Mirror Disneyland: One Final Edition (Seriously)

DisneyManOne

Well-Known Member
Just checking in to confirm I have not abandoned this thread like I would have in the olden days! Like I said, it has been really hectic lately with work and wedding planning, so it's been hard for me to find time to get the next part of Tomorrowland just the way I want it to be. I was just curious to get some thoughts on if you'd prefer the background music on this land to be more exciting, mysterious orchestrations (like the entrance music to EPCOT or theme to "Night at the Museum") or the more digital and synthesized music in the current iterations of Tomorrowland?
As much as I enjoy the Tomorrowland 1994 loop, I'm really intrigued by the use of the sweeping "exciting, mysterious" orchestrations used thus far. It really helps to lend a sort of gravitas to the area.
 

MANEATINGWREATH

Well-Known Member
Original Poster
So Tomorrowland 2055 did get area music implemented at Disneyland even though the project was unrealized. It was played for years and years in the Space Mountain concourse and in the bathrooms at the exit. Sadly, it's gone today.

So basically what I'm debating is wanting Tomorrowland's atmospheric music to be this:



Or this:



Today was the first day I ever learned about the 1989 area music haha. So I'm sharing that too.

 

MANEATINGWREATH

Well-Known Member
Original Poster
And in case anyone is wondering ahead of time, while I love the new Country Bear Musical Jamboree that debuted last week, it will not be the version featured in the Folktale Forest (Critter Country) area of Mirror Disneyland. I still plan on using the versions I penned for the last draft of Mirror Disneyland, including the Halloween overlay, but I will be updating scripts will take inspiration from the new show, like details in the lobby, "Romeo McGrowl," and perhaps some of the jokes and a song or two. Maybe a song or two, not sure.

My goal is to finally have Tomorrowland finished within the next three to four days. Thank you for your continued patience and understanding. We'll move into Frontierland next, then New Orleans Square, Folktale Forest, and Adventureland. And that will complete Mirror Disneyland... Sans the many ride-throughs and show scripts which I intend to come later on.
 

MANEATINGWREATH

Well-Known Member
Original Poster
Tomorrowland, Part 2



“I am passing beyond the magnification limits of even the most powerful microscope...what compelling force draws me into this mysterious darkness? Surely it must be my imagination.”

One of the most unusual attractions ever to be built at Disneyland, the Adventure Thru Inner Space, did not make the full journey from Tomorrowland 1967 to Tomorrowland 2055. The attraction had long been the source of debate as to what could replace it amongst the Imagineers. Star Tours was first pitched in the mid-1980s, but when the ideas outgrew Tomorrowland and inspired the construction of Disney-Universal Studios instead, Adventure Thru Inner Space received an extension on life, though a temporary one. The strange, microscopic dark ride through the world inside of a snowflake closed its doors on January 4, 1996.

Tony Baxter was confident that two of the attractions from the canceled WESTCOT would work well with the theme of the new Tomorrowland, though budget at the time allocated their arrival to a later date. New Horizons officially opened in Tomorrowland’s south show building on July 17, 1997.

AD_4nXcDfGlEjvaRX811rrYbN_jwWmar2chIKs5GPp_RRWbCIoageu-vA_NJdAU4zOzP9hJAiGwVlysnI5fxW2OyH5mbAGfe4o9f3DdBdRrf10Um_8rPtknvfqZdrB8n1WRWRR-3tlRnuRM2JIHIjHB_44i_UyFS

New Horizons originated at EPCOT Center as just “Horizons.” Imagineers conceived the attraction as a sequel to the Carousel of Progress (at the time no longer found at Disneyland on Liberty Street, but rather in Tomorrowland at Walt Disney World), and was at first pitched by the then-CEO of General Electric, its sponsor, as an attraction retelling the story of Thomas Edison and his body of work. Horizons opened a year to the date of EPCOT Center’s opening, and left a lasting and emotional imprint on EPCOT’s legacy.

In the fantastical, inhabitable, sci-fi-fantasy community of Tomorrowland, an established metropolis recognized by the League of Planets, the Galactic Center of Future Innovation is dedicated to the science, commerce and invention of tomorrow, focused through the lens of humankind. While the outside has more of a science-fiction look with its tall fins and spires, surging antennas and tesla coils, neon lights and storefront window vignettes right out of The Jetsons, the inside is grounded in a touch more reality. It holds inside of it a “true-life” adventure adapted from the classic EPCOT attraction; the classic theme song, the aptly titled “New Horizons,” fills the air.

New Horizons uses much of the same vehicles and track as Adventure Thru Inner Space, shorter than the EPCOT original. The impact, however, is the same. Each scene has the authenticity and charm of the original, grounding guests in the reality of the whole experience. “It was an epic, soaring vision of the future that kept its feet on the ground with lighthearted jokes and homespun humor. But more than that, it was personal. It was the story of an everyday family enjoying the extraordinary progress that all of us would one day experience. I loved it, and it’s still my favorite attraction today,” Imagineer Jason Grandt said of the original. Like the original attraction had in 1983, passengers aboard New Horizons disembark and are taken in by a 60-foot re-creation of The Prologue and The Promise, the breathtaking mural conceived by artist Robert T. McCall, the same mural that once graced the exit to the original Horizons until it was removed in a 1986 refurbishment.


AD_4nXcUMV_48zumwaaGQ9R1fo5h4AX8XjT3uoj8io45ed14A34CeUT8zgBOkNrxydfu_O50ho19QMNX2W9tg7zqR3hFmSmx1vcaDh-1mtGbF4dpMBAZT0FI2qCA-x7pu4njQCOkgvZRBUIRKi-1IbwBCFjWsasF


“The future is bright and filled with promise for us all. And the human spirit driven as it is, with an insatiable desire to know, to explore, and to understand will continue forever to reach upward and outward.”
- Dr. Robert T. McCall

New Horizons is a vista into a world of wondrous ideas. As with the original, the attraction concludes with the option for passengers to choose their return to the Galactic Center of Future Innovation, from Brava Centauri (space), Mesa Verde (desert), Sea Castle (ocean), or from a fourth location created especially for Disneyland, Amazon Arbors (rainforest). Each vehicle allows the option to push a button that selects one of the four endings, each a simulated film displayed to riders in their individual cars.

New Horizons does not exit into a gift shop, but rather into Innoventions. The two-level interactive pavilion of near-future technology brings the concept of New Horizons into the high-tech world of today. Innoventions features concepts and technology from the world’s leading industries, and is divided into five main sections: Home, Entertainment, Workplace, Sports/Recreation, and Transportation. The interactive section of the attraction includes presentations and hands-on displays showcasing creative uses of tomorrow’s technology. We then flow to a center atrium and ascend to the upper-level concept presentations, all clustered around a striking illuminating tree that is quite literally “wired” for the future.

“Tom Morrow” (Nathan Lane), the Audio-Animatronics-robotic host of Innoventions, was once the name used as the director of flight operations for the Flight to the Moon attraction, and can even be heard being paged in the queue for Star Tours at Disney-Universal Studios. The fondly remembered title tune from the Carousel of Progress, “There’s a Great Big Beautiful Tomorrow,” continues today as the theme song for Innoventions, as sung by a musical Mr. Morrow.

“If we can dream it, then we can do it.”

