Rate the Space Mountains

ChrisFL

Premium Member
Original Poster
From the ones that you've actually ridden from best to worst

Mine are:

1.) DisneyLand - Anaheim, CA (current version)
2.) Hong Kong Disneyland
3.) Tokyo Disneyland (current version)
4.) WDW - Pre- refurb but not much has changed, don't expect it to be much different

I put Anaheim on top because while it is most similar to Hong Kong's, the queue in Hong Kong is lacking IMO and there's not much "build up" to the ride as there is in Anaheim's.

Tokyo is 3rd, great queue and some good effects, but no on board audio.

WDW's is 4th for now, if I change my mind post-refurb I'll update this.

I know the Paris one is rough from reports I've read but I'm still anxious to try it, I love the theming of it.
 

marni1971

Park History nut
Premium Member
Paris - awesome concept, shame it`s rough. If you can handle that then the visuals and audio are stunning. More like a dark ride than a coaster.

Mission One had a great overall theme. Mission Two builds on that with a backstory of the Baltimore Gun Club being bored of the moon so they aimed the cannon further out into space.

The M2 ride itself... and what can be done inside the building when funded... a very fitting score, darker than the Anahiem version and perfectly synced to the visuals and track layout. Launch has LED rings than circle the track and cycle in time to the countdown. The launch itself is quite fast; lots of smoke inside the canon and neon flashes. Crest the lift through a ring of strobes and dive into the darkness of space. Star projectors do their business everywhere, and to the left is an asteroid field. Real, UV Lit solid props that are spinning. M2 also added video projected asteroids too that tumble. Pass these is the comet chase - a very effective animation on an (unseen) screen. Above and to the left of the track you see a comet in the distance flying towards you. As you get closer the animation (complete with splintering tail) actually changes its perspective so you quickly appear to fly infront of it it and pass it on its left hand side. This, along with other major effects also have offboard audio to complement the onboard score. Flying past projected, spinning planets, galaxies (that change their perspective again as you get closer) and more asteroids - and if the effects are working showers of sparks as you hit one of them. Next you actually fly through a large asteroid; a solid UV lit prop that straddles the track. The middle is filled with smoke so you appear to crash into it - a brake zone complete with a shower of strobes - and fly out the other side.

Next up is a dive into a corckscrew, the track spinning through a collection of solid and projected planets - some ringed - which themselves are also spinning. After levelling off you reach another brake zone and the 2nd lift (chain lift) where the music reaches a dramatic pause - as you near the crest on the left is a projection of a large star about to explode. It does, as a spectacular supernova complete with rings of fire flying out and actual heat effects you can feel. The explosion appears to send you of course as you go over the top of the lift and dive to the right, away from the growing explosion. As you dive your car is illuminated by red flashes of the `nova behind you as it reaches 2 planets which also explode. You dive out of control into a canyon on a moon, and for a few seconds travel down the gorge with red UV lit rocks either side of the track. What follows is a disorientating section of twists and turns with large stars flashing around you and smoke, then into the wormhole - a tunnel of red neon spirals that twist as you pick up speed and climb to the right. A ring of strobes and a wall of smoke (which you shoot through) signals the end of the wormhole and you fly into the electro-de-velocitor, a full size UV prop complete with sparks and lightning which is actually a room containing the final brake zone.

That is what can be done when they want to do it right. Here`s a video edit I did a while back to simulate the attraction:

http://www.martinsvids.net/?p=362

It isn`t hard to replicate these effects elsewhere; all you need is to install hardware. Hong Kong actually took the Anahiem version and added the Paris supernova explosion. If only it had also come to Orlando, but that`s another story.
 

EPCOT Explorer

New Member
Paris - awesome concept, shame it`s rough. If you can handle that then the visuals and audio are stunning. More like a dark ride than a coaster.

Mission One had a great overall theme. Mission Two builds on that with a backstory of the Baltimore Gun Club being bored of the moon so they aimed the cannon further out into space.

