• The new WDWMAGIC iOS app is here!
    Stay up to date with the latest Disney news, photos, and discussions right from your iPhone. The app is free to download and gives you quick access to news articles, forums, photo galleries, park hours, weather and Lightning Lane pricing. Learn More
  • Welcome to the WDWMAGIC.COM Forums!
    Please take a look around, and feel free to sign up and join the community.

News Guest dies, found unresponsive after riding Stardust Racers

lazyboy97o

Well-Known Member
On this Mack coaster, the restraint has a far larger touch point area than a simple lap bar. It's mid-to-lower torso, lap, and upper thighs. It's significantly different than Rock n Rollercoaster and Hyperspace Mountain--both of which are arranged with touch points to keep the upper body pinned to the car. Stardust has lower restraint areas to triangulate and pin lower torso, lap, and upper legs. Go look at some photos of the specific restraint point areas on these.
I am familiar with the restraint design. They’re not “simple” lap bars but they are still considered lap bars.

And again, the vest on Hyperspace Mountain has no function in keeping the body within the vehicle. It is a purely optional extra and not the restraint.

Yeah. "Lap bar" is like what Expedition Everest has. These restraints are much more robust than that.
There are a variety of lap bars. It is a category of restraint design, not one single type. They hold you in at your lap area versus around your shoulders.
 

My95cobras

Well-Known Member
There were two ideas being explored in that part of the thread. I believe this had nothing to do with safety, but rather with marketability of a park. If you build the minimum number of rides to hit something like 1.5 experiences per hour (that's generally the minimum range for a Disney/Uni park), and then one ride goes down, especially one with high hourly capacity, you're kinda screwed, as there's no way to easily fix that, except to reduce overall capacity, which can't happen quickly as tickets have been pre-sold. But again, I think the primary public focus here should not be on how this affects business at this point, but rather on overall ride safety and on the family of the guest who died.

You’re the one that brought it up. And your response is word salad.
 

disneylandtour

Well-Known Member
You’re the one that brought it up. And your response is word salad.
I'm not sure where you're confused. But I'll break this down for you. Disney and Universal in courting the overlapping audiences have roughly the same engagement targets--according to their own surveys, they understand that to have satisfied customers, these customers need to experience, on average, 1.5 attractions per hour during their time in the park. Epic already doesn't have enough rides for the park capacity University wants. That is, hardly anyone is experiencing 1.5 attractions per hour, on average, at Epic, which has been a problem all summer--this is why Epic is listed low on customer satification. Now Universal just lost their largest capacity attraction at Epic--about 2,500 riders per hour. (For comparison, Minecart Madness does about 1,000 riders per hour on a good day.). So with the dual coaster down, the hit to overall ride capacity is going to make even more difficult for customers to feel satisfied after a day in Epic. So there's a family tragedy here (the death of a loved one, which should be the focus right now), a safety problem (the coaster itself, which will take, at minimum, months to fully understand and likely fix), and also a marketing and operational problem (a park that already struggled with ride capacity issues just lost a lot of their ride capacity). That make sense?
 

My95cobras

Well-Known Member
I'm not sure where you're confused. But I'll break this down for you. Disney and Universal in courting the overlapping audiences have roughly the same engagement targets--according to their own surveys, they understand that to have satisfied customers, these customers need to experience, on average, 1.5 attractions per hour during their time in the park. Epic already doesn't have enough rides for the park capacity University wants. That is, hardly anyone is experiencing 1.5 attractions per hour, on average, at Epic, which has been a problem all summer--this is why Epic is listed low on customer satification. Now Universal just lost their largest capacity attraction at Epic--about 2,500 riders per hour. (For comparison, Minecart Madness does about 1,000 riders per hour on a good day.). So with the dual coaster down, the hit to overall ride capacity is going to make even more difficult for customers to feel satisfied after a day in Epic. So there's a family tragedy here (the death of a loved one, which should be the focus right now), a safety problem (the coaster itself, which will take, at minimum, months to fully understand and likely fix), and also a marketing and operational problem (a park that already struggled with ride capacity issues just lost a lot of their ride capacity). That make sense?