“Anyone can build a roller coaster, outside, with a steel frame and cars going up and down and around it’ Disney built a ‘Space Mountain.’”
- New West Magazine


AD_4nXc-Qqf1s82xZswI4E2FqjBI_RCGBb2KOvuzfMDrOAF0A6lqbxslRyAysKMB2e9LsfryJFV41WYVMVjQ1tR5BDnSUs1e2r1SE0bVi9EqYGOL7D8JSPk6xDLIeN_lK02SLmJnv359rbwb6FWTPi9wQePdJxC0


Walt realized that the universe could be explored by a device not exclusive to the world of astronomers and space scientists, but rather the vehicle of the mind. When Space Mountain opened its portals to hyperspace travelers on May 27, 1977, it rose 118-feet in the air, containing an impressive 3,500 feet of track under its unique and recognizable spires. Opening Day festivities were attended by the original U.S. Mercury Astronauts, America’s first men in space: Captain Scott Carpenter, Colonel Gordon Cooper, Senator John Glenn, Captain Walter Schirra, Admiral Alan Shepard, and Donald “Deke” Slayton, along with Betty Grissom, widow of Apollo I astronaut Gus Grissom, all who claimed it was “Just like the real thing!

Space Mountain was installed not off to the side of Adventure Thru Inner Space as first intended, but rather at the direct end of Cosmic Way, a “weenie” for Tomorrowland visible from the Central Plaza, soaring high above the tall Astro Orbitron in front of it. In the foreground is the aforementioned Galactic Circle, the Times Square of Tomorrowland, with video walls, kinetic sculptures and animated electronic billboards. Flashing against the backdrop of Space Mountain and the Astro Orbitron, the Galactic Circle is inspired by Metropolis, Blade Runner and Futurama.

Space Mountain anchored a $20 million Phase 2 addition to Tomorrowland 1967, one that also included the Starcade, a two-level video arcade of intergalactic proportions attached to what is now New Horizons, the now-extinct Space Place Restaurant, and the 1,100-seat Tomorrowland Space Stage, which was later enclosed and renamed the Magic Eye Theater. Will-be astronauts ascend to the entrance through the escalator-like “Speed Ramp,” immersed at once in the mysterious chatter of scientists preparing for launch on a closed circuit radio broadcast, their words interspersed by the haunting reverberations of synthesized music and sounds.

AD_4nXdWqfZvfjYshuz9x9YK9C2OwtxmhebpeUQhieYQLxcR2v4lEIN9qYDr0waa5ydAl61rFWLgaLVdLY7Pk45cgZJlD8KCXY10nbUXBhpeaTBvPRlK1rQorZkejhNLQcJYu4J3SwfI4fjdapT4MiVEgpyde9w

Tomorrowland 2055 re-themed Space Mountain as the city’s bustling “airport” terminal, in-universe referred to as Starport 77. In 2003, the attraction was closed to incorporate a fully rebuilt ride track, state-of-the-art special effects and show elements, new vehicles, an upgraded onboard audio system, and an original musical score from composer Michael Giacchino. The attraction was also given something that Disneyland Fans had long envied of the Walt Disney World original: a detailed Post-Show along a moving walkway. The Post-Show ends in a trip through the Merchant of Venus. It won’t surprise you to learn that this mercantile is filled to overflowing with figures of Stitch’s many colorful Cousins wreaking havoc in every which direction you look.

The Space Place Restaurant became the Pan Galactic Pizza Port in 1995, the second franchise in our solar system. The restaurant, a clone from Tokyo Disneyland, is a multimedia dinner show with an Audio-Animatronics Tony Solaroni, our host, located on the mezzanine above the pickup counter. Tony sits at a console surrounded by his huge PZ-5000 machine that delivers pizza to anywhere in the universe. Solaroni has failed in ten star systems before, and both his boss Mr. Foosano and his wife Mrs. Solaroni continue to breathe down his neck to ensure he doesn’t make the same mistakes again. His pizza includes all of our favorite flavors, some being extraterrestrial varieties. But Tony doesn’t work alone. His restaurant is home to a second dinner show: Sonny Eclipse, the “biggest little star in the galaxy!”

AD_4nXcDGXndZHNNyx8IUdu7qEW2IFXBkqzCaQi7EQRrHBA9cKueoN0auF1UBhqCrif1mgR6SBxvwJKjmeLB8-IrjnoNOfRQ6z3shy5n6ftGoonL87bplbLUXDFh-qF3pbPJgcM5ml-SyKnFxChPdmpRgqD_0qk

Sonny’s eight-song setlist has been enjoyed by diners multiple times a day since 1995 at both Disneyland and Walt Disney World. This literal “lounge lizard” tickles the keys of his Astro-Organ, an invention devised in his hometown of Yew Nork City on the Planet Zork, “a topsy-turvy town where the subways are up and the streets are down.” Sonny favorites include “Planetary Boogie,” “Gravity Blues,” “Bright Little Star” and more. “You know, I recently heard the universe was expanding. Guess it’s time to loosen the asteroid belt!” His act is shared with his Astro-Organ and invisible backup singers: The Space Angels.

Sonny’s cousin, Officer Zzyxx works for Starport 77 Security and Space Traffic Control. He has his own little office in a calm, air-conditioned corridor that connects the Post-Show of Space Mountain to an entrance of the Pan Galactic Pizza Port. If one looks closely at the monitors in his office, you can catch him blissfully unaware of the horrific events occurring next door at…

X-S Tech, a capitalist corporation from a distant planet, has invited us to “seize the future” and witness the extraordinary power of their latest advancement, the X-S 2000 Teleportation System. A demonstration of the technology is meant to transport the beloved Chairman Clench to Earth, but a botched transmission has resulted in the arrival of a bloodthirsty creature from an unknown planet. Angry, hungry, and all around confused, the alien beast breaks free from its container, and that’s where the fun begins.


AD_4nXdsAoSqUOmYRrJNhfKb97p1xc_mLjoN8A7f0KfLAO8Y_jyXUpDF9NK-DR-BZB76ymNO2ckxszYDOSApi4j8IMPFC-jRDzcIa8krGTgHpyHii1fOtwPhB57s0nyNjE9uZUN3e_FbPv4Qhph3ZLcQVEkGi3Uc


The ExtraTERRORestrial Alien Encounter was named as the headlining attraction of Tomorrowland 2055 when it debuted in 1995. The attraction had been terrifying Walt Disney World visitors in the year prior, but had always been intended first for Disneyland. The old Mission to Mars attraction had grown stale and, though at first an attraction based on the R-rated Alien was considered, what would become Alien Encounter turned the old Mission to Mars infrastructure into the Tomorrowland Interplanetary Convention Center. The Convention Center welcomes us to experience the latest in scientific innovation and design from the various corporations in the known universe. A stone “mural” on the facade is in portrayal of demoralized humans holding the crippling weight of Greek gods and goddesses. If that weren’t warning enough, there are intensity warnings everywhere. This is not an attraction for children.

Today the attraction features the talents of Nia Vardalos (Dr. Femus), John Michael Higgins (Spinlock), Kelsey Grammer (Clench), and the voice of Tim Curry (S.I.R.). The Interplanetary Convention Center exits into the X-S Superstore, our one-stop shop for seizing the future with X-S Tech, and our one-stop shop for a popular build-your-own alien plush.

