Discussion in 'Universal Orlando' started by Sped2424, May 7, 2015.
New Permits issued today for Super Nintendo World at Universal Orlando
It has begun!
Where are the permits? That article has no new news in it. Just filler to flog old stories.
From the article:
Building permits released Tuesday include an 8.8-acre Super Mario Land in that spot, with Donkey Kong and Mario Kart sections.
The spot they are referred to earlier in the article is the Woody Woodpecker's Kidzone area.
lans show that the ET ride building will be spared in the construction of Super Mario Land at .@UniversalORL in KidZone area.
Fun fact: #SuperMarioLand at .@UniversalORL will have 48 toilets, plans show
The Mario Kart section of Super #Mario Land is 76,916 square feet; the Donkey Kong section, 204,993 square feet. With estimated 3 year construction time for Japan's #Nintendo expansion, USF land could be open in time for @WaltDisneyWorld 50th in 2021.
In short, Universal is going all in on Nintendo and going for fun.
CIty of Orlando does permits differently than the county.
I really want this to be better and more immersive than what any of the officially released concept art has shown. I want it to rival Diagon Alley in immersion. After the inevitable backlash for F&F, it needs to be this way.
You looked at the art and said it didn’t look great?
All I'll say is it will be well worth the wait
It knocked the project down a few pegs for me. Still excited, but I'm wary about the execution and overall size.
Yes. I don't like it. It looks like an excuse to make everything blocky and cheap "because it's a video game." Instead of bringing the Mushroom Kingdom to life in the real world, you're inside the video games so it looks fake like the video games. In other words, approaching the land concept in this way eliminates the need to try and make it ultra-immersive.
It looks marginally better than Legoland theming and Toy Story Land.
The land should also have a sense of exploration but the concept art looks claustrophobic - a cramped courtyard surrounded by three equally tall structures right next to each other.
I hope that either the Japan version surprises us or what we get is better and more immersive.
Man, don’t see that at all. Think it looks just like I imagined mushroom kingdom to be.
Mario’s universe doesn’t look like ours. It’s very simplistic. To make it so would destroy the purpose of having us leave our world for his world.
If it makes you feel better you can expect Zelda to be closer to what you want.
I think adding the DK area will make it seem a little less like a courtyard with a series of facades.
Exactly. DK will even apparently have its own themed play area.
Will we actually get Hyrule? If we do and it's immersive then I won't care what the Mushroom Kingdom turns out like.
I think it’s important to make it look like you are stepping into a video game world. The concept art looks to achieve just that. It looks just like it.
Problem is, they chose the wrong version of Mario's world to represent. Had Odyssey came earlier, things may have looked different.
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