I feel really bad... I was so excited about this game, then I just tossed it aside!
Poor video game...
Let's finish Seuss Island!
Wilt Dasney, now being fully supplied with new items, continues his journey through Seuss Island. In order to complete the main mission and end the chapter, he must perform 3 side missions and 1 optional bonus mission (this is the same for every chapter.) The side missions:
High Above the Seussian Skies
Wilt must battle Possessed Sneetches on the tracks of the High in the Sky Seuss Trolley Train ride. There will be multiple tunnels where the Possesseds are, as well as on rooftops. In addition, Wilt must balance himself on the tracks (if he falls, a button command will show up on the screen that you must press to pull yourself back up) and leap over renegade Seuss Trolleys. Once he completes this mission, he can continue on to the next one.
Seuss Zoo Battles
Next, Wilt must work his way through the zoo from If I Ran the Zoo littered with Possessed creatures. He must also free five trapped Seuss Creatures, who are in cages guarded by more powerful Possessors. The final part of the mission has Wilt shooting arrows at Possesseds on the Carousel, who are holding the Carousel's creatures captive.
One Fish, Two Fish, Dead Fish, Blue Fish
Next, Wilt finds that the fish of McElligot's pool have been Possessed. He has to shoot the Fish to defeat them, all the while dodging large water blasts that can knock you into the pool, and you have to start over.
Bonus Mission: Circus McGurkus
The bonus mission of Seuss Island is The Circus McGurkus, where there are acrobatic Possesseds. They'll swing down and ram into you. Also, there are a few Possesseds on the ground that you must deal with. If you can defeat the Possesseds, you'll unlock Circus McGurkus as a hideout.
Now, let's explain hideouts.
If you've ever played the game Bully, you'll know that there are hideouts that can be earned by defeating challenges. This is the same in this game. If you complete the required challenge, the place you completed the challenge in becomes one of your bases. Bases are a place where you can change your style, stock up on weapons and ammo, and rest. There are also some mini games you can play, depending on what Island.
Be back later with the main mission of Seuss Island.
Poor video game...
Let's finish Seuss Island!
Wilt Dasney, now being fully supplied with new items, continues his journey through Seuss Island. In order to complete the main mission and end the chapter, he must perform 3 side missions and 1 optional bonus mission (this is the same for every chapter.) The side missions:
High Above the Seussian Skies
Wilt must battle Possessed Sneetches on the tracks of the High in the Sky Seuss Trolley Train ride. There will be multiple tunnels where the Possesseds are, as well as on rooftops. In addition, Wilt must balance himself on the tracks (if he falls, a button command will show up on the screen that you must press to pull yourself back up) and leap over renegade Seuss Trolleys. Once he completes this mission, he can continue on to the next one.
Seuss Zoo Battles
Next, Wilt must work his way through the zoo from If I Ran the Zoo littered with Possessed creatures. He must also free five trapped Seuss Creatures, who are in cages guarded by more powerful Possessors. The final part of the mission has Wilt shooting arrows at Possesseds on the Carousel, who are holding the Carousel's creatures captive.
One Fish, Two Fish, Dead Fish, Blue Fish
Next, Wilt finds that the fish of McElligot's pool have been Possessed. He has to shoot the Fish to defeat them, all the while dodging large water blasts that can knock you into the pool, and you have to start over.
Bonus Mission: Circus McGurkus
The bonus mission of Seuss Island is The Circus McGurkus, where there are acrobatic Possesseds. They'll swing down and ram into you. Also, there are a few Possesseds on the ground that you must deal with. If you can defeat the Possesseds, you'll unlock Circus McGurkus as a hideout.
Now, let's explain hideouts.
If you've ever played the game Bully, you'll know that there are hideouts that can be earned by defeating challenges. This is the same in this game. If you complete the required challenge, the place you completed the challenge in becomes one of your bases. Bases are a place where you can change your style, stock up on weapons and ammo, and rest. There are also some mini games you can play, depending on what Island.
Be back later with the main mission of Seuss Island.