AD_4nXeOJl3Fj6NIcd-U1RVeXtEDux6stnok4hc4xN_J1KKDvKbJd6fD1N5yJ2YVjm0YzVnqPpzJ-1tsI62ft9t4DiYwiIr6eWOsNDO1X2nIBb4DmH3bN3tjXNznVAxKBJ21QyXK7vBQPqA92xqmQq21PGJ-2dmg

Guardians of the Galaxy: Cosmic Chaos was, oddly enough, the realization of the aforementioned attraction based on Alien. The first proposed Alien attraction was an interactive dark ride called Nostromo, a reference to the spacecraft from the film. Entering Nostromo on a rescue mission, riders would have used laser cannons to protect themselves from any trouble lurking in the dark corridors of the industrial spacecraft, trouble meaning a horrifying Xenomorph that lurked ‘round every corner.

This, of course, was not to be, and the ideas for Nostromo became Buzz Lightyear Space Ranger Spin at Walt Disney World and nothing at Disneyland. That is until the box office success that was James Gunn’s Guardians of the Galaxy which released in the Summer of 2014.

Tanaleer Tivan, The Collector, has brought for the first time to Tomorrowland his collection of fantastical flora, fauna, and relics from across the cosmos to Earth in the bustling port of Tomorrowland. His latest acquisitions, “Relics of Tomorrowland Past” which includes original PeopleMover cars, the old Rocket Jets, broken Audio-Animatronics from the Carousel of Progress on Liberty Street, and forgotten ruins of the original Submarine Voyage, has set up shop in the Tomorrowland Museum of Supernatural History. But alas, the Collector has unwittingly acquired an Abilisk in the process of his artifact-hunting, a multi-dimensional tentacled monster known for devouring the power sources of unwitting planets. The Abilisk, of course, happened to be frozen in an acquired chunk of Matterhorn ice, unknown to his staff.

As a result, the sea of containers on display at the Museum of Supernatural History have been drained of their power, and everything, all the creatures, cursed totems and sentient objects are loose in this exhilarating crisis right out of a comic-book. The Collector has hired the Guardians to capture the problematic Abilisk and restore order to his hundreds upon hundreds of escaped specimens. Star-Lord, Gamora, Rocket, Drax, Mantis, and Groot arrive on “Terra” (Earth) to complete their assignment and reclaim the Tivan Collection for Tomorrowland.

AD_4nXexndQ1MCoXyQCfDDL4sUAtHC46PDQJZqv5uP9io8JuksXjRkrfq5qxMiq2KSslrThNT1KkxgG7deVpbqTuEgp-NCYPu-5niQvuAcirNEbUjXOCWhjQgcLOAZVYSPxzU7ifGKIRiP4MdVceO4icU3nOouTX

The Magic Eye Theater, the former home of Captain EO (and oddly enough for the Tomorrowland 2055 theme, “Honey, I Shrunk the Audience”) was not large enough for what WED had intended for their new attraction. The old theater was gutted and leveled, now the first half of an impressive, oddly formatted show building and its incredible queue. The attraction is an ingenious mix of Mystic Manor at Hong Kong Disneyland and Buzz Lightyear attractions around the world, opening on May 27, 2017, to coincide with the release of Guardians of the Galaxy Vol. 2. Armed with laser cannons that return escaped “collectibles” to their containers, riders join Audio-Animatronics (and projected) figures of the Guardians to assist in not only taming the mighty Abilisk, but also returning the escaped collectibles throughout the museum.

In addition to exiting through a gift shop, The Collector’s Warehouse, the attraction also exits through the two-level Starcade, a holdover from the Tomorrowland of 1977. In keeping with the retro theme of Guardians of the Galaxy, this yesteryear hangout from shopping malls across the United States, has the latest to the oldest in arcade cabinets and curiosities, from Donkey Kong to Attack from Mars, all under hanging sculptures of UFO’s and flaming asteroids. 2017 also brought the Guardians of the Galaxy: Awesome Dance-Off! to Tomorrowland, with Star-Lord and Gamora now joining the ranks of Sonny Eclipse and Tony Solaroni as the most musical members of this world on the move.

AD_4nXd-5ACpdvJnKvtv8SA-9fW3Xy1gEFs7iCBBr8M65NU5qUbJGT7tuICn8Dv9EKFbQnoRFGa3BeNFz67W49LPwKlr3fGlG0k3uTfntUFebVi5JcA5THiVE83k6nD1VpkvUAxXllsg-9H8d9Uzb_0_2m_Kbnc

The real estate once intended for Space Mountain was at one time, believe it or not, an orange grove! The leftover bit of the Disneyland real estate’s former purpose was “a look into the abundant and diverse future of agriculture in the United States,” which included a detailed exhibition of the new and exciting means of irrigation and cultivation of tomorrow, and later for new tractors and other farming vehicles.

This "attraction" was finally replaced when If You Had Wings opened on June 5, 1972 on both coasts.


AD_4nXfCJjazPLmvzCvQ9kROMRT-Ai-k0AQ7PbYgLYtwP-Q8NhafAqKTrervlsNi2BS-FcmsYswgAzVXIaoq_q6B3aw5LEiaYOYUbTtJPMU2sz3dPiSlyi-AB8M24Uqz6QhhOn8eWkfK-22CQl1MCl_fgV7mm1dj


Sponsored by Eastern Airlines, the ride-through Omnimover attraction was a “flight” filled with stops in destinations like Mexico City, San Juan, and New Orleans. Each vignette utilized rear-projected footage and themed three-dimensional sets and sounds, not forgetting the hypnotic theme song, “If You Had Wings,” written by Buddy Baker and X Atencio. But when Eastern Airlines dropped its sponsorship, the attraction closed on both coasts and became “If You Could Fly,” followed by “Delta Dreamflight” in 1989 (sponsored by Delta Airlines), and in 1986 on the East Coast “Take Flight.” On the West Coast, however, Delta Dreamflight reemerged in 1998 as Journey Into Imagination. Interestingly, it retained the exact same track layout as If You Had Wings in 1972, but received a brand-new exterior.

AD_4nXfLMss1JV5HiCn8M7-KujfUQ8WNVpNRq0_SDYpb7cFRCaNNu5whn_ojhHG8zjrIjyOV-SNr5DlvRUVYvIPMVsWK40HJXdt07LD-W3f3tSuUc4xsbun9Enxd-LjuDafAZh5ACV99eGcmmSeibo32gLEorKg

With the addition of ExtraTERRORestrial Alien Encounter for teens and adults, there was a push from senior Imagineers to include a family-friendly attraction with Tomorrowland 2055, and while it did not open until July 17, 1997, along with New Horizons, Journey Into Imagination was the perfect selection.

First opened on March 5, 1983 at EPCOT Center, Journey Into Imagination came to be synonymous with the overall theme of EPCOT. The attraction magnified the power and art of human creativity, along with humanity’s appreciation and unbridled sense of wonder for the “what ifs” that exist around us. Disney Legend Tony Baxter said, “We created two characters to help take us on that journey. The human character was called Dreamfinder, and he represented sort of the knowledge base, the professor, the know-it-all. But we wanted a precocious little kid, too, to help balance that out, so we came up with this little character we called Figment.

