Aaaaaand this mentality makes it hard for attractions cms to do their job. If a ride is stopped, don't get out. Then the ride probably will have to be evac'd from that point, and management will give the person a nice talking to.Okay, if I recall, that ride is flat. I would say "screw this", climb out and walk to the nearest emergency exit.
Aaaaaand this mentality makes it hard for attractions cms to do their job. If a ride is stopped, don't get out. Then the ride probably will have to be evac'd from that point, and management will give the person a nice talking to.
When I went in 2011, Buzz kept breaking down nearly every minute, so we probably were on the ride for around 30 minutes. That's the reason I didn't go on that in August.Disney World's rides break down from time to time. Some more than others (Splash, HM, CoP). But besides those 3, what's a ride at the World that you've gotten stuck on more than once or twice? For me it's Buzz Lightyear's Space Ranger Spin. It seems to get randomly stuck a lot, but it's a real advantage, allowing you to get more points. So, what's a ride that you get stuck on a lot?
Exactly. People don't realize how dangerous ride systems really are, if something were to go wrong and the ride weren't powered down.seconding this. not sure of the policy at WDW nowadays, but at UO you will be trespassed for the day. or at least that's how it was back when i worked there. the attraction i worked at had a lot of jumpers at the time, and security always came and took them away. a couple times people got out and somehow managed to get backstage without control operators noticing. and then there is the whole potential electrocution from the buss bar thing (on certain attractions)....
When I went in 2011, Buzz kept breaking down nearly every minute, so we probably were on the ride for around 30 minutes. That's the reason I didn't go on that in August.
Always, always get stuck on It's A Small World.
And POTC.
Do the Haunted Mansion "stops to load/unload every disabled or ECV guest" count?
I know I've harped on this on other threads, but last time we spent over 20 minutes getting through the 7 or 8-minute ride at the Haunted Mansion, because we stopped 5 times for 2-3 minutes each time!!! I HATE what that does to the continuity of the attraction (and we tended to get stopped in transition zones, with nothing to look at and that "michevious spooks" announcement playing ad nauseum). I wish they'd "fix" it by loading all of the disabled/transfer-assisted folks at once every 8 minutes, or by designing a loading procedure for folks who need assistance that doesn't require them to shut the entire attraction down every 90 seconds. I'm sure the folks who need assistance in transferring would appreciate a ride with only 1-2 interruptions just as much as the rest of us.
I hope it's not you one day that they have to slow the ride down for.
Yet they would be the first to sue Disney from an incident that was created by their own stupidity ... Man I love our legal system sometimes.Exactly. People don't realize how dangerous ride systems really are, if something were to go wrong and the ride weren't powered down.
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