How would YOU fix DCA?

Sharon&Susan

Well-Known Member
i think webslingers gets too much hate, i haven’t been on it yet but it’s never supposed to be some crazy E Ticket, they knew that whatever they did will always be compared to universals so they went in a different direction. honestly i would expand marvel into hollywoodland area do a tron coaster and retheme it to captain america, add a shield HQ to house the m&g’s and maybe a restaurant in there and throw another attraction there would love a doctor strange trackless ride but not sure how it will fit exactly. i think pixar pier needs a dark ride as well maybe bring back the coco idea
Funny enough, someone just told me that they're going to DLR (and they're not any sort of superfan of Disney or theme parks) and that they wouldn't go on the "Spider-man ride" because of how lame it looked in Youtube videos.
 
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DavidDL

Well-Known Member
I'm not a great artist and there's honestly so much I've thought about so I'll do my best to explain what goes through my mind when I picture a better DCA. You all can use your own imaginations to fill in the rest.

Grizzly Peak
- Soarin' Over the World returns to Soarin' Over California, permanently.
- GRR is given animatronic characters. Bears, hikers caught in humorous situations a la Jungle Cruise, anything is better than nothing.
- Removal of Brother Bear characters/references from Redwood Creek Challenge Trail.
- Adding some sort of animatronic singing bear-style show/theatre along the walkway that goes beneath GRR's lift hill (near the former smoking area). Perhaps a spiritual successor to Country Bears or maybe playing up the whole "vacation" angle with them being on an indefinite California vacation of some kind.

Cars Land -> Rethemed/named to "Route 66"
- Racers remains mostly intact but the mountain range is tweaked as to become more "generic" and less Cadillac. Storyline is tweaked slightly. Still features a "big race" happening along Route 66 in California but you're required to head to Radiator Springs (the show building out back) to prepare, as before.
- Rest of the land is heavily altered with the removal of all Radiator Springs buildings, references, etc. Junkyard Jamboree and Luigi's head to Yesterland.
- Addition of two new attractions: "Museum of the Weird" and "Autopia thru Nature's Wonderland". Rolly Crump's work inspires a new walk-thru attraction along Route 66. The concept spawns from the "tourist trap" type of attractions you commonly see along the side of the road but it ends up being something very real/mysterious. Autopia thru Nature's Wonderland would essentially just be an Autopia ride through much more gorgeous scenery akin to what has already been build in the mountain range. Winding through caves, passing by the racing cars, etc. This would also allow Disney to close down Autopia across the way and use that area for future expansion space.

Hollywoodland
- Tower of Terror returns, immediately (non-negotiable, Disney ;) ).
- "Hollywood Studios" area (near Monsters Inc.) is bulldozed and given a re-theme to a "Hollywood Bowl" type of area, with an emphasis on music. Area will have two attractions and also be used for any future dance parties akin to ElecTRONica or Mad T Party.
- Mickey's PhilharMagic is "plussed" with a new show and plays in a theatre space in this area.
- Some iteration of Rock 'n' Roller Coaster and the G-Force Records building is added, likely eating up the former Millionaire building, Monsters Inc. and the old Hollywood and Dine space.
- Hyperion Theatre façade is finally removed and theatre receives the love it so desperately deserves. Theatre becomes home to whatever Broadway-style shows Disney wishes to showcase at the moment.
- Because I am realistic and know that MARVEL will need to be represented in the parks somehow.. this is the land to do it in. Since these movies are "Hollywood" already, you don't need to get overly complicated with backstories or explanations for them to be in this area so probably some form of E-ticket attraction connected to a themed plaza within Hollywoodland (similar to "it's a small world"'s) eating up shuttle drop off zone as originally envisioned by Disney.
- Reworking the context presentation of Turtle Talk with Crush and re-opening Ursula's Grotto. Turtle Talk is fine in the Animation Building but I think a heavier emphasis should be placed on this being an attraction that really showcases the art of voice acting and bringing characters you see on screen to life via this medium before or after the show begins.

Buena Vista Street
- Honestly, it's pretty much fine as is. I'd maybe do away with some of the more "commercial" window displays and return them to more "authentic"-looking ones.