At Disneyland, the story begins inside the great, glass pyramids of Tomorrowland, a re-creation of the original Imagination Pavilion at EPCOT, though here with a neon, science-fiction aesthetic unique to the West Coast. Like New Horizons, the attraction was intended for WESTCOT, but when Disney-Universal arrived, Figment and Dreamfinder made the logical “flight” to Tomorrowland.

Like the Future World attractions of EPCOT before it, Journey Into Imagination is an epic, oversized dark ride, a slow-moving Omnimover-adventure through the journey of inspiration. “One Little Spark,” yet another earworm devised by the Sherman Brothers, fills the air as we ascend through the clouds and come face to face with the magical Dreamfinder and his unusual machine. The rest, as you can guess, is magic.

And what about you folks?” Dreamfinder asks at the end of our journey. “Imagination is something that belongs to all of us. So, join us now in a magical playground, where technology and your creativity combine to make dazzling new images. Next stop, the ImageWorks! Figment and I have certainly enjoyed our Journey Into Imagination with you. And in just a few moments, you’ll get a chance to use your sparks of inspiration in the ImageWorks, the creative playground of the future!

Within the second-level of the great, glass pyramids is ImageWorks, a more imaginative counterpart to the Innoventions exhibition at the exit to New Horizons. This playground of visual anomalies, interactive games, and electronic coloring books (among other details), ImageWorks is most famous for its iconic “Rainbow Tunnel,” through which pulsing colors will trace our steps.

The Tomorrowland Terrace debuted with New Tomorrowland in 1967. A Space Age bandshell ascended from beneath the stage to reveal the live entertainment, and later descended to transform back into an unsuspecting planter with fresh flowers and weird spires. Imagineer Rolly Crump designed the clever restaurant of Mid-Century Modernism and managed to design it so well that the original stage and restaurant have never left Disneyland. The old restaurant remains today, still hosting live entertainment and wonderful, “futuristic” meals for all to enjoy.

AD_4nXdFVlaGkcK6AGKPnwG1zcNVxMtlRWtKAQ4Q7xEF8eKeFY5bGw_2qiaQypK0muDac8Tqtc4gv2AyXNk765KOc65CigOsrHgpXQfuDSqsPSVjKz8Snx_6Tt0N6rvQo2MDH1UIdzP9W1bjb6XOrjDx9SQlS6o

Night has fallen on our day at Disneyland Park. Tomorrowland is perhaps the most visually striking land in the Magic Kingdom after dark. The starport is awash in hues of neon, blue, purple and green, shimmering and dancing off the metallic spires, twisted arches and jagged rock formations. Bizarre plant-life is aglow in bio-fluorescent light, almost like the distant planet Pandora. In a peculiar way, the ominous yet romantic light and atmosphere of this futuristic world after nightfall recall not the optimistic future of our own imagination, but instead the imagined future of the 19th and 20th Centuries. After Tomorrowland underwent its refurbishment and became Tomorrowland 2055 in 1995, the original atmospheric music changed to reflect mysterious, awe-inspired orchestrations right out of Star Wars and Star Trek, engaging the audience in an aura of intrigue.

The Monorail, Disneyland Railroad, and Skyway to Fantasyland have their Tomorrowland stations near the dock of what was the original Submarine Voyage. The Submarine Voyage debuted in 1959. The attraction was inspired by a 1958 voyage to the North Pole by the world’s first nuclear-powered submarine, the USS Nautilus. The attraction enjoyed 39 years at Disneyland, setting sail for the last time on September 7, 1998. Its successor uses the same lagoon and submarines, significantly redesigned. In a most ingenious use of space, the massive show building of the original and current Submarine Voyage is in a clever disguise; grass and trees were planted on top so that the monorail pylons, Autopia cars, and later, the aerial highways of the PeopleMover, could be built and expanded on over time.

AD_4nXcTpgElJsDgk6gchdQFCNc8L16l6dImiED0VynnqoWhyQ8ujni4XoLots4aHhpqGdrJSKZIH1Of_GIshce98l6SyH6lMi5N7ayCiWrT1nGRGh31Lq9y5pOwuzXajD9BDgEZ3e7lct0AIpTAwV99kb3yIA

When “The Suits” believed that Atlantis: The Lost Empire would be the next big success of Walt Disney Animation when it was released in 2001, they commissioned an overhaul of the one-time futuristic Submarine Voyage sitting dormant at Disneyland, and adapt the steampunk grunge and look of the Ulysses submarine from the film, and a storyline in line with the imagination: a quest for the Lost City of Atlantis. Atlantis: The Lost Empire failed to make a splash.

The new attraction, close to completion, was based on Animation’s first bomb since The Black Cauldron. Executives panicked. The failure of the film would certainly spell the fate for the upcoming and remarkably expensive Tomorrowland attraction. Or would it?

Imagineers argued that the near-complete Atlantis Expedition could be salvaged, but with the theme of 20,000 Leagues Under the Sea. A reconstruction of the old subs (that had yet to begin their transformation into the Ulysses) and scenes in the near-complete overhaul could and would blend seamlessly with the now Jules Verne-inspired adventure. And if H.G. Wells, Galileo Galilei and Verne all lived as “residents” in Tomorrowland 2055, why couldn’t Verne’s Captain Nemo live here, too?

20,000 Leagues Under the Sea has an impressive fleet of passenger submarines, rebuilt and restructured from the 1959 hulls and adapted from Harper Goff’s design for the Nautilus. The original hulls were rebuilt onsite in the drained lagoon, often in full sight of passers-by. Capacity and hazardous difficulties from the original attraction were resolved and reestablished. The volcanic island of “Vulcania” had formed in the heart of the old sub lagoon. The Monorail now traveled through a series of hissing lava vents and magma-laden caverns before returning to its Tomorrowland Station.

The Nautilus dives beneath the volcano and to its hearth through the mouth of a waterfall-draped cave. The island can be counted on to erupt without warning, spewing pyrotechnic steam and fire into the skies. During our voyage, we explore a tropical reef and the polar ice caps, navigate a graveyard of lost ships, survive a requisite encounter with a giant squid and a silly sea serpent, and discover benevolent humanoids in the Lost Continent of Atlantis, who help our sub make an emergency return to the surface when all seems lost at the jaws of a horrific “lava monster.” The beast attacks our Nautilus as fireballs flare up from the molten, sub-aquatic rock. The world below erupts, and the humanoids see to our escape spiraling through a vast lava tube. Few Disneyland guests ever realize that the underwater lava creature is one and the same with the design of the carnivorous alien at ExtraTERRORestrial.


AD_4nXfytmw5uWFUOoZw-LzwP7xZSCLET7ZXwzvbu_pCDHG5DeEDs6_fXHfdhcl_dsqIqFCS_QEcHKcEUiachhMAleIXWWO61a2a1hwh2VVoXjoGY5m021paUqAHawxaEWYNJClWVAwnA51s2BSsvF-tI-xL67w

The outdoor portion of the attraction is underwater, but as soon as the subs enter Vulcania, an “air-lock” drains the water and leaves the vehicles moving through dry-air. The submarines’ portholes - which the Imagineers dubbed “bubble windows” - are, in fact, double-paned glass panels filled with liquid into which bubbles are blown, a design element unique to this attraction and its sister in Tokyo DisneySea. The undersea locations and sea creatures inside the show building are actually dry dimensional sets, props, animated figures, projections, and murals that only appear to be submerged fathoms below.

