides, along with announcements of the various test flights loading and departing. Pulling out of the load area, you and your fellow honoree Mystery Incorporated members come face to face with an animatronic Space Kook himself with one final warning to leave this place, adding even a bit more chill to this thrill attraction.
Once “in flight”, your coaster train zips and zags through the darkness of the structure. The eerie glow of the Space Kook’s suit appears at various points during the ride through along with projections of his craft (as seen in the episode) seemingly chasing you throughout. His maniacal laugh follows your train no matter how fast you go, as you race to outrun and outlast the dastardly villain with an occasional Scooby yelp thrown in for good measure.
After your craft “lands”, the train passes by the entire gang and one captured Space Kook in handcuffs before you approach the unload area. Your job was well done in distracting him while the trap was set, and the requisite unmasking can take place.