This still does not explain….

“Not to take away from the tragedy at all - but this is another reason not to under-build a theme park. Things happen”

This.
 

mergatroid

Well-Known Member
This still does not explain….

“Not to take away from the tragedy at all - but this is another reason not to under-build a theme park. Things happen”

This.
I would guess that they're saying if you build a theme park with not enough rides to satisfy the customers and one of the rides has to close down it will result in a worse experience for the customers? Seems fairly straightforward to me.

It has nothing to do with the cause of the accident but makes sense as a separate topic.
 

TrainsOfDisney

Well-Known Member
This still does not explain….

“Not to take away from the tragedy at all - but this is another reason not to under-build a theme park. Things happen”
When I said “things happen” it had nothing to do with minimizing this tragedy. I was saying that lots of things can happen to brand new major attractions - and if they go down - it puts strain on the entire operation.

This attraction may never reopen as is - we have no idea.
 

networkpro

Well-Known Member
In the Parks
Yes
I would guess that they're saying if you build a theme park with not enough rides to satisfy the customers and one of the rides has to close down it will result in a worse experience for the customers? Seems fairly straightforward to me.

It has nothing to do with the cause of the accident but makes sense as a separate topic.

11 rides minus one ride equals 10 rides.
 

Andy Whitfield

Active Member
It appears as of this evening (in UK)there has been some changes to the Ride Accessibility for Disabled guests riding Hyperia (A Mack Coaster) at Thorpe Park. Instagram @emilyaccessallareas posted:

“Hello all just an update for those have additional needs unfortunately due to the incident on stardust racers Mack rides & Thorpe park have introduced new accessibility rules those who cannot evacuate via the lift hill (non ambulant) are currently not permitted to ride Hyperia this has been made compulsory from today staff and people on park have confirmed this so this is correct information”
 

disneylandtour

Well-Known Member
We don’t know that. We don’t know where or how the injuries were sustained.
Yes, that is one reason why we're having this discussion--to take in what has been announced and collectively make an educated guess (or guesses) as to what happened. Again, the known information limits possibilities in certain ways. If we knew everything, there would be little discussion, just a news article on the WDW Magic main page.
 

disneylandtour

Well-Known Member
It appears as of this evening (in UK)there has been some changes to the Ride Accessibility for Disabled guests riding Hyperia (A Mack Coaster) at Thorpe Park. Instagram @emilyaccessallareas posted:

“Hello all just an update for those have additional needs unfortunately due to the incident on stardust racers Mack rides & Thorpe park have introduced new accessibility rules those who cannot evacuate via the lift hill (non ambulant) are currently not permitted to ride Hyperia this has been made compulsory from today staff and people on park have confirmed this so this is correct information”
Thanks. And this is exactly what some posts were suggesting would happen a few days ago, even to the point that changes or even temporary closures would happen first in England and Germany. Thorpe Park is England. So yes, the amusements community is starting to consider if there are design issues here that affect other coasters, especially in terms of who can ride. So we can now put aside objections that the amusements industry didn't consider this a design or guidance flaw as no other Mack coasters were affected. I think there's a pretty good chance that we'll see some similar revised guidance to the Voltron coaster (at Europa Park) in the next few days until the investigation in Orlando is complete.
 