20,000 Leagues Under the Sea sits on the outskirts of Tomorrowland, a craggy, Moon-like atmosphere known to “Tomorrowlanders” as Crater Town. This ramshackle gathering of temporary buildings and cannibalized spaceships is a “Boom Town,” the effect of ongoing meteor showers. Crater Town’s temporary residents have set up a mining operation, uncovering rich mineral contents and “moon rocks” within the meteors and the desert sands. Here we tour the craters and caves aboard the Lunar Autopia.

AD_4nXdq9F7lO4ZpJvtr1odzBmfQkvxVtdxMKdzvquzgKiEgKg7TD19EK_Zcq5-1V_hiE-s4ycHdjiZM93oHHUULh7NWgzWEcSyb7__9uAVFBZJ1eMw0UrUAyVxFKl92HSWjy_jMvGQ6xB01hHkYM6fw_m4b0-KI

Lunar Autopia is, in a sense, the only Tomorrowland attraction that dates back to Disneyland’s Opening Day. The original attraction captured America’s fascination with the latest transportation innovation: The “Freeway.” Through the years, the roadways and cars have been updated, but the fun stays the same, with Tomorrowland 2055 bringing electric-cars (in 1995!) to the unusual realm of Crater Town.

The current “freeway” through the rolling hills and craggy countryside of Crater Town has a number of peculiar sights and sounds, including robots mining for moon rocks, an alien jungle, the Crater Town Motel sinking in quicksand, and, naturally, an extraterrestrial spacecraft landed right above the road. A modified version of the existing Autopia, with upgraded vehicle bodies and tires, new electric motors and on-board effects, anti-collision software and a new track layout, has allowed drivers of all ages to traverse the crater landscape and mining operations since 1995, exploring supernatural Earth terrain that has been ravaged and carved by meteor showers through the years.

The Tomorrowland Transit Authority looks to the rough and rugged terrain of Crater Town from above. Tomorrowland Depot, a station stop for the Disneyland Railroad, is built from the remains of a long-since crashed UFO submerged into the desert-terrain. The Skyway to Fantasyland has its load and unload in the mouth of a fossilized dragon (a la Tatooine’s Krayt Dragon). The sketchy happenings at Cosmic Ray’s Biker Bar and the shady dealings at the ramshackle Star Trader fill out the remainder of Crater Town, aside from a singular, lone research and development lab built into the towering walls of a Crater Town clifftop in the shadow of nearby Matterhorn Mountain.

AD_4nXd2XE2azJ9hRrA58XfyLPsBzY5UJ1WOrPvBGiNYh-f6kdEzgwdEd9E9pHccIuyUXDg8CohjNf1t0y2yIdek5DTDjFC2Da-WxrvVfVFQUUcd0cwcirDq4HgXcZjlEO-OE19UZbOicVGQXCI29EC3447pQCY

In contrast to the desolate world of Crater Town that surrounds it, Avatar Flight of Passage brings the lush, forested world of James Cameron’s Pandora to Tomorrowland’s Future that Never Was.

When the attraction opened in 2019, 2055 was dropped from the Tomorrowland name. While Guardians of the Galaxy had already removed the land from its 2055-setting in 2017, James Cameron’s Avatar, set in the year 2154, brought the land even further from this setting. Now without a specific timeline, Tomorrowland has become a timeless land for all things science-fiction and fantasy, and continues to be the same thriving city of a “Future that Never Was” as it has since 1995; just a little more modern in its themes and inclusions.
The attraction, first opened at Disney’s Animal Kingdom on May 27, 2017, the same day as Guardians of the Galaxy: Cosmic Chaos at Disneyland, this incredible simulator-attraction transports us from Crater Town on Earth to Pandora through a state-of-the-art technology that actually works (looking at you, X-S Tech). In order to bring the native “Banshee” population back to its normal levels on Pandora, Alpha Centauri Expeditions (A.C.E.) has reactivated the Avatar Program through the Pandora Conservation Initiative and allows us to link with an avatar from the relative safety of Earth to fly on a Banshee and partake in the Na'vi's tribal coming-of-age tradition from the comfort of our home world.

Windtraders is the only gift shop in Tomorrowland suited to the World of Pandora, and celebrates the flora, fauna and culture of the distant world. From Na’vi artifacts and animal toys to science kits and Alpha Centauri Expeditions apparel, the most exciting opportunity at Windtraders is the ability to form a lifelong bond with a Banshee that will sit on our shoulder for the rest of our day at Disneyland.
 

MANEATINGWREATH

Well-Known Member
Original Poster
Sincerest apologies for Part Two having taken basically a month to get out. :/ I spent all morning yesterday ensuring it was completed before the weekend was out, and I'm glad I did.
 

MANEATINGWREATH

Well-Known Member
Original Poster
Working on Adventureland right now, I'm hoping to have it up by next week, no exact date promised!

I think what works best is not giving myself deadlines to meet and taking this at my own pace, because I don't want to give up on it like I have in the past. I don't want to let this fall off into obscurity again. I needed to take a quick break after Tomorrowland because it was so hard for me to get through and get just right in my eyes.
 

MANEATINGWREATH

Well-Known Member
Original Poster
So, yesterday's announcements at D23 won't change anything that I have planned or have announced so far. I have no interest in making a full Pandora land (hence why Flight of Passage was in Tomorrowland), and the Great Moments with Mr. Disney thing may or may not have some influence on an attraction at Disney-Universal Studios.

I did have a Monstropolis land planned for the secret third gate, so that doesn't change anything, and the two villains attractions revealed for Mirror Disneyland so far won't be undone either, the Mystery Tour and the Funhouse coaster. The Villains Land announcement was too vague anyways to pique my interest haha.

And with so many of these projects not opening until 2027 or later, this thread will be a long-forgotten relic by then, and I'll be three years married and likely with a kid. So, the chances of revisiting this are slim haha.
 

Twilight_Roxas

Well-Known Member
I know this most likely won’t happen, but in Blue Sky speaking what about Mirror Disneyland having a land theme to Percy Jackson & The Olympians as the Disney version of the Wizarding World of Harry Potter?
 

MANEATINGWREATH

Well-Known Member
Original Poster
Oh, you have nothing to apologize for...a lot of WDW fans are fired up over the loss of their RoA.

And honestly, I don't see why they wouldn't be

Yeah, I'm more so apologizing for the loss of it. I do think that RoA is superior at the other three parks it is in, especially at Disneyland, but it is a big loss for MK nevertheless. For instance, the whole theme of the WDW HM is it is a seaside manor looking to the water, and now it won't have that. It's surreal. I do feel sorry for those impacted by the loss of the river. I don't think Tom Sawyer Island will be as missed as the river itself.

There is potential in a sense. Like, the mountains and forests could really make the area look like a vast wilderness with no end in sight. Cars Land at DCA is great, so I'm really kind of envisioning a cross between that and Grizzly Peak Airfield also at DCA. It has potential. But I don't think that Cars was necessarily the right choice for Frontierland. If they are going the "exploring the wilderness" aspect, just rename it "Wildernessland." It's really hard to say what it will be when it is so far off.

Am looking forward to the "Engine Joe's Cave" gag we will likely get in the new ride.
 

MANEATINGWREATH

Well-Known Member
Original Poster
Yikes, over a month since the last update.

