Peter Pan's Flight closing for month long refurbishment after the summer

Sped2424

Well-Known Member
He's messing with you. The word you're looking for is spelled "queue", the word you were using was que which is a Spanish word for "what".

I don't know whether it was actually intended to upgrade Peter Pan's queue. It would be a logical guess considering that they moved the bathrooms, but I dunno.
Thank you for clarifying. And to the other guy I had a user who got mad at me for me assuming he knew what an eticket was I thought it was the same issue, sorry I shortened the word by 2 letters HILARIOUS :rolleyes:. Back to mr merlin I think they were going to which is why they moved the bathroom, but I didn't see the area where peter pan meets being blocked off with the ride, which got me thinking TDO cheaped out again,and instead is gonna just have peter meet in that area as a nice cheap meet and greet.
 

JenniferS

When you're the leader, you don't have to follow.
It was planned at one point but cut from the refurb. It, along with all future interactive queues, appears to be shelved.
What, if anything, does that indicate?
Are they too expensive to maintain? Are they not well received? Are they deemed unnecessary, due to an onslaught of new attractions? (Oh, wait - I went too far there).
 

Sped2424

Well-Known Member
Well lets take a look at the interactive queue's, The space mountain queue most of the buttons are smashed in with visible cracks and rather unappealing. The winnie the pooh queue the gophers are always down and the honey screens are worn down so much they barely respond to your hand. The haunted mansion queue no one has time to actually recite the poetry to the woman in the tomb (Although the piano is my favorite thing there, If I could mess with that all day I would). And almost all the times I have been on big thunder in the past 4 months the dynamite sections were gated off and unused.
 

JenniferS

When you're the leader, you don't have to follow.
Well lets take a look at the interactive queue's, The space mountain queue most of the buttons are smashed in with visible cracks and rather unappealing. The winnie the pooh queue the gophers are always down and the honey screens are worn down so much they barely respond to your hand. The haunted mansion queue no one has time to actually recite the poetry to the woman in the tomb (Although the piano is my favorite thing there, If I could mess with that all day I would). And almost all the times I have been on big thunder in the past 4 months the dynamite sections were gated off and unused.
So, the interactive queues have been deemed a big, expensive fail. Much like ....
 

Bairstow

Well-Known Member
Fast and free wifi in queues has been a much more effective crowd-pleaser than highly themed or interactive queues. That's what happened.

I read on here that it was also due to the poor durability and reliiability of the new Haunted Mansion queue combined with its poor reception among guests (no one bought the merch based on it).
 

doctornick

Well-Known Member
Well lets take a look at the interactive queue's, The space mountain queue most of the buttons are smashed in with visible cracks and rather unappealing. The winnie the pooh queue the gophers are always down and the honey screens are worn down so much they barely respond to your hand. The haunted mansion queue no one has time to actually recite the poetry to the woman in the tomb (Although the piano is my favorite thing there, If I could mess with that all day I would). And almost all the times I have been on big thunder in the past 4 months the dynamite sections were gated off and unused.

How has the stuff in the TLM queue been holding up?

Also, weren't they also adding interactive stuff to the PotC queue? Did that ever happen?
 

Belowthesurface

Well-Known Member
Ops hates interactive queues. It's just more things for them to worry about getting maintained and it disrupts flow.

The poor Cast at Winnie the Pooh can hardly hear due to all of the noise in that interactive queue.
 

Sped2424

Well-Known Member
How has the stuff in the TLM queue been holding up?

Also, weren't they also adding interactive stuff to the PotC queue? Did that ever happen?
That one has been good, but people don't really have time to play the game nor do they get it half the time. The crabs are pretty entertaining on their own. I think interactive ques are cool, but maybe they shouldn't be so interactive cause that's where they begin to wear down.
 

ToTBellHop

Well-Known Member
That one has been good, but people don't really have time to play the game nor do they get it half the time. The crabs are pretty entertaining on their own. I think interactive ques are cool, but maybe they shouldn't be so interactive cause that's where they begin to wear down.
I'd settle for switchbacks if it meant the money was going to go toward the ride experience (doing trivial things like hiding the ceiling).
 

TP2000

Well-Known Member
Anyone who has ever spent more than one day waiting in lines at a Disney theme park knew that these "NextGen Interactive Queues" would be a failure.

All of us familiar with spending time in Disney theme parks knew that within 30 days these queues will be abused, they will be broken, they will be ignored while people stare at their iPhone, and they will be tacky and useless. And that's exactly what happened.

What a shame that both the TDO execs responsible for greenlighting their budget, and the WDI designers responsible for creating them, had so little personal experience with waiting in lines at Disney theme parks that they made this mistake.

Do the PowerPoint controlled suits at both TDO and WDI really have that little personal experience with the product they design and manage??? :confused:
 

willtravel

Well-Known Member
Anyone who has ever spent more than one day waiting in lines at a Disney theme park knew that these "NextGen Interactive Queues" would be a failure.

All of us familiar with spending time in Disney theme parks knew that within 30 days these queues will be abused, they will be broken, they will be ignored while people stare at their iPhone, and they will be tacky and useless. And that's exactly what happened.

What a shame that both the TDO execs responsible for greenlighting their budget, and the WDI designers responsible for creating them, had so little personal experience with waiting in lines at Disney theme parks that they made this mistake.

Do the PowerPoint controlled suits at both TDO and WDI really have that little personal experience with the product they design and manage??? :confused:
I wonder if the interactive queues will be kept or magically overnight one at a time be dismantled?
 

TP2000

Well-Known Member
I wonder if the interactive queues will be kept or magically overnight one at a time be dismantled?

I think they'll be maintained minimally, but over the next six months as effects and equipment breaks, they will not be fixed and slowly be decommissioned. So what you'll end up with at most rides, like at Haunted Mansion, is an inefficient detour in the queue past well-worn props that just sort of sit there doing nothing. But it will be vaguely noticeable that these things used to do something, but have been "turned off".

The average NextGen Interactive Queue of 2014-15 will take on the air of a minimally maintained sense of vague abandonment.

Anyone with any real experience visiting or operating a Disney theme park could have told them this would happen. We all knew it, why didn't TDO and WDI?
 

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