Nintendo partnering with Universal to make attractions.

ToTBellHop

Well-Known Member
If Nintendo insists on limiting what Universal can do, perhaps they should build something else as an UEU expansion instead of Luigi’s Mansion. And if they insist on a silly, superficial Zelda land with no depth, build something else at IOA. I don’t want a Zelda land in the Mario style.
 

Mike S

Well-Known Member
I don't know who you're addressing, but it's fair to say that Nintendo World both fell short of expectations when it came to the rides, while also pointing out that the land is far from a Avengers Campus-level disaster
Yeah I’d agree with this sentiment. As the resident Nintendo diehard I am disappointed but it’s not at Avengers Campus levels. Both of these things can be true.
If Nintendo insists on limiting what Universal can do, perhaps they should build something else as an UEU expansion instead of Luigi’s Mansion. And if they insist on a silly, superficial Zelda land with no depth, build something else at IOA. I don’t want a Zelda land in the Mario style.
As a diehard I know far too well that in more circumstances than I’d like Nintendo just can’t get out of their own way.
 

Tom Morrow

Well-Known Member
Is Donnie your alt account or something? Because there's no conceivable way that anyone could possibly find this troll's "criticisms" even remotely legitimate, yet here you are actively egging him on. :cautious:
Well I really do think they missed the park with both Nintendo attractions in a not insignificant way. Like coffeefan said, something didn't click between Nintendo and Universal. It's not the best look for Universal right now, who's track record of attraction quality has been all over the place for a while rather than consistently or even mostly good.

Are the lands nice? Yes. Are the rides terrible? No. But they certainly didn't live up to nearly 10 years of hype from the Nintendo partnership announcement.
I don't know who you're addressing, but it's fair to say that Nintendo World both fell short of expectations when it came to the rides, while also pointing out that the land is far from a Avengers Campus-level disaster
Just in general how quickly many people are to "protect" Universal from criticism. Agreed that all of SNW is still significantly better than Avengers Campus which is inexcusably bad.
If Nintendo insists on limiting what Universal can do, perhaps they should build something else as an UEU expansion instead of Luigi’s Mansion. And if they insist on a silly, superficial Zelda land with no depth, build something else at IOA. I don’t want a Zelda land in the Mario style.
Agreed. Zelda deserves an actual, real-world immersive land (as in not cartoony or old school game visuals theming) and a serious E-ticket.
 
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MisterPenguin

President of Animal Kingdom
Premium Member
If Nintendo insists on limiting what Universal can do, perhaps they should build something else as an UEU expansion instead of Luigi’s Mansion. And if they insist on a silly, superficial Zelda land with no depth, build something else at IOA. I don’t want a Zelda land in the Mario style.
The expansion pads will be used for Paper Mario so that all the characters can be plywood cut-outs.
 

DonniePeverley

Well-Known Member
If Nintendo insists on limiting what Universal can do, perhaps they should build something else as an UEU expansion instead of Luigi’s Mansion. And if they insist on a silly, superficial Zelda land with no depth, build something else at IOA. I don’t want a Zelda land in the Mario style.


The idea Nintendo is pushing Universal creative team to make crap attractions is for the lions. Nintendo may well have given creative ideas, and some thing they could not allow (J.K. Rowling did the same for Potter, eg no coca cola etc).

This falls on the creativity team.

One thing that does pop up, is that this horrific Donkey Kong attraction was meant to open summer and was delayed till December. Wonder if things went wrong, corners cut - or whether it was just bad from the initial stages.
 

andre85

Well-Known Member
One thing that does pop up, is that this horrific Donkey Kong attraction was meant to open summer and was delayed till December. Wonder if things went wrong, corners cut - or whether it was just bad from the initial stages.

Horrific? Man this is some major hyperbole. All the reactions I've heard and seen from those who have actually ridden it have been very positive. Even going only the video, the ride is nothing near a disaster, even if it may still be disappointing
 
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Sorcerer Mickey

Well-Known Member
Yeah I’d agree with this sentiment. As the resident Nintendo diehard I am disappointed but it’s not at Avengers Campus levels. Both of these things can be true.

As a diehard I know far too well that in more circumstances than I’d like Nintendo just can’t get out of their own way.
Fellow resident Nintendo diehard here. I went to the California SNW on opening week, which is inarguably the weaker version of the land, and had a blast. Probably one of my favorite theme park memories taking my 5YO son to enjoy the land together when he was in peak Mario phase.

I abandoned previous expectations of what makes a great theme park land - i.e., an amazing e-ticket - and instead enjoyed the land as a cohesive and immersive experience. It was like hopping into a Mario game, even with the long lines for every experience.
 

DarkMetroid567

Well-Known Member
Fellow resident Nintendo diehard here. I went to the California SNW on opening week, which is inarguably the weaker version of the land, and had a blast.
A hotter take of mine is that even with less to do and lower quality the California SNW feels more right. I really despise the bi-level layout of the USJ version because it makes the experience feel both distant and crowded, kinda like a Mount Rushmore experience if that makes sense.
 

bakagaijin

New Member
The criticisms of Mario Kart seem strange to me. It could never have been anything but what it was, really.

It had to be slow because Mario is an all-ages franchise.
It had to be interactive because Mario is a video game franchise and that was the concept behind the land.
It had to be slow and interactive because fast shooting gallery rides are rare/non-existent.
It was almost obligatory for the Mario ride to be Mario Kart because Mario Kart is the most popular Mario series, and because it's a racing game.

It might seem weird to make a slow Mario Kart ride, but does the conceptual weirdness really turn you off that much?

I mean, ultimately it's subjective, and if the idea of a slow Mario Kart ride is that preposterous to you then that's your taste, but it doesn't particularly bother me.

I also liked the Bowser Jr's Shadow Showdown game.

Toadstool Cafe was just OK but maybe I didn't order the right thing. No natural light in the cafe maybe isn't the best choice.
 

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