I promise this isn't an abandoned thread again, I've just been dragging working on this with how much is going on IRL. Just got back from vacation, had to get back into the swing of things at work (was transferred to a new location too), and I have only 56 days until my wedding among other things (btw, my honeymoon in early November will be at DLP in addition to Paris, so that's cool). Adventureland is actually almost done; I'm just ironing out details here or there on what works and what doesn't from previous versions of the project and ensuring that I capture everything I want to in this final edition.

I've also developed a Twitter addiction when it comes to looking at Disney Parks content, and recently I came up with the idea to retheme Tom Sawyer's Island at Disneyland to the Country Bears. I'm seriously considering implementing that idea into Mirror Disneyland, even though their show still exists at Mirror Disneyland. Thoughts on this? Think Big Al's Cave instead of Joe's Cave, Bear Rugs Tavern instead of Lafitte's Tavern, etc. Or do you prefer the more realistic approach, perhaps even drawing inspiration from Eddie Sotto's idea for a Jean Lafitte hideout island.
 

HomeImagineer

Well-Known Member
Yikes, over a month since the last update.

I promise this isn't an abandoned thread again, I've just been dragging working on this with how much is going on IRL. Just got back from vacation, had to get back into the swing of things at work (was transferred to a new location too), and I have only 56 days until my wedding among other things (btw, my honeymoon in early November will be at DLP in addition to Paris, so that's cool). Adventureland is actually almost done; I'm just ironing out details here or there on what works and what doesn't from previous versions of the project and ensuring that I capture everything I want to in this final edition.

I've also developed a Twitter addiction when it comes to looking at Disney Parks content, and recently I came up with the idea to retheme Tom Sawyer's Island at Disneyland to the Country Bears. I'm seriously considering implementing that idea into Mirror Disneyland, even though their show still exists at Mirror Disneyland. Thoughts on this? Think Big Al's Cave instead of Joe's Cave, Bear Rugs Tavern instead of Lafitte's Tavern, etc. Or do you prefer the more realistic approach, perhaps even drawing inspiration from Eddie Sotto's idea for a Jean Lafitte hideout island.
thats ok, i do took off projects as well because i was doing also other things & then forgot to do it still cause i was doing something or on holiday.
 

MANEATINGWREATH

Well-Known Member
Original Poster
Adventureland, Part One

The world of dreams can take many forms. Some project us into mysterious and exotic locales, far from the everyday. These are the dreams that become real in Adventureland.

“Here is adventure. Here is romance. Here is mystery. Tropical rivers - silently flowing into the unknown. The unbelievable splendor of exotic flowers...the eerie sound of the jungle...with eyes that are always watching. This is Adventureland.”
- Walt Disney

Primeval, exotic, and mysterious, Adventureland is a wonderland of nature’s own design. In this realm of timeless exploration, fact and fiction, we leave the everyday world far behind, for here the atmosphere is filled with the sights and sounds typical of an isolated trading post on some hidden jungle waterway.

AD_4nXfueQV4ulIe1fQ9GnYoJfCZVAy9LcUPOM9E5qkZK8InQ6PjFXrS4RCfg4I0eG4HqhHKtPazVWtN2DW30c18IC06YBDH131EOlBqEmVPRLILp1tePZm49QjU4LvxhWnyP5T6Zblfr4LaLApwJHWoRwp1qkA




Walt Disney wrote, “Many of us dream of traveling to these mysterious, far-off regions of the world. To create a land that would make this dream reality, we pictured ourselves far from civilization, in the remote jungles of Asia and Africa.

Post-World War II, the audience at Disneyland had heard stories of exotic locales from the returning GIs, from Africa to the South Pacific. Walt Disney telescoped these stories into a wondrous adventure aboard a river launch, and the whole area brought with it the “cinematic exotica” that once and still captivates the American public. Adventureland is “a pastiche of imaginary colonial spaces, conflated within the green and foliate milieu of ‘the Jungle.’” Whether we delve deeper into these environs by tramp steamer or mud-battered safari jeep, we can only appreciate the mysterious wilds and beauties of its natural splendor.


AD_4nXcvCeuNDP3yLe1fnRHVZ_c1l3_fK9rY5xsALPYkiuCSsDlRYcMcWynsN7EWLWHCOWr7XMIQ71oEkIAsEZKSEsvm508jR0mzzDae7815dkhWbLsYei6Sm23lIGT3e2Xv_-9zfTchKdyAw4RfAcDdvmShpCAt
Just beyond a weathered footbridge at the end of Main Street lies the entrance to Adventureland.

Ornamental masks and totems of the indigenous tribes from the world’s far-off tropics adorn not just the entrance, but appear throughout the land, an exotic entryway perhaps reminiscent to that of a distant port-of-call in some imaginary outpost, one indicated clearly by the tall stands of bamboo and bright island flowers framing an incredible, thatched archway.

Our senses are stirred by the sights of lush jungle foliage, the sounds of not-so-distant wild animals, and the aromas of tropical blossoms, all the while a murky river drifts through the abyss-like swampland below. An explorer in his best pith helmet and khaki sits on the waters below in his well-worn rowboat, just “dead tired”; his sun-bleached skeleton holds a fishing rod cast out for a bite. Unfortunately, the “bite” seems to have been taken from him; close by, a near-submerged sign reads “BEWARE: Piranha!”

As Widen Your World described it, Adventureland is “a blend of cultures with fantasy as the glue. “A beautiful world of African, Polynesian, Asian and Caribbean settings where the native populations tended to remain just out of sight.” Adventureland lies elsewhere in the middle of somewhere, an untamed, uncharted wilderness, where "Tiki Culture" of the 1950s still lives and breathes. It is here where we discover the rundown shanty town of Paradise Springs.


AD_4nXd8lkK9gHn8AA-NVTX1j87-Uf9yNDJRhRqkFjpd_DcD04Dzy-lJAvzsdeTriF_Tc9DoBKNo3s3pHhUdmRx8WQ1duroH3zDLg2l5qxEmIBDhbGezk82j5D-gjd0MnSOJB0KyiGwNZb-4wsalS1xp9BAmtJY

July 17, 1930.

S.E.A., the famous “Society of Explorers and Adventurers,” have set a course from England to Egypt aboard their airship, the African Queen VI. Dr. Albert Falls, Captain of the Queen, lost control during a freak electrical storm, crash landing his safari in the middle of an unknown jungle. Amidst the jungle’s menagerie of wild animals and hostile living conditions, the survivors discovered deep in the forest the remains of a lost civilization, a city never before documented in modern history. Dr. Falls christened the realm a “Forgotten Kingdom.” With no means of communication to the outside world, a small village was formed near the site of their ancient discovery: Paradise Springs.

Five years have passed. A mist fills the air as we enter this rundown settlement, where tangled wires border rusted lanterns and bamboo torches that add a foreboding glow to the hidden natural gardens and mud-kissed grounds of this strange wonderland. Phonographs and radios churn news bulletins and classic Big Band standards into the muggy air, while the distant pulse of tribal drumming and exotic birds set a stage for adventure in this heart of darkness. The village today is almost totally reclaimed by the jungle.

