Bonus -
Curse of the Lost Civilization
This season we have designed a hotel, enhanced a water park, redesigned a restaurant, and added new features to each of the theme parks and all that’s left is Disney Springs which is where Curse of the Lost Civilization will be station (replacing the outdated Disney Quest)to give guests the first truly immersive, interactive experience in Disney’s history.
The time is currently in the early 1930’s, guests enter into this self-contained facility in groups where they are led into one of three rooms where they are shown (using a projector and cast member exposition) the story of Lucy Venture, a member of the Society of Explorers and Adventurers, who has discovered this lost civilization, but who has also disappeared under mysterious circumstances, and it is your task not only to find Venture but also solve the mystery of what happened to the lost civilization before history is doomed to repeat itself by completing six quests (each increasing harder than the last).
After this introduction, a secret panel opens up into Base Camp Alpha where you receive a map to navigate six floors of towering ancient walls, secret passage ways, confusing mazes in your search to decode ancient languages, find forbidden treasure, and break the curse, but be warned: you will need all of your cunning to decipher this tale.
Through notes left behind Venture and her colleagues, guests will comb through the Well of Wisdom, the Cavern of Curiosity, the Maze of Perseverance, the Chamber of Creativity, the Valley of Risk, and the Temple of Knowledge to find the clues left behind by the lost people, but make sure to leave no stone unturned for every symbol etched into the wall, every journal entry, every marking, and even the stars above means something even if it’s not immediately recognizable.
This experience will be the pinnacle of Disney detail that guests have come to expect from the Disney brand, combining great characters into a multi-layered story that will keep guests coming back for years to keep solving these challenges because unlike other Disney experiences, the higher the quest number, the more complex the reasoning and problem solving needed to complete the riddles, physical sequences, and puzzles; and the prize-not only finding Venture and breaking the curse, but an honorary membership into the Society of Explorers and Adventurers.