I rode it today at DL using single rider.
I was Left Pilot
Wait what? SR isn’t always an engineer now?
I rode it today at DL using single rider.
I was Left Pilot
Wait what? SR isn’t always an engineer now?
Not always, the people handing out cards mix it up some.
I got engineer and gunner in SR. No pilot.Wait what? SR isn’t always an engineer now?
I think the move for pilot is to turn off auto mode so at least you have the high/medium/low aiming.Was able to sneak in 11 rides yesterday, mostly due to the ease of Single Rider. I haven't even been on FoP that many times in 2+ years. I still don't quite know what to make of the ride. If you're a pilot, it's exhilarating, Gunner is pretty lame and I had fun on my many rides as an Engineer.
I can see how someone could like Star Tours better than this, although the two rides are different most notable with how ST is a Passive experience and SR puts you in control and your actions actually have consequences. I appreciated the ride, but I think RotR will blow the pants off of SR.
I didn't even realize there was an auto mode through most of my rides and then every time I would try to turn it off I was too late and it stayed in auto.I think the move for pilot is to turn off auto mode so at least you have the high/medium/low aiming.
How does one turn off the auto mode?I didn't even realize there was an auto mode through most of my rides and then every time I would try to turn it off I was too late and it stayed in auto.
They don't want you to be "good" at it. The fun comes from being thrown into piloting the Millennium Falcon with little instruction or explanation, being bad at it, and laughing about it with your team as you crash into stuff.Sounds like the ride would benefit if the first 30-45 seconds were the "training time" where the ship takes off in autopilot and Hondo's voice prompts you to familiarize yourself with your station ("To automate your station push the blue flashing button"). The ship sortof just hovers for 30 seconds and the voice tells you to test out your controls and everyone can do so without having to worry about running into things.
The score is nice but as is, you can’t really “fail” - until they add new missions, you will see the exact same chain of events every time (unless you get the load delay stuff like the asteroid field). The only meaningful impact you have on the experience is how much you bounce around. The score is more like the score you get on your Test Track vehicle.I humbly disagree on your last point. The fact that they give you a “score” encourages that very thing - or at least attempts to. Especially since different parties are sharing a dinner table it would seem reasonable that if there is such a thing as “autopilot” people not be expected to have to read a forum post to understand how to activate the bloody thing that impacts the experience that they just waited in line for.
I saw one video where they did so bad they owed credit at the end! I think that's a fail! LOLThe score is nice but as is, you can’t really “fail” - until they add new missions, you will see the exact same chain of events every time (unless you get the load delay stuff like the asteroid field). The only meaningful impact you have on the experience is how much you bounce around. The score is more like the score you get on your Test Track vehicle.
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