In the center of town is a Statue of Dr. Albert Falls. Water trickles from its foundation and into the square, the statue itself near-collapsed and caked in moss. Dr. Falls is locked in combat with a fearsome, mythical hydra. As lore has it, Falls was swallowed by the snake-like beast, only to climb right back out and have a “good wrestle” with the hungry, multi-headed reptile, only to later adopt it as his personal pet.



AD_4nXe38uRkGoXnX_zzhXzEkUXwPM5WuPIY6gYypGXCYd-rTIic7LzwSSvRM-mLlxhCZxOmD6pEUso_41FWduEF3_GYdq1QL9kXfv8FQgvps-GBBBdWcE3Fzoiwhkj7CPeUmqjbOfS3QaMNBTbRMbex6fbY2eA

In his efforts to regain communications with the outside world, Dr. Falls established the Jungle Navigation Co. on April 11, 1931. Almost stranded in the jungle for a full year, Falls and his fellow survivors hoped to not only regain contact with the outside world, but to also open a trade route and introduce their miraculous findings of the Forgotten Kingdom and Paradise Springs to the rest of the world. In no time at all, the lost rivers of this dense region connected to a collection of jungle rivers known the world over, the Nile River in Africa, the Irrawaddy River in Burma, the Amazon in South America, and once more, the residents of Paradise Springs were back on the map. It didn’t take long for Dr. Falls and his granddaughter Alberta to reestablish the Jungle Navigation Co. as not only the “finest shipping and handling service this side of the Mississippi,” but also the “finest vacationing and touring service this side of the Everglades.” That same year, the world-famous Jungle Cruise tours began trekking down the exotic waters of the Forgotten Kingdom and beyond, connecting at last the jungle rivers of the world. Though, strangely, in 1935, Dr. Falls disappeared.

AD_4nXe1Ze5sk8vr8p04RimE9IjHlI2m1MTvaGM_np9abggaFVb7ZqdzaCBqOp3pm1zsqTrnIop9Toym_kAA-aEQSXLiOkHnD80Do68KCBPyMCyfiurcIJpySVPquQptdSFsce5DWZSsCX0hFEfhTh_Y8b47msQ




“Midnight with the stars and you
Midnight and a rendezvous
Your eyes held a message tender

Saying, ‘I surrender all my love to you’....”


Paradise Springs and the Forgotten Kingdom were introduced to Disneyland in 1995 with the arrival of Indiana Jones and the Lost Expedition, Adventureland's current headlining attraction. This was the first introduction of S.E.A. to the Disney Parks, six years prior to their next appearance at Tokyo DisneySea.

AD_4nXcN5vQ3o9DA0BN7JJzY97Z9l84EnGS0RuAZbWF-1qvWX1iC3fzVel4d0jmOBtChJygH3FKg0NIDEvWkQdfb70xXMg2cnOHjZtsX36PpStBbS1eve2l-ojJKGzfPj0_iYoT6hvaqciDhZzVA8_gizI2g49U

Paradise Springs and the Forgotten Kingdom received the global attention they so deserved in 1935. Though “rediscovered” by the western world some time before, the black-and-white news media of 1935 has drawn the nouveau-riche of western high society to this remote jungle outpost with the promise and allure of “gifts from the gods." The ancient civilization discovered by Dr. Falls and his crew held none other than the fabled Temple of the Forbidden Eye. Long rumored as mere science-fiction, the temple was proven as science-fact when world famous archaeologist Dr. Henry “Indiana” Jones was invited by Falls to investigate some strange sounds coming from inside the “crumbling ruins near the delta.” Using clues from the reunited pieces of a scattered map, Dr. Jones unearthed the temple entrance. With the help of friend and noted Egyptian archaeologist Sallah, Dr. Jones set foot where no man has in over two millennia. Legend has it that within this strange, subterranean world, the mysterious Goddess Mara would bestow the gifts of wealth, youth or future knowledge on those worthy pilgrims. When funding for the excavation ran out, the jungles of the Forgotten Kingdom, once uncharted and off any map, became the hottest destination for adventurers worldwide, thanks in large part to Sallah and Dr. Falls setting up jeep expeditions of the temple’s interior. And what a destination it is!

Until recently, hundreds of curious globetrotters have climbed the ancient steps, seeking enrichment and fame. For some, just hobnobbing with the well-to-do was the treat of a lifetime. They had all heard the tantalizing tales - a matronly movie star made young again - the paupers who became Rockerfellers in these ruins. But a darker tale has surfaced… Many visitors are claiming that loved ones have disappeared inside. According to Jones, the Temple contains a “Chamber of Destiny,” where an ancient idol lures visitors in with promises of the aforementioned gifts. But any who looked into the eyes of this double-dealing deity would take a detour to doom - a chilling tale indeed. But not chilling enough to cool off the hot pursuit of thousands of greedy globetrotters - they’re ready for a supernatural shopping spree…

As for Dr. Falls? It is rumored that he, too, has disappeared inside, perhaps having looked into the eyes of Mara. Alberta has taken over the Jungle Navigation Co. in his stead, awaiting the return of her beloved grandfather. These missing persons reports have reached Indiana Jones, who has once more returned to the site of his great discovery. One week later, and still no Indiana Jones. Could Jones himself have locked eyes with the idol? Or will he solve the riddle of the lost tourists?

It doesn’t take a college degree to know that some riches, no matter how grand, aren’t worth their deadly price.


AD_4nXektrkyoMEii8kvJ3IYlAcXN7ny7R9y689Qg-PlpkXKkwFH6AMmQTIYeyYsGOqQgNsfUJkI5IBxZQA3MkrstWJOKudSQSF1tBdVddoW8WTgw6_OUa06gKd6JQN-5kM_vZgxGsi_bQtXhyfnW5ZxOSj4MDY

Located at the entrance to Adventureland, Walt Disney's Enchanted Tiki Room is a South Seas island adventure that features the singing of some 225 tropical birds, flowers and tiki gods. Even before entering the Tiki Room itself, we are given a taste of the tropical magic in store, as tiki gods of the Enchanted Garden introduce themselves and share tales of the South Seas. The Tiki Juice Bar has us enjoying fresh Dole pineapple in the meantime, with its intoxicating aromas, juicy refreshments, and the ever elusive and always refreshing Dole Whip.

For seventeen minutes, “no one takes a siesta,” as we experience a land of joyous song and wondrous miracles. An extravagant feast for the eyes and ears, this theater-in-the-round show has won the hearts of millions of Disneyland guests for over half of a century, with a soundtrack among one of the most beloved at Disneyland. The macaw hosts of the show - José, Michael, Fritz, and Pierre - welcome the audience with the melodious Enchanted Fountain, some Offenbach, and a rousing rendition of “Let’s All Sing Like the Birdies Sing.” According to the birds, their show is designed to “fill you with pleasure and glee because if we don’t make you feel like that, we’re gonna wind up on a lady’s hat!

Adventureland re-creates the eras and locales of the greatest adventure stories ever told. Paradise Springs has architecture reminiscent of the British, French and American colonies once found in the most remote regions of Polynesia, India, Africa, and the Caribbean, of course “romanticized” with Hollywood's pulp fiction take on “adventure.” The buildings of colonial and equatorial vernacular influence evoke an exotic village appropriate to their location. Artist John Hench said, "I began with a story idea that conveyed adventure and the spirit of Africa. At a glance, guests know that this is a special place for adventure." This realm of adventure and exploration remains today an amazing amalgam of many of the world’s far-off places and uncharted regions, all told in the narrative of Paradise Springs and its Forgotten Kingdom. In the evening hours the birds and drums in Adventureland retire and the frogs and crickets awaken to provide a musical chorus to the night air, Big Band still at foreboding play.