Last edited:

JT3000

Well-Known Member
It appears as of this evening (in UK)there has been some changes to the Ride Accessibility for Disabled guests riding Hyperia (A Mack Coaster) at Thorpe Park. Instagram @emilyaccessallareas posted:

“Hello all just an update for those have additional needs unfortunately due to the incident on stardust racers Mack rides & Thorpe park have introduced new accessibility rules those who cannot evacuate via the lift hill (non ambulant) are currently not permitted to ride Hyperia this has been made compulsory from today staff and people on park have confirmed this so this is correct information”
Well that's a sham restriction if I've ever seen one. This incident had nothing to do with evacuations from a lift hill. They're only using that as an arbitrary point of reference in order to prevent all disabled guests from riding. Not very transparent of them.
 

lazyboy97o

Well-Known Member
Yes, that is one reason why we're having this discussion--to take in what has been announced and collectively make an educated guess (or guesses) as to what happened. Again, the known information limits possibilities in certain ways. If we knew everything, there would be little discussion, just a news article on the WDW Magic main page.
They’re not educated guesses when we don’t even know where the fatal injuries occurred.
 

disneylandtour

Well-Known Member
Well that's a sham restriction if I've ever seen one. This incident had nothing to do with evacuations from a lift hill. They're only using that as an arbitrary point of reference in order to prevent all disabled guests from riding. Not very transparent of them.
I don't disagree--that the rationale is not very transparent. But it seems, likely inside of Mack and some parts of the amusements community, there may be an emerging belief that the Mack coaster may not have been designed well for some ADA riders. So it looks like the wording is just an excuse to remove many ADA riders from the England coaster until there's more information. And for clarity, I'm taking a guess at corporate motivation here based on the new restrictions publicly announced. I'm also guessing that such restrictions are also the necessary cover that the UK and European parks need to demonstrate their commitment to safety and to minimize legal exposure if an accident were to happen there.
 

wdwfan4ver

Well-Known Member
I would guess that they're saying if you build a theme park with not enough rides to satisfy the customers and one of the rides has to close down it will result in a worse experience for the customers? Seems fairly straightforward to me.
You can say that with multiple WDW theme parks also if a ride goes down. DHS has 9 rides, AK right now has even less rides than DHS. Also Epcot also has 11 rides. There is no excuse for those three WDW theme parks having low ride totals unlike Epic Universe considering new theme parks usually have expansion plots.

The fact is DHS only had 6 rides before Toy Story Land and Galaxy's Edge despite DHS being around since 1989. I know DHS will have 10 rides when door coaster is completed, but it shouldn't have taken that park that amount of time to get 10 rides.

Epcot for ride totals is hurt by not using Wonders of Life Building. AK needs to be called out because Pandora had a chance to have 3 rides instead of 2.
 

lazyboy97o

Well-Known Member
I don't disagree--that the rationale is not very transparent. But it seems, likely inside of Mack and some amusements community, there may be an emerging belief that the Mack coaster may not have been designed well for some ADA riders. So it looks like the wording is just an excuse to remove many ADA riders from the England coaster until there's more information. And for clarity, I'm taking a guess at corporate motivation here based on the new restrictions publicly announced.
“ADA rider” is not a true category of rider. The restriction is on persons incapable of using stairs without assistance. They don’t have the ADA in England and the ADA addresses far more than mobility impairments.
 

hsisthebest

Well-Known Member
Shoulder vs. Lap bar restraints seems to be the most productive thing we can discuss right now about this incident until more info is released on how/what caused the blunt force trauma. To those thinking that shoulder restraints are "safer" and "protect" the head better than lap- this is simply untrue. If a person were to become unconius and their head drops on a shoulder restraint ride- they could definatley do a ton of damage- especially on suspended coasters. I was just at Six Flags St. Louis with 30-40 year old should restaint rides and you have to actively push your head back or try to hold it in place as best you can, meanwhile my 6'3" son had his shoulders crushed and banged. (We still had lots of fun but dang those old wooden coasters can make the Matterhorn feel like floating on a cloud).

**The only safety system I could conceive of that would truly keep a head from banging/bouncing (again no idea if that was the case on Wednesday) would be a Nascar/F1 style head restraint that essentialy "locks" your head in place and keeps it there in the case of an accident.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom