M:S re-ride-ability...

ToTBellHop

Well-Known Member
I just find it hard to believe Disney would not utilize the technology they spent $150,000,000 on with this ride, allowing it to be modified. Star Tours and Body Wars were quite cheap compared with this attraction--why spend so much money for technology that is not needed?
 

Centrifugeer

New Member
Originally posted by DogsRule!
I just find it hard to believe Disney would not utilize the technology they spent $150,000,000 on with this ride, allowing it to be modified. Star Tours and Body Wars were quite cheap compared with this attraction--why spend so much money for technology that is not needed?

M: S can be modified. Each ride room is independently controlled and, in theory, each one could have a separate scenario. For example, maybe the blue room would still take you to Mars. Maybe the red room would take you to one of Saturn's moons, or Jupiter's...

/currently resisting jokes referring to the planet Uranus :D

Or how about a ride to and around a black hole while it's swallowing a sun, where the G's (and centrifuge rpm's) are really cranked up?

It can be done. The question is, will Disney be willing to reinvest in M: S in the future? The long term plan is for M: S to operate for a minimum of 20 years. You'd have to believe that over that time frame M: S will get a makeover, or two.
 

PhotoDave219

Well-Known Member
Originally posted by DogsRule!
I just find it hard to believe Disney would not utilize the technology they spent $150,000,000 on with this ride, allowing it to be modified. Star Tours and Body Wars were quite cheap compared with this attraction--why spend so much money for technology that is not needed?

What exactly do you mean by 'modified'??? Do you mean like changing out what you see out the windows or like changing the effects that the ride actually does?

While i doubt they would play with the physical aspects of the ride, I could see the visuals possibly, possibly changing in like 10 years BUT since the soft opening hasnt started... isnt it a lil early to discuss modifying the ride?
 

ISTCrew20

Well-Known Member
Originally posted by The_CEO
No its the people who lift their head off the head rest and turn and look sideways. It thows your Libriam off causing dissiness.


:lookaroun


:lol:



Nah...If you really wanna feel sick, look up...Did it once, had an aweful headache for the rest of the day:brick:
 

careship

New Member
Something we noticed.....

In the que the last thing shows space 2045 the date is November 21 which is my sons birthday. He told one of the CM's...I think his name was Steve and they made a big deal about it. My boys thought that was so cool. They did play with all the buttons and had a great time. We noticed different things everytime we rode it. Which was over and over.
 

wdwmagic

Administrator
Moderator
Premium Member
It sounds a great idea to do different scenarios in each bay, but could you imagine the trouble it would cause for guest throughput. When Space gets running full time, operations are going to want their 2000 guests per hour going through that ride. Just think if riders had a choice of scenarios. What if everyone wanted the blue room scenario, meaning only 25% of the capacity would be handling all the guests. Then you also have the situation of what happens if one of the rooms fails, leaving only a certain scenario running (which may happen to be the intense scenario). On top of all those issues, you also then have the complexity of directing people to the appropriate scenarios (and explaining what those scenarios are!).

While I love the idea of having a choice of scenarios, and intensities, I just cannot see operations going for it. Hope I am wrong, as a choice of intensities would be very welcome ! :)

From what I know of space so far, it seems to me that the major buzz is about the feel of the ride, and the unique experience. I havnt really heard anyone say that it's the visuals or the story that really MAKE the ride so amazing. Do you think that differing visuals and motion would make a significant difference/improvement?
 

careship

New Member
Originally posted by wdwmagic
It sounds a great idea to do this, but could you imagine the trouble it would cause for guest throughput. When Space gets running full time, operations are going to want their 2000 guests per hour going through that ride. Just think if riders had a choice of scenarios. What if everyone wanted the blue room scenario, meaning only 25% of the capacity would be handling all the guests. Then you also have the situation of what happens if one of the rooms fails, leaving only a certain scenario running (which may happen to be the intense scenario). On top of all those issues, you also then have the complexity of directing people to the appropriate scenarios (and explaining what those scenarios are!).

While I love the idea of having a choice of scenarios, and intensities, I just cannot see operations going for it. Hope I am wrong! :)

From what I know of space so far, it seems to me that the major buzz is about the feel of the ride, and the unique experience. I havnt really heard anyone say that it's the visuals or the story that really MAKE the ride so amazing. Do you think that differing visuals and motion would make a significant difference/improvement?

I will say that the ride was fabulous. I loved the storyline. I thought it was very unique, the landing. Trying not to spoil anything for anyone. Each time I saw different things. It was very realistic looking and less realistic feeling IMHO. I think changing the storyline sometime in the future would make it a must see again ride even for those people who could only do it once due to not feeling well afterwards. My one son who got ill from it still said it was cool and would ride it again sometime if they changed it around just to see what they could do with it.
 

wdwmagic

Administrator
Moderator
Premium Member
Originally posted by careship
It was very realistic looking and less realistic feeling IMHO.