Avengers Campus -> transformation into a new "Silicon Valley"-inspired area (name TBD)
- Removal of pretty much everything present in this area currently.
- New attractions, shops, showcases and eateries inspired by "Big Tech"-style companies.
- Various contenders for Disney IP inclusion in this area are but are not limited to things such as: Big Hero 6 (tech college from the film), TRON (ENCOM, software development, etc.), Wreck-It-Ralph/Vanellope (internet shenanigans) and so on and so forth.
- Implemented correctly, this area could almost feel like DCA's version of Tomorrowland.

Pacific Wharf
- Honestly, there's not a lot of room to expand here since the area is pretty land-locked. The area would remain mostly the same, as it's nearly perfect for what it offers but with a few minor changes.
- I actually don't hate the idea of some form of Golden Gate Bridge taking over the old one, especially since this area already feels like "Pier 39" in San Francisco. I'd keep going with that idea but make it look authentic, not like Big Hero 6's.
- Update the Bakery Tour's video, narration, etc.
- Make this area the main "hub" space for any any all future food festivals (Food and Wine, Lunar New Year, Festival of Holidays, etc.). Cocina Cucamonga kitchen transforms and becomes entirely dedicated to making and serving the food for all festival ordering stands in the land (reason for the eatery's removal will be explained in the final land presented in this post). Seating areas are already present and I believe there's even a performance space near the beer truck, if I remember correctly. In short, this area already has a heavy emphasis on food, so why not lean into it with all the festivals they do in DCA? Merch for these events can be sold here too and continue to drive foot traffic throughout the year.

Pixar Pier -> name reverts to Paradise Pier
- Removal and undoing of everything added during Pixar Pier transformation.
- Move forward with the Victorian-era building theme that many areas never received but were originally going to.
- Removal of World of Color and all related platforms/projectors. Night time spectacular or not, I feel they are up far too often and ruin the view of the lagoon.
- Removal of Mickey's Fun Wheel (explained next)
- Former MaliBOOMER launch pad and Mickey Fun Wheel space become home to an elaborate, giant walk-thru sea vessel that ran aground many years ago. This would become a re-working of the former S.S. Rustworthy but on a much larger and grander scale. MaliBOOMer walkway area and California Screamin' track pass through the hull of the structure and ship would become home to a highly themed boat-style attraction which explores the vessel in detail, culminating in an outdoor splashdown into the lagoon (an idea previously explored in old DCA concept art). New backstory for Paradise Pier as a whole involves this vessel, as the ill-fated ship became so popular, the pier was built around it.
- Land begins where Lamplight Lounge is (as normal) but now ends with Boardwalk Pizza and Pasta/Silly Symphony Swings.

Paradise Garden Park -> transformation into a new Mexican-inspired area (name TBD)
- Garden Grill and everything up to Ariel's becomes a completely new area inspired by and celebrating Mexican architecture and culture. Think San Diego areas.
- Goofy's Sky School, Zephyr, Jellyfish and Ariel's Undersea Adventure would disappear to Yesterland.
- As previously discussed, Cocina Cucamonga was removed from Pacific Wharf so new Mexican food eateries/restaurants would live in this newly built land, along with cultural showcase spaces.
- Some form of Coco attraction could likely take over Ariel's former building.

Thank you all for coming to my TED Talk.

EDIT: I forgot to mention that some sort of area celebrating California's farmland would likely make the final cut in my perfect vision of DCA. Obviously they tried this once so it would need to be a lot better than just tractors everywhere. Maybe the winery area's surrounding grounds on the other side of Grizzly Peak could be tweaked ever so slightly to lean into this idea more.
 
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Nirya

Well-Known Member
I think DCA has had some recent missteps, but the nice thing is that most "fixes" are of the addition variety than anything else. Here's what I'd do:

