Mickey and Minnie’s Runaway Railway - Disneyland

Consumer

Well-Known Member
You seem to not understand human behavior.

Pretend Cosmic Rewind was standby-only. No lightning lanes, and no virtual queues.

You'd have to be up and physically IN LINE waiting to get into Epcot way before 7am, and you'd likely be standing in that line for multiple hours.

There's no queue system on the planet in which you come strolling into the park at 10:30 and wait a reasonable amount of time for a ride that popular.
Unironically a better system.

I'd rather wait 5 hours and get on a ride I'm paying $120+ to experience than not ride it at all.
 

CaptainAmerica

Premium Member
Unironically a better system.

I'd rather wait 5 hours and get on a ride I'm paying $120+ to experience than not ride it at all.
Why wouldn't you ride it at all?

I was just at Walt Disney World for a week and rode Cosmic Rewind three times, waiting roughly a total of one hour.

Your current options are:
  1. Ride it for "free" (with your park admission), which requires 30 seconds of effort at 7am and maybe a 30 minute wait in line later in the day. And I'm using "effort" here extremely loosely to accommodate even the laziest guests imaginable.
  2. Ride it for $15 on top of your park admission with virtually no wait.
I don't understand how either of those options are worse than "wake up at 4am to stand in line for 5 hours."
 
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lazyboy97o

Well-Known Member
You seem to not understand human behavior.

Pretend Cosmic Rewind was standby-only. No lightning lanes, and no virtual queues.

You'd have to be up and physically IN LINE waiting to get into Epcot way before 7am, and you'd likely be standing in that line for multiple hours.

There's no queue system on the planet in which you come strolling into the park at 10:30 and wait a reasonable amount of time for a ride that popular.
There is over time when you have adequate capacity. Looking at wait times right now, Rise of the Resistance is 110 minutes at Disney’s Hollywood Studios (a park that holds fewer people) versus 70 minutes at Disneyland. The only other waits over 30 minutes at Disneyland are Smugglers Run (55), Big Thunder Mountain Railroad (35) , Peter Pan’s Flight (35) and Matterhorn Mountain (55). At Disney’s Hollywood Studios, no ride has a less than 30 minute wait. Disneyland as a park can hold many more people than Disney’s Hollywood Studios and sees significantly higher annual attendance.
 

CaptainAmerica

Premium Member
There is over time when you have adequate capacity. Looking at wait times right now, Rise of the Resistance is 110 minutes at Disney’s Hollywood Studios (a park that holds fewer people) versus 70 minutes at Disneyland. The only other waits over 30 minutes at Disneyland are Smugglers Run (55), Big Thunder Mountain Railroad (35) , Peter Pan’s Flight (35) and Matterhorn Mountain (55). At Disney’s Hollywood Studios, no ride has a less than 30 minute wait. Disneyland as a park can hold many more people than Disney’s Hollywood Studios and sees significantly higher annual attendance.
Yes, over time. Rise of the Resistance is 3 years old. MMRR is 3 days old.

No amount of alternate capacity is going to adequately absorb the demand for a new headliner attraction in its opening months.
 

mickEblu

Well-Known Member
Why wouldn't you ride it at all?

I was just at Walt Disney World for a week and rode Cosmic Rewind three times, waiting roughly a total of one hour.

Your current options are:
  1. Ride it for "free" (with your park admission), which requires 30 seconds of effort at 7am and maybe a 30 minute wait in line later in the day. And I'm using "effort" here extremely loosely to accommodate even the laziest guests imaginable.
  2. Ride it for $15 on top of your park admission with virtually no wait.
I don't understand how either of those options are worse than "wake up at 4am to stand in line for 5 hours."

I’d say you re right in that either option is easier but it takes the option away from the guest which is the problem. Their is also no guarantee Lightning lanes will be available if you stroll in at 10:30am either so you’d still have to wake up and show up to the park early if you really want a guarantee.

With all of that said there is still no excuse for
the deceiving, dirty way they are handling the boarding group distribution at DL for MMRR.

Bottom line: if a ride has opened to the public there should be a feasible way to get on it without having to pay extra. Especially when reservations are required and you are dinged for not showing up.
 

CaptainAmerica

Premium Member
I’d say you re right in that either option is easier but it takes the option away from the guest which is the problem. Their is also no guarantee Lightning lanes will be available if you stroll in at 10:30am either so you’d still have to wake up and show up to the park early if you really want a guarantee.
My point is, there *is no system conceivable* in which a guest strolling in at 10:30 AM will have ready access to a top-tier new attraction. Even standby only.

Bottom line: if a ride has opened to the public there should be a feasible way to get on it without having to pay extra. Especially when reservations are required and you are dinged for not showing up.
I think you're vastly overestimating the difficulty getting a VQ. Again, it's been three days. Give it two months, and VQs will consist of waking up at 6:58, clicking one button, and going back to sleep.
 

mickEblu

Well-Known Member
I think you're vastly overestimating the difficulty getting a VQ. Again, it's been three days. Give it two months, and VQs will consist of waking up at 6:58, clicking one button, and going back to sleep.

No I don’t think so. It’s been very difficult for people, I’ve experienced it, seen it with my own eyes at the park and have heard/seen multiple accounts. The fact they are trying to upsell people who have late boarding groups should tell us everything we need to know.

Yeah in a couple months all will be fine and I will be exploiting the system like I did with Rise that I would never wait 1.5 hours for.

Still there has to be a better way to roll out a ride in the first few weeks/ months. A lottery system with very slim chances is not it.
 
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CaptainAmerica

Premium Member
A lottery system with very slim chances is not it.
I'm sorry that's just false.

California Adventure has annual attendance around 10 million. That's about 27,000 per day. The park is running 13 hour days, and Runaway Railway has an hourly capacity of 2,400. There's enough capacity for everyone on a normal-attendance day, assuming 90% uptime.

There's nothing "very slim" about it, especially with a system that prevents re-rides.
 

mickEblu

Well-Known Member
I'm sorry that's just false.

California Adventure has annual attendance around 10 million. That's about 27,000 per day. The park is running 13 hour days, and Runaway Railway has an hourly capacity of 2,400. There's enough capacity for everyone on a normal-attendance day, assuming 90% uptime.

There's nothing "very slim" about it, especially with a system that prevents re-rides.

Chances are slim with the lottery system as its configured right now because they are prioritizing Lightning Lanes.

When did I say anything about capacity?
 

Vegas Disney Fan

Well-Known Member
I also wanted to add, my wife and I once skipped 7 months or so of having a Disney Pass and did Universal and Magic Mountain instead and it was a breath of fresh air. This was all pre pandemic though of course and when we missed it we got passes again, but doesn't hurt to let your passes lapse.
Sometimes a break is for the best though. It does seem like Disney is making some (very small) strides in taking away upcharges due to the economic downturn, so I'm curious to see where they will be in a year or so with Genie+ and Park Reservations.

We just did the same last year and let our DL passes go, when DL reopened sales we got them again, it took a 6 month break to remind us what we like so much about DL.

Sometimes a break is needed to put things in perspective.
 

Consumer

Well-Known Member
I'm sorry that's just false.

California Adventure has annual attendance around 10 million. That's about 27,000 per day. The park is running 13 hour days, and Runaway Railway has an hourly capacity of 2,400. There's enough capacity for everyone on a normal-attendance day, assuming 90% uptime.

There's nothing "very slim" about it, especially with a system that prevents re-rides.
MMRR isn't at DCA, but if you're saying the ride has the capacity to carry everybody in a single opportunity day, then that only strengthens my belief that it should be a standby line rather than a VQ.
 

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