This is a different conversation, but I'm not sure this represents their current generation at all.
Almost every one of their franchises has recently had one of the best entries in years (or in many cases ever). They don't fail upwards, they just march to the beat of their own drum constantly and have a hard time following expected convention. Or more annoyingly for many, their own precedence.
True, but they're still really weird about giving people what they actually want. They literally have a license to print free money by porting so many classic games from their library to Switch, but instead, ehh... here's one or two a year. They succeed anyway, because of their legacy and their smash hit tentpole releases like Breath of the Wild and Mario Odyssey.
Us: "We want a console that isn't 5 to 10 years behind on specs."
N: "No. Here's a tablet that's about as powerful as a Wii U" (which was already underpowered in 2012 when it debuted)
Us: "We want the classic 3D Mario games ported to Switch."
N: "Fine, here you go, but we won't bother to remaster them or even run Mario 64 at 60 FPS / widescreen, also its only available for 6 months."
Us: "We want the GOOD 3D Zelda's ported/remastered to Switch!"
N: "No. Here's Skyward Sword." (the worst one by far)
Us: "We want characters we care about in Smash, no more anime sword characters no one has heard of."
N: "No, here's 10 more anime sword characters."
Us: "You have so many franchises that you are ignoring, like Metroid. Why?"
N: "We don't want to make TOO much money!"
And so on, so forth. And now, it seems they have mistakenly asked for a kiddie theme park land, as if they somehow don't know that people of all ages play their games and some people have had them as a part of their lives for almost 40 years. I would like to know who is more to blame for Mario Kart being the type of attraction that it is, Nintendo or Universal.