- Pixar Pier (it's fine, not hung up about it): Add an Incredibles-themed spinner behind the loading station for Incredicoaster where the two helix are. Theme it to the robot from the first movie. Also add a Coco dark ride (maybe a boat, but I'd lean towards a classic-style dark ride to fit the boardwalk feel) in the middle between the games and shops.
- Paradise Gardens: I love the Zephyr, I'm not removing it, but Jellyfish could probably go. What I would actually do here is turn this into a more permanent Food and Wine spot, put a few permanent booths and well-designed lines here. Basic goal is to move all the Food and Wine booths off of the main spine and to the sides, which would free that spine up for parades all year again (something the park could really use).
- Grizzly Peaks: Simple add, but put the Country Bears here. I would build the theater into the mountain (aka like a bear cave you enter and see them) but I don't know how this would work logistically. You could maybe tear down the old Blue Sky Cellar and Golden Vines area and build the theater there (but submerged to get more space) and then use the bear cave tunnel as queue, but I would refrain from taking out the Redwood Trail. That's a nice play area that would otherwise be lacking in the park (Disneyland has Tom Sawyer Island as a mirror). Oh, and just put an updated version of Soarin Over California here instead of the World version, which is not very good.
- Cars Land: It's fine.
- San Fransokyo: Change it back. I would also put a few more F&W booths here, maybe one down by the entrance to the bakery tour and another next to Cocina Cucamonga next to the bridge. These would be the ones likely to only open during the food events.
- Avengers Campus: Honestly the biggest fix here would be to get the E-ticket actually built. It's stuck in the same weird space that Galaxy's Edge was in before Rise of the Resistance opened, with the added problem of Mission Breakout being an eyesore. I would probably say change that back to Tower of Terror, but I acknowledge that Disney really wants to take advantage of their IPs.
- Hollywood Land: The fact that I had to go back and make sure this was the current official name for the area speaks to the problems here, and why I think it is the area that needs the biggest fixing. Let's assume that part of the fix for this area involves actually completing the Eastern Gateway, freeing up extra land in the north area.
First fix is to finish all the exteriors. No more false fronts; this area should get the Buena Vista Street treatment and represent a Hollywood of a bygone era. The Hyperion would get a real foyer and entranceway with everything enclosed, the other buildings would get facelifts to match. Animation Academy is a fine experience but one I think needs some updating to stick around. Similarly, while I am clearly not the target demo for the Disney Junior Theater, I understand why it is here, so we're just making small changes, mostly to the exterior to bring it in line with everything else.
Stage 12 becomes the third hub for F&W stuff. Easy theming would be to the Farmer's Market at the Grove with a bunch of individual stalls that could be open year-round but changed quickly for the major food events. Philharmagic stays, maybe gets updated, but it's fine.
Monster's Inc is gone. Instead, a replica of Grauman's Chinese Theater is placed here as the entranceway for the Great Muppet Movie Ride. The ride itself would take up both the Monster's Inc space and the Stage 17 space that is currently a gift shop, and would be a reimagined version of the GMR. To make Disney money people happy, the ride would be automated and would not have tour guides, but it would have plenty of animatronics and be part of a larger company push to incorporate the Muppets more. The monorail would also be rerouted to closer hug the track entering Disneyland, and would snake around the backside of this area to reconnect with the bridge over the entranceway.
The new expansion area...I'm not sure what I would put here. You could realistically do a mini-land of some kind here (for reference, you could put all of Toon Town minus MMRR in the bus turnaround spot comfortably) but I don't know what you would theme it to. Or you could do a huge E-ticket with the entranceway located right at that corner between Stage 12 and Monsters. The point is, this is a solid piece of land that should be developed thoughtfully.
 

TomboyJanet

Well-Known Member
Original Poster
I hear a lot of great ideas but I noticed a common theme, People want A. Tower Of Terror, B. Great Movie Ride, C. less quick ip grabs and more classic Disney park feeling attractions. Epcot holds Spaceship Earth Etc which are still unique, DHS lost all of its non IP rides but it does have some non disney tie ins like RNRC and TOT. AK has tons of variety, and so does Disneysea. All great Disney theme parks have plenty of original parks exclusive ideas. I also noticed people like the Country Bears idea and agree that Hollywood lost something big without the Tower, making the area less cohesive. I feel like the out of touch people in control now are so focused on the latest trend and the hippest IT thing but they only imploy it in like a "businessman trying to be down with the kidarooos!" type of way. like "Stan from accounting is bustin a move yo!!" Its cringy!

I lvoe a good princess as much as the next girl but I preferred Maelstrom to Frozen the ride because it didn't feel like they just they just tried to shove ip in our faces and go LOOK ITS THAT THING U LIKE!! C ELSA ISNT THAT ENOUGH? but its not enough. They need to actually make the characters do interesting things.