The M2 ride itself... and what can be done inside the building when funded... a very fitting score, darker than the Anahiem version and perfectly synced to the visuals and track layout. Launch has LED rings than circle the track and cycle in time to the countdown. The launch itself is quite fast; lots of smoke inside the canon and neon flashes. Crest the lift through a ring of strobes and dive into the darkness of space. Star projectors do their business everywhere, and to the left is an asteroid field. Real, UV Lit solid props that are spinning. M2 also added video projected asteroids too that tumble. Pass these is the comet chase - a very effective animation on an (unseen) screen. Above and to the left of the track you see a comet in the distance flying towards you. As you get closer the animation (complete with splintering tail) actually changes its perspective so you quickly appear to fly infront of it it and pass it on its left hand side. This, along with other major effects also have offboard audio to complement the onboard score. Flying past projected, spinning planets, galaxies (that change their perspective again as you get closer) and more asteroids - and if the effects are working showers of sparks as you hit one of them. Next you actually fly through a large asteroid; a solid UV lit prop that straddles the track. The middle is filled with smoke so you appear to crash into it - a brake zone complete with a shower of strobes - and fly out the other side.

Next up is a dive into a corckscrew, the track spinning through a collection of solid and projected planets - some ringed - which themselves are also spinning. After levelling off you reach another brake zone and the 2nd lift (chain lift) where the music reaches a dramatic pause - as you near the crest on the left is a projection of a large star about to explode. It does, as a spectacular supernova complete with rings of fire flying out and actual heat effects you can feel. The explosion appears to send you of course as you go over the top of the lift and dive to the right, away from the growing explosion. As you dive your car is illuminated by red flashes of the `nova behind you as it reaches 2 planets which also explode. You dive out of control into a canyon on a moon, and for a few seconds travel down the gorge with red UV lit rocks either side of the track. What follows is a disorientating section of twists and turns with large stars flashing around you and smoke, then into the wormhole - a tunnel of red neon spirals that twist as you pick up speed and climb to the right. A ring of strobes and a wall of smoke (which you shoot through) signals the end of the wormhole and you fly into the electro-de-velocitor, a full size UV prop complete with sparks and lightning which is actually a room containing the final brake zone.

That is what can be done when they want to do it right. Here`s a video edit I did a while back to simulate the attraction:

http://www.martinsvids.net/?p=362

It isn`t hard to replicate these effects elsewhere; all you need is to install hardware. Hong Kong actually took the Anahiem version and added the Paris supernova explosion. If only it had also come to Orlando, but that`s another story.
:eek:


That is all. Seriously.

I knew it had great effects...but that sounds mindblowing. A shame they doped the orginal score though, I always like listening to it.

And even though it goes upsidedown....I would ride that. Wow.
 

_Scar

Active Member
Paris - awesome concept, shame it`s rough. If you can handle that then the visuals and audio are stunning. More like a dark ride than a coaster.

Mission One had a great overall theme. Mission Two builds on that with a backstory of the Baltimore Gun Club being bored of the moon so they aimed the cannon further out into space.

The M2 ride itself... and what can be done inside the building when funded... a very fitting score, darker than the Anahiem version and perfectly synced to the visuals and track layout. Launch has LED rings than circle the track and cycle in time to the countdown. The launch itself is quite fast; lots of smoke inside the canon and neon flashes. Crest the lift through a ring of strobes and dive into the darkness of space. Star projectors do their business everywhere, and to the left is an asteroid field. Real, UV Lit solid props that are spinning. M2 also added video projected asteroids too that tumble. Pass these is the comet chase - a very effective animation on an (unseen) screen. Above and to the left of the track you see a comet in the distance flying towards you. As you get closer the animation (complete with splintering tail) actually changes its perspective so you quickly appear to fly infront of it it and pass it on its left hand side. This, along with other major effects also have offboard audio to complement the onboard score. Flying past projected, spinning planets, galaxies (that change their perspective again as you get closer) and more asteroids - and if the effects are working showers of sparks as you hit one of them. Next you actually fly through a large asteroid; a solid UV lit prop that straddles the track. The middle is filled with smoke so you appear to crash into it - a brake zone complete with a shower of strobes - and fly out the other side.

