Evilgidgit
Well-Known Member
Awesome. Do you have a budget draft my any chance or want to make one?
I don't understand money, or budgets, or numbers!!
Awesome. Do you have a budget draft my any chance or want to make one?
that’s totally fine! if you could just make a list of the attractions i could work something outI don't understand money, or budgets, or numbers!!
I don't understand money, or budgets, or numbers!!
For Sonic rides, I had three ideas. For the E-Ticket, I call it “Chaos Control”. You’d basically travel up to the Access Arc in Space to break Shadow free from Eggman’s clutches. There’s more to it ;if you’re interested I’ll write something up.
I had two coaster ideas: a Green Hill Zone family coaster and a Rooftop Run coaster.
The theming of the land, I’m caught between Station Square with Green Hill outskirts, or Eggman’s Theme Park from Sonic Colors. Thinking the former.
I like the Tornado spinner ride. I think restricting it to that, an Adult Boost coaster, and a huge Dark Ride would be perfect for The Sonic themed area.
Eh, I still think we could incorporate the Station Square theming. The buildings aren’t that tall, and city scapes are so integral to the Sonic games. Mystic Ruins is cool. You could throw Tails workshop in there.I believe we should keep it to Green Hill Zone meets Mystic Ruins (a South American-esque environment to the uninitiated of Sonic lore). Alton Towers has a restrictive rule saying no buildings can be built above the tree line for some reason. A rural environment better suits Sonic compared to a big urban landscape, and tropical theming will be unique to the park.
I agree with this line up, though could you go into more detail about your rescuing Shadow ride?
I'm drifting more towards doing an Indiana Jones-esque ride through an ancient echidna temple where Robotnik is trying to steal the Master Emerald, and we are either explorers or G.U.N. agents trying to help Sonic, Tails, Knuckles, Amy, and other character stop Robotnik.
For the Dark Ride, I was thinking:
Eggman would have Shadow captured, using his Chaos powers to power up the Eclipse Cannon.
With Sonic, Tails, and Knuckles, you would “run” through City Escape, take the Rocket from Prison Island to the Access Arc, and break Shadow free before the Cannon is fired.
Shadow would wreck havoc on the Doctors contraptions as Rhythm and Balance would play. You’d escape through a hatch that would take you to White Jungle at night.
Yep. We can cut the city portion. Preshow can be the rocket launch from Prison Island. Most of the ride would take place on the Space Colony Ark.While I agree that the lost temple has been done to death, I'm struggling to wrap my head around how this would work as a functional attraction. We would go from a city to space to the Ark, and unless it is going for Rise of the Resistance-length times, I'm not sure we could get through all this in a short space of time. How big is this attraction, what technology would it use, and how would we physically move guests from a city run to a rocket on Prison Island to a space colony? Would a simulator work better than a dark ride?
I don't think the land can be enormous enough to mix Green Hill Zone, Mystic Ruins, and Station Square in one place, especially since we have a limited budget and room. If we were to go with Chaos Control, I'd cut the city run, set it in Eggman's base, and begin with the rocket launch and go into space straight away. That way it feels more fast-paced right off the bat. I am a little apprehensive about Eggman kidnapping Shadow (it is Shadow after all), but this is a theme park ride and such things can be done for new audiences.
Yep. We can cut the city portion. Preshow can be the rocket launch from Prison Island. Most of the ride would take place on the Space Colony Ark.
I think you have too many attractions for a realistic budget. Maybe we can cut down on some things just to make it more realistic
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