Took me a bit longer than others to get through the article. Nicely done. And thank you for engaging on this site, as well.
A few questions in my head, in part driven by my experiences as a writer (accounting and financial reporting, so a completely different area):
1. What caused you to decide to tackle this topic?
2. Were Disney execs initially resistant to talking with you?
3. How did you decide you had done enough work and research and were ready to print the article?
And one question not about the writing experience:
4. Did you come away believing that the in-fighting and other problems that arose during this project were worse than similar problems that other companies face in working on similarly large/ambitious/costly projects?
Hey! My apologies for the delay -- it's been a super busy day, and I have to run off to another meeting soon. It's also kinda hard sifting through everything here to find a question, but let me see if I have time to get thru these:
1. I love stories about innovation and change, especially at the intersection of technology and design. This was a big, super complicated project, and when anything of this magnitude gets proposed, there's nearly always resistance and differing views on how or whether it should be accomplished. That's what drew me to the story, or continued to draw me in as I was reporting it. But I should also say in the design community, there's a sense that this is one of the biggest UX experiments ever -- a project that touches on everything from hardware design to data to payments to hospitality services and so on. Rarely do we to see a company work on so much at once.
2. I had been reporting the story when Disney heard what I was working on. I can't speak to their motivations, but FWIW, I would say anytime we've published a story, the company/subject it's about is always happier if their voice is represented in the story. This was a particularly difficult story to report, because Disney, of course, is very careful about what image it presents to the public, so what you hear from company executives is usually along those lines, which account for the # of other sources we interviewed for this story.
3. This is a difficult question to answer -- if a reporter got his/her way, he/she'd never have a deadline. But I'd been working on this story for some time -- and thinking about it far longer -- and my editors were very helpful when I asked for more time to get it all done. At a certain point, we slated the story for our May issue, and we just had to get everything done by then. If I didn't have the story, though, we wouldn't have published it.
4. I've reported on a lot of companies, including Facebook, Apple, Amazon, Microsoft, Nike, etc. While I can't say what I found at Disney in terms of politics was similar to anywhere else I've reported on, I can say that the specific issues involved were ones you see elsewhere. For example, if you get into the politics between Tony Fadell and Scott Forstall during the creation of the first iPhone, you'll notice it's not so dissimilar to Disney when it came to the P1/P2 groups. With that said, you also have to take into account that Disney is a much older company, with an unrivaled amount of traditions, that is creating not just software/hardware, but trying to create an in-person, emotional experience for guests. There's a lot of legacy that goes into that, and a lot of strong strong opinions on how best to preserve Walt's own legacy, so that complicates the situation likely far more than your typical company.
Hope that helps!
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