AD_4nXco07InqzxSJg6937iw_zWVKLEo4xEO_tQZaXeDERI_nElY_G3LkeukvBN1j--v1d85iMjGVN91vGECFB8G2BXffHm8Vrz4E9hmZQHErKh3fLH6orwsX9U8tqMg38RrIpy3LdfXOxpu8YU_GtKxSwcTzRs




Festooned inside and out with ancient artifacts and exotic treasures, longtime “Adventurelanders” would recognize the name Trader Sam of Trader Sam’s Tiki Tavern as the same famed explorer from the world-famous Jungle Cruise. Now bitten (literally) by the bartending bug, Sam has searched the world over for exotic ingredients to mix into his magical elixirs, where at the bar, it’s always “Moonlight Time in Old Hawaii.” Hawaiian steel guitars and tropical waves crashing on the nearby waterfront sets the scene for the dining and intrigue of this exotic lounge. Flaring tiki torches and the haunting sounds of the waiting jungle further embrace the mystery and allure that once crazed the U.S. Post-WWII. From an absent Moroccan lamp seller’s stall near the entrance, to a collection of sailing oars once belonging to famed members of S.E.A., this grog grotto is often the crossroads of an Adventureland adventure.

While the Adventurer’s Club outside of Disneyland might offer a taste of an authentic tiki bar from its exterior and entrance foyer, Trader Sam’s is tried and true from beginning to end of the Mid-Century tiki bar craze that swept the nation, a craze that has continued from the 2010s to today.

The outside of the Tiki Tavern, with its cascading waterfalls, lush foliage and tropical flowers, is home to Rosita, the long-missing star of Walt Disney’s Enchanted Tiki Room (“I wonder what happened to Rosita?”). Rosita is perched along the banks of the waterfront in a fishing net filled with luggage, cracking one-liners while waiting for her cruise to a solo career around the world. Jungle Friends, like King Louie and Baloo from The Jungle Book, Timon and Rafiki of The Lion King, and Moana and Maui of the former’s titular films, often visit the Tropical Hideaway in the lush oasis next door, hobnobbing with explorers and children alike in a converted shipping dock for the adjacent Jungle Navigation Co.

The Jungle Book has a major influence at the aptly named Colonel Hathi’s Safari Club, from the title and shop’s proprietor to the incredible floor-mosaic of the sly Kaa winding his way from the entrance of the club to the Adventureland thoroughfare, snaking in the attention of the passers-by.


AD_4nXc4-AvlisA7VSrn-98bJV8xy2co1S_eCr8UhjCrUGnf5EFj5ifoa71xaCh5PnYCdYNE2Uj0l-emHMGQC5pyp9Rk6yZGBvfc5SgoLMs4sbxN1YjykKFfyNNM-9lwqTxKikBATIQqs-ZfAb7v0-gAP04fiMbz

Colonel Hathi, militant elephant of The Jungle Book, runs this one-of-a-kind arcade with machines and cabinets built from bamboo poles and banana leaves. Murals on the walls retell the marvelous misadventures of a younger Hathi and Colonel Critchlow Suchbench, member of S.E.A. Their grandest of expeditions had them stumbling up Mount Everest, sinking across the Delaware, and getting sunburnt in Hawaii. Their adventures came to an end when Suchbench vanished in the orange groves of Anaheim in search of an ice-cold beer, leaving Hathi to wait for his return, forming an elephant platoon in the meanwhile.

Colonel Hathi’s collection of games includes a rare pinball machine by Williams Electronics, the Indiana Jones Pinball Machine, The Jungle Book themed “Log Toss” and “Rolling Boulder” games of the midway, and not one, but three mechanical fortune tellers, most prominent being Shrunken Ned, the victim of an obvious headhunting accident. Adventureland's only self-service witch doctor offers useless medical advice at the drop of a coin. “Oh no,” Ned proclaims from his perch, a rusted meat hook, as you display your tongue for examination. “It is worse than I ever imagined - we'll have to remove the entire head! Luckily, in your case, you won't miss it! Ha ha! Yes, a bit of jungle humor there, eh, what?

The Adventureland Bazaar is as much an attraction as it is a shopping destination, where everything from wood-carvings and ceramics to brassware and weavings fill the nine merchant stalls on the inside and out. The Bazaar holds a collection of winding alleyways, quiet gardens, and hidden patios, the air and ambience filled with the music and atmosphere reminiscent of 1,001 Arabian Nights. Aged mosaics on the walls retell the stories and legends of the heroes created and idolized in the Islamic Golden Age, such as Sinbad the Sailor and Ali Baba and the Forty Thieves.


AD_4nXfYaGiPMMO03VDU6Spis5z8LxLQNQoQaLN-UcoQ0RIRVEYgQqmurBlsjf6ptkZFKq1dqs0ipSPFVJ0HOL6E5CHdSSe7APdiGjbpRAcOxJwdv44RMfSyXSghJ7sUtmesuI6P6CilwKWlCzGDK12eZn1CgCo

As the Disneyland Line newsletter described, “the main merchandising philosophy of the Bazaar, as well as throughout Disneyland, is to create for our guests an atmosphere which makes them feel they're actually shopping in the Far East, India or Hawaii. One of the ways in which this goal is accomplished is by ‘merchandising looks, which means keeping like merchandise together so that it has more visual appeal.’

Due to the intriguing nature of Adventureland and its shops, many interesting situations can arise. Such an incident took place recently, when an art instructor from Japan recognized one of his creations displayed on the shelf. Hostess Yuki Sechi recalls seeing the man burst into tears when he saw his clay Hukata dolls. As she asked the man what was wrong, he told her that he was overwhelmed with happiness to see a piece of his artwork on sale at Disneyland.

Adventure is out there at Paradise Springs & Things, filled to overflowing with Hawaiian shirts and other exotic paraphernalia of the tropics, from pith helmets and sunglasses to khaki shorts and plush orangutans. The old storeroom appears to have been built on a sinkhole; the walls and floors in the shop are so badly cracked that an “out of service” checkout counter is no higher than our waist. The Archaeologist Outpost next door is our one-stop shop for an adventure in merchandise with black-and-white photographs and artifacts on the walls alluding to the excavation ongoing at the Temple of the Forbidden Eye. Luggage and other belongings are seen piled high in the exposed rafters. The merchandise here - rubber snakes and spiders among other things - holds true to the adventures that lie ahead in Adventureland for any brave archaeologist.

In yearning for further adventures, our adventurous taste buds lead us to a table at the local mess hall, the Bengal Barbecue. This ramshackle hut, typical to an isolated safari village, is so called for the sizzling grilled meats and veggies on the grill and, appropriately, the angry tiger head attempting to eat the sign
.

***​
 
You're not the first person who has asked to do their own! All I ask is it isn't an exact copy paste or anything like that.
I’m probably going to start working on it soon (I’ll make sure to included some different stuff to make mine stand out from yours). Also, take your time with the upcoming updates. I don’t really care if the walkthough of your mirror disneyland ends in 2030 or beyond!
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom