I think it's an apt comparison. One has been beloved for decades, and despite not having high tech effects its elicits a strong emotional reaction from riders.
Pan is experiential- you're on your own flying over London and through Neverland. It doesn't need a story beyond that. Rise is strictly linear- just point a to point b. Which is fun but can get old. Pan highlights the strengths of early Imagineering and their ability to do a lot with a little.
Rise highlights the weaknesses of modern WDI. Rise's signature effect has been broken basically since it opened- the moving cannons at the end of the ride. It's plagued with frequent break downs and has to operate with reduced hours. It has lackluster capacity for the amount of space it takes up. It was also based on Disney's awful Star Wars trilogy. Rise would be a much stronger attraction if it used OT characters- Vader would look way better as an animatronic than Kylo Ren, Leia and R2 in the preshow, Han instead of Finn, Ackbar instead of fake Ackbar, etc.
Pan has existed as mostly the same experience for 50+ years. I'd bet good money that Rise doesn't look the same in 10 years- let alone 50.