I, too, really like NRJ, but agree that it feels too short. I think it differs from PPF in that PPF is a plot-based ride, while NRJ is more aesthetic-based. Because so much goes on during PPF, I think riders tend to feel more satisfied once they reach the end, whereas NRJ leaves you craving more.But "longer" does not exactly mean "better". And FWIW, I agree that people are too harsh on NRJ. I have experienced it several times and I like it, but it does feel like something is missing. Its interesting that you compare it to Pan because they are both similar in the fact that there is no narration and you just cruise through scenes. To me, Pan has a much better flow from scene to scene as Navi just feels like one or two long scenes.
The video you yourself posted shows the boats hitting a line of boats and slowing to a crawl at unload around 4:25. It seems likely that an averagely loaded boat that goes from load to unload at a consistent rate would experience a ride time close to the one Marni described.Just about every NRJ shows the length to be around 5 minutes. When the ride first opened, videos showed ride length from 4:40 to 5:30. It then, after a while, started to become consistent at close to 5 minutes counting from launch to hitting the ramp that stops you. If the design was originally 4 minutes, then somewhere along the way there was a huge miscalculation, or they purposely slowed it down.
However that rarely happens. I'd say ride time ends up being between 4:30-5:00 minutes most of the time. I've got it as 5 minutes on my site.The video you yourself posted shows the boats hitting a line of boats and slowing to a crawl at unload around 4:25. It seems likely that an averagely loaded boat that goes from load to unload at a consistent rate would experience a ride time close to the one Marni described.
The point in dispute is the ride time as designed - and Marni can correct me if I'm wrong, but my understanding is that does not account for long back-ups at unload, which in any case don't add to the ride experience.However that rarely happens. I'd say ride time ends up being between 4:30-5:00 minutes most of the time. I've got it as 5 minutes on my site.
Regardless of what it's supposed to be vs. what it actually is, the ride feels short. Flight of Passage is 4:30 and it doesn't feel short.
I agree, it does feel short. However, I'd personally rather ride something that felt too short and left me wanting the experience to continue vs riding something that felt too long. I know I'm in the minority here, but I really like NRJ...for what it is. Granted, I wouldn't stand in a long line for it (unless I have guests on a one day pass with me), but I'd gladly wait 20-30 minutes for it or use a fast pass to ride it every time I visit DAK (and you can do this quite often if your timing is right, especially early in the morning). IMHO, from the beginning to end, it is beautiful (music and scenery), it features an incredible animatronic, and the blending of the screens and physical sets is quite impressive, especially in certain scenes like the one with the centipede looking things that come out of the tree for example.However that rarely happens. I'd say ride time ends up being between 4:30-5:00 minutes most of the time. I've got it as 5 minutes on my site.
Regardless of what it's supposed to be vs. what it actually is, the ride feels short. Flight of Passage is 4:30 and it doesn't feel short.
Walt Disney was dead a decade before WDW opened
And it goes completely against your argument that he was just naming it after himself, since "Walt Disney World" was created as a name to honor him after his death. If I recall, he may have used the phrase "a Disney world" in comparison simply in terms of the scope of its size.
Look, we can take Disney himself out of this. I have absolutely no problem with the use of IPs - its the reality of the modern entertainment industry. HOWEVER Disney's heavy-handed, ham-fisted reliance on IPs is damaging the parks and the IPs themselves and inhibiting creativity. The prime examples of this are GotG and the potential use of Indy in AK (I absolutely love both of those franchises, by the by).
Sleeping Beauty was named before, not after it hit certain box office and merchandise criteria and was deemed a franchise. It’s not in any way the same as today.
I’ll gladly call Frozen Ever After crap. I can’t believe it received a Thea Award.I think even most people would agree that FEA is a good attraction, even if it's misplaced.
The issue is the claim that it was little different than is done today. It was the big animated film that had Walt’s interest. The name also waffled. It was also at times Snow White Castle or even just Fantasyland Castle. The Sleepy Beauty’s castle name came very late, it was not the plan all along. If it was done like today it would have been Cinderella Castle, but that first would have been conditional on the film’s performance.Yes but in this case, Sleeping Beauty was in development at the time. So one could look at the castle and conclude that it's purpose was to promote the film.
Ride time as designed doesn't mean the flow of the river hasn't been tweaked. They'll control the speed of omnimovers and can do the same thing within reason on boat rides as well. Rides like Pirates and it's a small world deliberately stack boats to have a constant flow into load and unload. We're arguing semantics here though because the real issue is the ride feels incomplete and therefore too short. Whether it's too short because it's 5:00 minutes long or 3:58 minutes long doesn't matter, it's too short.The point in dispute is the ride time as designed - and Marni can correct me if I'm wrong, but my understanding is that does not account for long back-ups at unload, which in any case don't add to the ride experience.
Are you going to grind for six months to get all the Heroes or are you gonna end up buying them for actual money like EA wants?
The video you yourself posted shows the boats hitting a line of boats and slowing to a crawl at unload around 4:25. It seems likely that an averagely loaded boat that goes from load to unload at a consistent rate would experience a ride time close to the one Marni described.
I was referring to the video Penguin himself chose to post here as evidence of his claim. And as a reminder, this entire discussion was prompted by Penguin "being critical" of Marni, who has proven over and over again that he has reliable info.They'd rather be critical.
Its not an amazing C ticket, it leaves a lot to be desired. I would never use a FP for this ride or wait above 30 mins either.It's a C ticket! It wasn't meant to be a 8 minute tour de force of animatronics. It's an amazing c ticket that's what it is.
As posters above have pointed out, the real issue is that, whether its 4 minutes or 5 minutes, it feels too short.
I was referring to the video Penguin himself chose to post here as evidence of his claim. And as a reminder, this entire discussion was prompted by Penguin "being critical" of Marni, who has proven over and over again that he has reliable info.
As posters above have pointed out, the real issue is that, whether its 4 minutes or 5 minutes, it feels too short.
The first full ride video that was posted (and quickly taken down) was about a minute shorter than this, so clearly the ride time is variable.
EDIT: That first video, from Attractions Magazine, seems to be back up and does show a roughly 5 minute ride time.
EDIT AGAIN: I just watched the Blog Mickey video - the difference is largely a PoC-style boat logjam at the end of the video. Besides that, both videos show a ride time right around 5 minutes.
From the full ride videos I've seen, the times have been:
4:50
5:00
5:10
5:45
5:50
Average is 5:19
Are you counting boat back-ups at unload?
No. Launch to stoppage.
It's not at the pre-preview rumored 4 minutes. It's actually 5 minutes.
No, from cast off to hitting the skids at the end. I watched the videos and recording start and stop times and did fancy arithmetic.
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