I think by the time this console comes out, the Galaxies will be retro. I would call Sunshine and Melee retro now, which are about the same time distance away.
Got it. I've taken the Paper games out in favor of the Galaxy games. Honestly, I feel more comfortable with it and it allows more flow from cartridge-to-cartridge. Also, Galaxy 2 has a satisfying finale. Players, having dealt with Bowser for nearly fourteen games prior send him falling into a black hole. Can't get any better than that.
Not sure how Amiibos would work, Roxas. I'm sure it would be controller based if anything.
On another note, New Super Mario Bros. Collection would be a compilation game featuring the best of the best levels and scenarios from all four New Super Mario Bros. titles, as including all said titles side-by-side might seem a bit redundant, especially with the remade classic sidescrollers on Cartridge One. That being said, here is my rough pitch for the collection game.
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The remake collection begins with the charming music box theme of Yoshi's Island, accompanied by text.
"Mario and Luigi, having just defeated King Bowser and King Boo in their own personal adventures have just settled down for a well-deserved nap." As it appears, Mario and Luigi are fast asleep in their small home. Mario dreams of spaghetti and meatballs, whilst Luigi dreams of Boos chasing him around.
"For once, all was well in the Mushroom Kingdom until..." A pair of Toads burst into the room, startling Luigi awake.
"MARIO!!!! LUIGI!!!! We need your help again!" Mario does not stir. The Toads settle.
"Is he OK?" Luigi mutters something in Italian to the Toad.
"Dreaming of meatballs, eh? Watch this!" The Toad jumps up and down on top of Mario.
"M...A...R...I...O! WAKE UP!" Mario slowly wakes up. Mario mutters some sleepy Italian.
"Mario! The Princess is missing...again!" Mario nods as if to say yes, falling back asleep. Suddenly, he realizes what he has heard, startling back awake.
"Read this!" Mario is handed a postcard. On the postcard we see an image of Bowser clutching Peach in a small birdcage. Text on the back reads
"MWAHAHA! Princess Peach is all mine! If you ever want to see your beloved toadstool again, the Koopalings and I are keeping her safe on Memory Island. She's all yours if you can survive the trials of the island! MWAHAHA! Best of regards - King Bowser." Naturally, Mario and Luigi panic and peel off their pajamas, already dressed in their normal attire. A pipe rises up from the floorboards and our four heroes jump inside.
The same pipe rises up along the shores of Memory Island. As our heroes emerge, they are greeted by Captain Toad, intrepid explorer and treasure hunter examining a large statute of Yoshi. He is startled by their arrival.
"Mario? Luigi? Cousin Toad? ...Other Cousin Toad? What are you doing here?" Mario explains in Italian.
"Bowser? Here? Uh-oh. Have you heard of what happens to those who enter Memory Island?" The brothers share a confused glance.
"Memory Island is inhabited by adventures of the past! The moment you step foot past the shore, you'll enter areas you've explored in the past!" The brothers shrug once more.
"Ugh...Memory Island is filled with the best levels from the New Super Mario Bros. series! Good grief." Now the brothers understand.
"Anyways...you gotta save Princess Peach! Perhaps Bowser is in that big scary castle that recently appeared on the top of Mt. Memory! I'll assist in anyway I can! Get to it!" The brothers and Toads run into the foggy abyss of the island, Captain Toad waving goodbye. The camera fades to black, but not before giving us a shot of Mt. Memory, a massive volcano surrounded by ominous airships and topped by a mishmash of every final Bowser's Castle from the series. Bowser's theme from Super Mario 64 plays, backed by his infamous chuckle.
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Thoughts? True, it does sound like the opening to a new game, but it literally knocks out all of an entire series by putting them into one mega game. There are eight worlds to complete, each world themed to a different setting: Grassland, Desert, Ocean, Jungle, Glacier, Mountain, Sky, and Volcano. Each world contains levels compiled from each of the four major New Super Mario Bros. Three varieties of Toad Houses are featured, each manned by Captain Toad who will offer a prize based on the color of the house via completion of various mini-games; Green (1-up) Red (Power-ups), Yellow (Coins). Midway through each world, a fort is manned by a Koopaling who is given additional powers from Kamek who flies in and out of the room prior to combat. At the end of each world is a castle manned by a small average enemy. Kamek flies in prior to battle and morphs the enemy into a much larger version of itself. The bosses are taken directly from the original New Super Mario Bros.
World 1: Bowser
World 2: Mummipokey
World 3: Cheepskipper
World 4: Petey Piranha
World 5: Mega Goomba
World 6: Monty Tank
World 7: Lakithunder
World 8: Dry Bowser
Midway through the game, airships and ghost houses start to play part in the worlds, the airships manned by either Bowser Jr. or a Boom Boom. Power-ups vary from world-to-world, depending on levels that require their use.
- Super Mushroom
- Fire Flower
- Ice Flower
- Starman
- Blue Shell
- Mini Mushroom
- Mega Mushroom
- Penguin Suit
- Super Leaf (Raccoon Mario)
- Gold Flower
- Super Acorn
- White Tanooki Suit
Thoughts? I could go on about this idea all day.
Also, love everything for Hero's Quest.