LOL were you comparing it to your many previous real life visits to mars? ;) (just kidding ;) ) LOL
 

careship

New Member
Originally posted by wdwmagic
LOL were you comparing it to your many previous real life visits to mars? ;) (just kidding ;) ) LOL

OK....funny....but alot of the virtual reality type stuff doesn't look very realistic like at DisneyQuest it all looks like a game. Yes I know its a game at DisneyQuest. I meant it looked like I was waiting at the launch pad of which I have seen....LOL

I just meant you may have been hearing alot about how cool it is, what it feels like etc, but I loved the landing and the look and the whole storyline concept. It may be taking second place to what people are talking about, but it really wouldn't be much without the story. It's the whole package that makes the ride as my boys said, "Way cool!!!"
 

wdwmagic

Administrator
Moderator
Premium Member
Originally posted by careship
OK....funny....but alot of the virtual reality type stuff doesn't look very realistic like at DisneyQuest it all looks like a game. Yes I know its a game at DisneyQuest. I meant it looked like I was waiting at the launch pad of which I have seen....LOL

I just meant you may have been hearing alot about how cool it is, what it feels like etc, but I loved the landing and the look and the whole storyline concept. It may be taking second place to what people are talking about, but it really wouldn't be much without the story. It's the whole package that makes the ride as my boys said, "Way cool!!!"

LOL yup I know what you mean. Mission Space is undoubtedly a total overall experience :)
 

careship

New Member
Originally posted by wdwmagic
LOL yup I know what you mean. Mission Space is undoubtedly a total overall experience :)

Exactly. We will definately do it again when we go in October. Even my son who got ill from it said he'll take motion sickness pills and ride again.
 

ToTBellHop

Well-Known Member
As for having different scenerios, the simple way to prevent having to put guests where they want to be is to NOT LET THEM CHOOSE. Disney does this on every ride they have. Like on RnR, they tell you where to sit, or on Big Thunder, you just line up from back to front of the train, or on Test Track, they tell you wear to sit. There is no reason why they could not simply tell guests which centrifuge they will be riding in. Of course, the odd guest will still make requests, but for the most part, as long as the CMs are assertive, guests go where they are told to go.
 

wdwmagic

Administrator
Moderator
Premium Member
Originally posted by DogsRule!
As for having different scenerios, the simple way to prevent having to put guests where they want to be is to NOT LET THEM CHOOSE. Disney does this on every ride they have. Like on RnR, they tell you where to sit, or on Big Thunder, you just line up from back to front of the train, or on Test Track, they tell you wear to sit. There is no reason why they could not simply tell guests which centrifuge they will be riding in. Of course, the odd guest will still make requests, but for the most part, as long as the CMs are assertive, guests go where they are told to go.

Oh I could imagine that being VERY popular with those who are not up for riding even the current version! ;-)

CM to Guest: "Excuse me sir, you and your small children will be riding on the EXTREME profile today, simulator blue please." ;)
 

ToTBellHop

Well-Known Member
Originally posted by wdwmagic
Oh I could imagine that being VERY popular with those who are not up for riding even the current version! ;-)

CM to Guest: "Excuse me sir, you and your small children will be riding on the EXTREME profile today, simulator blue please." ;)
It is CERTAINLY no worse than ToT4. Anyone who has ridden knows that some profiles are much more intense than others, and Disney doesn't give you the option of which you will ride. Or how about the coasters where the back seats are much more violent than the front. Disney will make you sit in those seats whether you want to or not.
 

wdwmagic

Administrator
Moderator
Premium Member
Originally posted by DogsRule!
It is CERTAINLY no worse than ToT4. Anyone who has ridden knows that some profiles are much more intense than others, and Disney doesn't give you the option of which you will ride.

I would class all the Tower4 profiles to be very much the same in terms of intensity. Howver, a difference in Space intensity I would imagine to be pretty large, given its capabilities.
 

ToTBellHop

Well-Known Member
Originally posted by wdwmagic
I would class all the Tower4 profiles to be very much the same in terms of intensity. Howver, a difference in Space intensity I would imagine to be pretty large, given its capabilities.
I seriously do not see Disney making this ride much more intense than it already is. As the most intense ride in Orlando, keen to make many guests dizzy, I could see them varying what guests experience, not to what intensity they experience it. If they could make ToT have four distinct profiles that you feel are of equal intensity, they could easily make four different profiles for SPACE of equal intensity, yet very different ride experiences. There is no reason for any of the profiles to go about 2.5 Gs
 

wdwmagic

Administrator
Moderator
Premium Member
Originally posted by DogsRule!
If they could make ToT have four distinct profiles that you feel are of equal intensity, they could easily make four different profiles for SPACE of equal intensity, yet very different ride experiences. There is no reason for any of the profiles to go about 2.5 Gs

I was referring to a post previously where the idea of a cranked up G force ride room was being discussed.
 

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