James Alucobond
Well-Known Member
Also worth noting that, per @bioreconstruct, there’s already some earth-moving going on around the base of the Guardians show building. Not sure if related.
I see on Twitter now they’re shaping a berm around GOTG so I guess it’s that. What a shame, even if they don’t totally disguise the back of France, it could really use some landscaping. Not sure why GOTH needs a berm to hide it from vast parking but oh well.My gut says it’s for Play/Guardians, but it would be really nice if it ended up being for Rat.
They can add landscaping anytime they want if thats truly what they need to hide the backstage more.I see on Twitter now they’re shaping a berm around GOTG so I guess it’s that. What a shame, even if they don’t totally disguise the back of France, it could really use some landscaping. Not sure why GOTH needs a berm to hide it from vast parking but oh well.
The sooner the betterThey can add landscaping anytime they want if thats truly what they need to hide the backstage more.
I’m confused as to what type of berm would hide GotG - and isn’t it a bit futile, since the real problem is views of it from inside the park?I see on Twitter now they’re shaping a berm around GOTG so I guess it’s that. What a shame, even if they don’t totally disguise the back of France, it could really use some landscaping. Not sure why GOTH needs a berm to hide it from vast parking but oh well.
Not really. There are clearances around the Skyliner that have to be maintained and the strip of land along the shoe building is for drainage.They can add landscaping anytime they want if thats truly what they need to hide the backstage more.
I would argue that if Ratatouille didn't exist, that Remy's Ratatouille Adventure would make sense as an addition to World Showcase. I have zero issue with this addition thematically.I think we can all agree that if we could make a ride out of any Disney movie, Ratatouille would be far from any of our first choices.
There's only so much you can do with the subject matter to make a compelling ride though experience.
FTFYI’m confused as to what type of berm would hide GotG - and isn’t it a bit futile, since the real problem is views of it frominside the parkeverywhere?
Just curious, what would be some of your examples of D tickets or other C tickets? I generally thought most people considered RAT a DFinally rode this. Queue has some cool parts. Ride is "meh." I guess I'd consider it a C-Ticket. Not the worst ride I've ever been on but certainly not something I need to ride again for a trip to be complete. When it is no longer VQ, If the standby is 30 minutes and I happen to be passing by, I'd get in line but I'm not going to go out of the way or wait much longer than that.
I'd consider something like TS:MM a D ticket because of the interactive element at each screen. I'd even say Philharmagic (barely) because of the classic songs.Just curious, what would be some of your examples of D tickets or other C tickets? I generally thought most people considered RAT a D
Their best ride systems are definitely Shanghai Pirates and the EMV by far. And it’s precisely because you can do everything a dark ride should do without any guests losing out on certain effects.Just to prattle on, I have very mixed feelings about the trackless dark ride system WDW has been enamored with lately. I’ve always felt strongly that dark rides are akin to films, with the audience being moved instead of the camera, allowing for modified versions of many film techniques - zooms, slow reveals, dolly shots, tracking shots, etc. This is the major reason I feel interactive rides are almost universally doomed to failure.
In this light, the trackless system is very problematic. The need to move multiple cars in the same space usually results in wider views and less control over the guests line of sight. The most egregious example of the problems this creates is B&B in Tokyo, which often devolves into a bunch of carts wandering around a warehouse floor. The temptation seems to be to solve this by planting cars in from of individual cubby screens - see the waterfall in MMRR or several parts of Rat - but this is basically just compensating for the rides inability to create physical cinematic effects by literally turning it into a stationary theatre watching a cinematic segment. In RotR this lack of precise control results in a diminished sense of tension and easily missed elements - I completely missed the Finn AA on first ride through and, even after the location was explained to me, almost did so the second time. On MMRR, which I absolutely love, this is a huge problem, as guests in certain cars miss entire effects and zoom through certain rooms without being able to appreciate them.
Basically, I think the WDW trackless system has a huge amount of drawbacks. It seems inferior to the old Doom Buggies and particularly the modern Scoop, which are much more accommodating to the cinematic nature of theme park attractions.
I’d put the slot-car up there as well (though TT is a poor execution of it)Their best ride systems are definitely Shanghai Pirates and the EMV by far. And it’s precisely because you can do everything a dark ride should do without any guests losing out on certain effects.
When I rode (which was after 7pm both times) it was <15 min both times.How long has the wait been running for VQ once your boarding group is called?
How long has the wait been running for VQ once your boarding group is called?
I always wondered if this could be remedied by just having larger screen scenes fade out at the edges becoming less saturated, less detailed and darker gradually fading to black to better blend with the black flooring and black HVAC ceiling. A motion blur vinyette -like effect.Yep, the screens in Ratatouille are very, very badly implemented. There is room for some improvement if they reduced the brightness of the screens by quite a bit. As they are, they are extremely bright which throws harsh lighting across the physical sets and visible floors, making the sets and ride track area feel too open and artificial and the screens feeling like giant bright TVs in a dark room.
I didn't check precisely but it felt long and was well over a half an hour. I don't expect instant access but a VQ to enter a long standby line kind of defeats the purpose.How long has the wait been running for VQ once your boarding group is called?
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