I woulda preferred they added animatronics to GRR from the start. Idk why they didn't to be honest. Especially if they were gutting the Country Bear Playhouse at the time they could have used those in a comical fashion
 

Phroobar

Well-Known Member
I hear a lot of great ideas but I noticed a common theme, People want A. Tower Of Terror, B. Great Movie Ride, C. less quick ip grabs and more classic Disney park feeling attractions. Epcot holds Spaceship Earth Etc which are still unique, DHS lost all of its non IP rides but it does have some non disney tie ins like RNRC and TOT. AK has tons of variety, and so does Disneysea. All great Disney theme parks have plenty of original parks exclusive ideas. I also noticed people like the Country Bears idea and agree that Hollywood lost something big without the Tower, making the area less cohesive. I feel like the out of touch people in control now are so focused on the latest trend and the hippest IT thing but they only imploy it in like a "businessman trying to be down with the kidarooos!" type of way. like "Stan from accounting is bustin a move yo!!" Its cringy!

I lvoe a good princess as much as the next girl but I preferred Maelstrom to Frozen the ride because it didn't feel like they just they just tried to shove ip in our faces and go LOOK ITS THAT THING U LIKE!! C ELSA ISNT THAT ENOUGH? but its not enough. They need to actually make the characters do interesting things.

I woulda preferred they added animatronics to GRR from the start. Idk why they didn't to be honest. Especially if they were gutting the Country Bear Playhouse at the time they could have used those in a comical fashion
They could have added Bigfoot to GRR like Knotts did.
iu


The Shanghai version has a monster.
iu
 

PiratesMansion

Well-Known Member
They could have added Bigfoot to GRR like Knotts did.
iu


The Shanghai version has a monster.
iu
Grizzly actually does it right. There's no point in putting AAs or scenes on river rapids ride because it is guaranteed that someone in the raft WILL miss them simply because of how they happen to be facing at any given point.

Grizzly is the one attraction at DCA that I have no real complaints about, actually.
 

Consumer

Well-Known Member
Grizzly actually does it right. There's no point in putting AAs or scenes on river rapids ride because it is guaranteed that someone in the raft WILL miss them simply because of how they happen to be facing at any given point.

Grizzly is the one attraction at DCA that I have no real complaints about, actually.
I agree with this as far as elaborate show scenes go, but adding a couple of mule deer or raccoons would be only beneficial.
 

yeti

Well-Known Member
Ideally? A really opulent Discovery Bay-style retheme of Paradise Pier.

Realistically - expand Campus over all of Hollywood Pictures Backlot with a handful of E Ticket rides so that Marvel has an actual destination in the parks. Either that or Superstar Limo 2.
 

Phroobar

Well-Known Member
Grizzly actually does it right. There's no point in putting AAs or scenes on river rapids ride because it is guaranteed that someone in the raft WILL miss them simply because of how they happen to be facing at any given point.

Grizzly is the one attraction at DCA that I have no real complaints about, actually.
I think a Bigfoot could easily be seen in the mine tunnel section by everyone on the raft. The tunnel is long enough to see it coming. Oh course, it would probably spend most of it's time in B disco mode.

 

PiratesMansion

Well-Known Member
I think a Bigfoot could easily be seen in the mine tunnel section by everyone on the raft. The tunnel is long enough to see it coming. Oh course, it would probably spend most of it's time in B disco mode.


Even if it's a long tunnel and you really put more effort than previous rides have to set up the moment, you can't necessarily guarantee that the raft won't be spinning and that everyone will get a good long look at whatever you want people to see.

I saw the Shanghai monster for maybe a second tops because of how the river was moving at that point in the ride. It's not any better than the Yeti on EE-in fact, it's worse because you have no control over where you'll be facing at that moment and how long you'll get to see it.

The only way to guarantee everyone would see what you wanted them to see was to have an incredibly long tunnel where the raft is moving at an incredibly controlled rate of speed, including an extremely controlled spin. But ultimately that's not what people want on a raft ride, so it doesn't really work.
 

SplashJacket

Well-Known Member
I'm not a great artist and there's honestly so much I've thought about so I'll do my best to explain what goes through my mind when I picture a better DCA. You all can use your own imaginations to fill in the rest.

Grizzly Peak
- Soarin' Over the World returns to Soarin' Over California, permanently.
- GRR is given animatronic characters. Bears, hikers caught in humorous situations a la Jungle Cruise, anything is better than nothing.
- Removal of Brother Bear characters/references from Redwood Creek Challenge Trail.
- Adding some sort of animatronic singing bear-style show/theatre along the walkway that goes beneath GRR's lift hill (near the former smoking area). Perhaps a spiritual successor to Country Bears or maybe playing up the whole "vacation" angle with them being on an indefinite California vacation of some kind.