Next up is a dive into a corckscrew, the track spinning through a collection of solid and projected planets - some ringed - which themselves are also spinning. After levelling off you reach another brake zone and the 2nd lift (chain lift) where the music reaches a dramatic pause - as you near the crest on the left is a projection of a large star about to explode. It does, as a spectacular supernova complete with rings of fire flying out and actual heat effects you can feel. The explosion appears to send you of course as you go over the top of the lift and dive to the right, away from the growing explosion. As you dive your car is illuminated by red flashes of the `nova behind you as it reaches 2 planets which also explode. You dive out of control into a canyon on a moon, and for a few seconds travel down the gorge with red UV lit rocks either side of the track. What follows is a disorientating section of twists and turns with large stars flashing around you and smoke, then into the wormhole - a tunnel of red neon spirals that twist as you pick up speed and climb to the right. A ring of strobes and a wall of smoke (which you shoot through) signals the end of the wormhole and you fly into the electro-de-velocitor, a full size UV prop complete with sparks and lightning which is actually a room containing the final brake zone.

That is what can be done when they want to do it right. Here`s a video edit I did a while back to simulate the attraction:

http://www.martinsvids.net/?p=362

It isn`t hard to replicate these effects elsewhere; all you need is to install hardware. Hong Kong actually took the Anahiem version and added the Paris supernova explosion. If only it had also come to Orlando, but that`s another story.


Wow....

Like EE said... you make this ride sound amazing! Hope one day I can ride it :)

Sadly, I only have O-town's under my belt :/
 

EpcotServo

Well-Known Member
Disneyland, somewhere MILES above ours.

Have not been on the others, but you can't beat the Mighty Columbiad and Tokyo's has a great story and effects.

:sohappy:
 

magicmaya

Active Member
Wow you've been to all those? And I'm surprised that "Orlando" got the top spot.


nope. Only Orlando and Anaheim. They're both unique and I like them both the same. My parents also brought me some footage of Tokyo's. I really wanna ride Paris's because I heard that it was the best one.
 

Figment82

Well-Known Member
My ranking:

#1 - I loved Paris' version and I rode it back in 2000 when it was still the original Mission 1. Just on mountain design alone it wins in my book - I love that Jules Verne look. But the whole ride is great. I'd love to go back and ride the new version.

#2 - Disneyland's is great, and I love the on-board audio and entry tube effects. But I hate the car designs. If you or someone you are with is very tall and not stick-thin, they can not fit into the car comfortably, if at all. Very poor design, IMO.

#3 - Honestly, I don't have that much of a problem with WDW's, especially after the refurb (rode it yesterday). I would like outdoor mountain lighting and onboard audio, but I like the new queue and post-show. It's not perfect, sure - and we missed out on getting a lot of effects, but I think it's still a fun experience.
 

LoriMistress

Well-Known Member
I've only been on two MK & DLR. DLR recent refurbishment is truly awesome (which I'll be there in 5 days). It's darker, faster, and the tracks are much smoother. The music changed, but it fits perfectly. MK version (the last I was there was in 2007), was horrible. You could see the tracks, wasn't that fast, and every time I got off that ride, I felt like I was Tina Turner, and SM was Ike. Hopefully, the recent version of SM at MK will be a lot like DLR.
 

Kuhio

Well-Known Member
I loved everything about the original version of DLP's SM -- at the time I rode it, I would have ranked it #1 on my list. But I hear the ride itself is pretty rough these days, and I also much preferred the original theming to what I've seen of Mission 2. Because I haven't been to DLP in a number of years (but have been on all the other SMs in the last two years), I'm going to leave DLP's SM off my current list.

1. WDW (by far, even prior to the refurb)
.
[huge gap]
.
2. HKDL (though I don't care for the theming of the queue)
3. DL
4. TDL (onboard audio is gimmicky, but it's the only thing that makes the DL-style SMs even remotely worth riding)
 

docandsix

Active Member
It's impossible for me to understand how anyone could favor WDW's over Disneyland's.

We end up alternating trips to Anaheim and Orlando, essentially every other year. At this point, we have come to enjoy Disneyland's version of Space Mountain so much and now find WDW's to suffer so badly by comparison that we typically ride it only once per trip, usually out of a sense of obligation, not desire or excitement. To us, it is an out-of-date, hokey carnival ride with the lights turned out--A Primeval Whirl badly in need of a new coat of paint. Perhaps the refurbishment will have addressed some of its numerous flaws (reports seem mixed), but just given the time and money poured into the two versions' recent rehabs, I'm guessing that Disneyland's version will remain our favorite, by far.

I guess there's no accounting for taste, eh?
 

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