Cars Land -> Rethemed/named to "Route 66"
- Racers remains mostly intact but the mountain range is tweaked as to become more "generic" and less Cadillac. Storyline is tweaked slightly. Still features a "big race" happening along Route 66 in California but you're required to head to Radiator Springs (the show building out back) to prepare, as before.
- Rest of the land is heavily altered with the removal of all Radiator Springs buildings, references, etc. Junkyard Jamboree and Luigi's head to Yesterland.
- Addition of two new attractions: "Museum of the Weird" and "Autopia thru Nature's Wonderland". Rolly Crump's work inspires a new walk-thru attraction along Route 66. The concept spawns from the "tourist trap" type of attractions you commonly see along the side of the road but it ends up being something very real/mysterious. Autopia thru Nature's Wonderland would essentially just be an Autopia ride through much more gorgeous scenery akin to what has already been build in the mountain range. Winding through caves, passing by the racing cars, etc. This would also allow Disney to close down Autopia across the way and use that area for future expansion space.

Hollywoodland
- Tower of Terror returns, immediately (non-negotiable, Disney ;) ).
- "Hollywood Studios" area (near Monsters Inc.) is bulldozed and given a re-theme to a "Hollywood Bowl" type of area, with an emphasis on music. Area will have two attractions and also be used for any future dance parties akin to ElecTRONica or Mad T Party.
- Mickey's PhilharMagic is "plussed" with a new show and plays in a theatre space in this area.
- Some iteration of Rock 'n' Roller Coaster and the G-Force Records building is added, likely eating up the former Millionaire building, Monsters Inc. and the old Hollywood and Dine space.
- Hyperion Theatre façade is finally removed and theatre receives the love it so desperately deserves. Theatre becomes home to whatever Broadway-style shows Disney wishes to showcase at the moment.
- Because I am realistic and know that MARVEL will need to be represented in the parks somehow.. this is the land to do it in. Since these movies are "Hollywood" already, you don't need to get overly complicated with backstories or explanations for them to be in this area so probably some form of E-ticket attraction connected to a themed plaza within Hollywoodland (similar to "it's a small world"'s) eating up shuttle drop off zone as originally envisioned by Disney.
- Reworking the context presentation of Turtle Talk with Crush and re-opening Ursula's Grotto. Turtle Talk is fine in the Animation Building but I think a heavier emphasis should be placed on this being an attraction that really showcases the art of voice acting and bringing characters you see on screen to life via this medium before or after the show begins.

Buena Vista Street
- Honestly, it's pretty much fine as is. I'd maybe do away with some of the more "commercial" window displays and return them to more "authentic"-looking ones.

Avengers Campus -> transformation into a new "Silicon Valley"-inspired area (name TBD)
- Removal of pretty much everything present in this area currently.
- New attractions, shops, showcases and eateries inspired by "Big Tech"-style companies.
- Various contenders for Disney IP inclusion in this area are but are not limited to things such as: Big Hero 6 (tech college from the film), TRON (ENCOM, software development, etc.), Wreck-It-Ralph/Vanellope (internet shenanigans) and so on and so forth.
- Implemented correctly, this area could almost feel like DCA's version of Tomorrowland.

Pacific Wharf
- Honestly, there's not a lot of room to expand here since the area is pretty land-locked. The area would remain mostly the same, as it's nearly perfect for what it offers but with a few minor changes.
- I actually don't hate the idea of some form of Golden Gate Bridge taking over the old one, especially since this area already feels like "Pier 39" in San Francisco. I'd keep going with that idea but make it look authentic, not like Big Hero 6's.
- Update the Bakery Tour's video, narration, etc.
- Make this area the main "hub" space for any any all future food festivals (Food and Wine, Lunar New Year, Festival of Holidays, etc.). Cocina Cucamonga kitchen transforms and becomes entirely dedicated to making and serving the food for all festival ordering stands in the land (reason for the eatery's removal will be explained in the final land presented in this post). Seating areas are already present and I believe there's even a performance space near the beer truck, if I remember correctly. In short, this area already has a heavy emphasis on food, so why not lean into it with all the festivals they do in DCA? Merch for these events can be sold here too and continue to drive foot traffic throughout the year.

Pixar Pier -> name reverts to Paradise Pier
- Removal and undoing of everything added during Pixar Pier transformation.
- Move forward with the Victorian-era building theme that many areas never received but were originally going to.
- Removal of World of Color and all related platforms/projectors. Night time spectacular or not, I feel they are up far too often and ruin the view of the lagoon.
- Removal of Mickey's Fun Wheel (explained next)
- Former MaliBOOMER launch pad and Mickey Fun Wheel space become home to an elaborate, giant walk-thru sea vessel that ran aground many years ago. This would become a re-working of the former S.S. Rustworthy but on a much larger and grander scale. MaliBOOMer walkway area and California Screamin' track pass through the hull of the structure and ship would become home to a highly themed boat-style attraction which explores the vessel in detail, culminating in an outdoor splashdown into the lagoon (an idea previously explored in old DCA concept art). New backstory for Paradise Pier as a whole involves this vessel, as the ill-fated ship became so popular, the pier was built around it.
- Land begins where Lamplight Lounge is (as normal) but now ends with Boardwalk Pizza and Pasta/Silly Symphony Swings.

Paradise Garden Park -> transformation into a new Mexican-inspired area (name TBD)
- Garden Grill and everything up to Ariel's becomes a completely new area inspired by and celebrating Mexican architecture and culture. Think San Diego areas.
- Goofy's Sky School, Zephyr, Jellyfish and Ariel's Undersea Adventure would disappear to Yesterland.
- As previously discussed, Cocina Cucamonga was removed from Pacific Wharf so new Mexican food eateries/restaurants would live in this newly built land, along with cultural showcase spaces.
- Some form of Coco attraction could likely take over Ariel's former building.

Thank you all for coming to my TED Talk.

EDIT: I forgot to mention that some sort of area celebrating California's farmland would likely make the final cut in my perfect vision of DCA. Obviously they tried this once so it would need to be a lot better than just tractors everywhere. Maybe the winery area's surrounding grounds on the other side of Grizzly Peak could be tweaked ever so slightly to lean into this idea more.
Honestly, I don’t think I could top this if someone asked me to conjure up a plan to ruin DCA.
 

SplashJacket

Well-Known Member
Why? I don't agree with all of it, but it would solve a lot of my issues with the place.
What actual value would desecrating Cars Land have? Removing the flat rides (which are great) and detheming the incredibly well-done land as a whole would the do nothing but diminish the park. Cars Land is one of the best lands in the world, and his suggestion is to basically gut it.

He wants Avengers Campus to become an IP hodgepodge? The land isn’t perfect, and it could definitely use the Avengers E-Ticket, but shoehorning in Wreck it Ralph or Big Hero 6 would be a massive step back (as much as I enjoy those properties).

Pacific Wharf is already super crowded (during Food & Wine), turning it into the hub for F&W would just make the area completely swamped beyond being enjoyable.

Bringing RNRC, a mediocre launching looping coaster, to a park with an existing mediocre launching looping coaster is not what the park needs. The park needs more high-quality attractions for families, and replacing Monster’s Inc (an underrated but admittedly low quality ride, especially the queue and exterior) would hurt the demographics in DCA that need the most love. Monster’s Inc and the whole area should be massively revitalized, but in another way.

The post literally suggested REMOVING WORLD OF COLOR and replacing it with nothing. No. Just no. Having a nighttime spectacular (that’s actually spectacular) adds so much to a park. Without it, the park loses the extremely valuable night-time draw, look at Animal Kingdom at night. WoC is one of the best night-shows across any Disney park, let alone a second park.

Throwing Pixar out of the pier would be a mistake, but that’s a story for another day and very dependent on personal preferences.

Ariel is fine for what it is. The outside facade is aesthetically pleasing, especially at night, the ride doesn’t need to be replaced.

While Goofy’s Sky School is undoubtedly running on borrowed time, unlike Primeval Whirl in Animal Kingdom, the coaster is actually a good coaster. They could easily use the plot previously designated for Coco west of TSMM without blowing up this section of the park. This area of Pixar Pier definitely needs the most work, but when/if they use the DisneylandForward plot, that section of the park will undoubtedly get the attention it needs, but just blowing it all up for the sake of it, accomplishes nothing.

The good out of his post is entirely relegated to Grizzly Peak. Adding animatronics like seen in Hong Kong’s Grizzly coaster is a no-brainer. Having Soarin’ over california for a greater portion of the year is also a no-brainer.
 
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Alanzo

Well-Known Member
DCA needs a not-mailed-in attempt at 4 or 5 solid rides for little kids. 2 or 3 can be dark rides. One can replace Monsters Inc.

For the size of land they have I think there's plenty of thrill rides in the park. Pixar Pier is a huge whiff though.
 

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