News Guardians of the Galaxy Cosmic Rewind attraction confirmed for Epcot

Smooth

Well-Known Member
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ryguy

Well-Known Member
This might be a really stupid question but why didn't they build the track then the building around it. That seems more logical to me, but I am not an engineer. That's what they are doing over at the potter coaster, track first then everything around it.
 

MisterPenguin

President of Animal Kingdom
Premium Member
This might be a really stupid question but why didn't they build the track then the building around it. That seems more logical to me, but I am not an engineer. That's what they are doing over at the potter coaster, track first then everything around it.

Partly because they're in no hurry for the project to be done. If they don't have the walls up, then their slow-build is exposed to the elements for years. If they put up the building first, they can take their time building.

Epcot's schedule:
  • 2019: New Illuminations; Space Restaurant (if they can make up for construction delays); Skyliner; overflow from people who can't get into DHS for MMRR and SWL
  • 2020: new E-Ticket in Ratatouille; Poppins ride
  • 2021: new E-Ticket in GotG; maybe spine updates
  • 2022: Brazil
To keep park attendance continually high, it helps to have something new each year, otherwise people put off visiting until all the new stuff comes out at once.
 

TrojanUSC

Well-Known Member
Exactly why I posted it. This has been up for about a week but I felt it wasn't really worth bringing up until he talked about the coaster. Personally, I think it's pretty nice to see them get credit. While Disney sends the designs (partially at least) to them and Vekoma makes it work.

I wonder if the Skyliner is a success that Doppelmayr will get some public credit for it.

Keep in mind this was revealed at IAAPA, which is a B2B conference for theme park industry professionals. Had this been at D23, or a similar consumer facing event, they likely wouldn't have mentioned it.
 

briangaw

Active Member
2. Vekoma's credit may not be something they had to fight for. Current Disney management may have said to themselves, "Why are we keeping the identity of our attraction builders a secret?" "I dunno." "Neither do I." "OK, then, no more secrets."

Keep in mind this was revealed at IAAPA, which is a B2B conference for theme park industry professionals. Had this been at D23, or a similar consumer facing event, they likely wouldn't have mentioned it.

This is an interesting change to say the least. I think @MisterPenguin has it right that they said why don't we let people attribute themselves to attractions they help us with. This seems to be a shift with the current management. And it is true this was at IAAPA, but has this been done before? Sort of no consequence as people who wanted to know could find out who was doing what as is, but it is still seems to be a move in the way they see their partners and how things are presented.
 

Thelazer

Well-Known Member
In fact, I'd say that the GOTG system is an evolution of the JII system. It's a long jump in development, but it's the same concept.

Nah.. FJ at IOA, is actually in my mind the evolution of the JII system.

Turntables and rotating sets, and a load / unload belt that works.
However no speed changes thru-out the ride.
 

GlacierGlacier

Well-Known Member
Nah.. FJ at IOA, is actually in my mind the evolution of the JII system.

Turntables and rotating sets, and a load / unload belt that works.
However no speed changes thru-out the ride.
JII's ride system was a roller coaster/omnimover hybrid. The entire point was that it could point at show scenes like an Omni but coast for a slight thrill.

GotG is a roller coaster/omnimover hybrid, but with a reversed emphasis. The priority is on the coaster bit, but with the added ability to point at show scenes like an Omni.

The Dynamic Attractions ride system used at FJ and now the Batman attraction in WBWorld is quite distantly removed from JII. It may have a storytelling/thrill focus, but so does the IJA/Dino EMVs, the TestTrack/RSR cars and the Oceaneering Trackless motion platforms. Honestly I'd pair any of those closer to JII than FJ.

FJ does use many techniques established by JII, yes. Conveyer loading (especially with an external load dock for Handi) is excellent. As far as rotating/turning sets? Outside of the rotating screens, I can't think of any major instances where that occurs.

FJ is a beautiful ride and system, I most definitely agree. But GotG draws much closer in terms of a ride system than FJ does.
 

Aries1975

Well-Known Member
Did people actually doubt this? Like he'd say it if it wasn't true? I can't imagine what the point of that would have been.

(but I'm always a fan of a good calculation, so that's always cool :))

The concept of void ratios can be confusing. The space we walk under Spaceship Earth and stand waiting in queue obviously does not count in its volume. But when you see SSE from a distance, that emptiness is lost. Like many things at Disney, optics are a large piece of the "magic."

In addition, the formula for the volume of a geodesic sphere is not exactly the first thing which appears in a Google search, and the precision of the mini-computers in our pockets have allowed our (myself included) estimation skills to deteriorate. (Thank you @Purduevian !!) I simply had a lack of faith in the mathematical capabilities of whomever (my own bias) was charged with the computation for the sake of a bullet point on the big boss's notes.
 

MisterPenguin

President of Animal Kingdom
Premium Member
Thanks, but who was claiming otherwise?

So this will be nothing but a coaster in the dark with some painted flats and possibly a well done pre-show? Zzzz. Come on. They can and should do better than this if they insist on shoehorning Guardians into Epcot. I shouldn't be surprised but this is disappointing. They could have at least made an amazing ride. I mean I guess it still could be but the tiniest bit of excitement (ignoring it's placement) I had just went out the window. But I'd still like to eventually hear more details of it.

Painted cut outs are better than screens, at least.
They probably have an astronomical budget for this attraction. Yet, it's gonna be a 2 minute ride through cardboard cutouts! Uggggghhhhhhhh! Look what Efteling did with Symbolica on a shoe string budget! GHP works miracles and it seams everyone but WDI is capable of making great attractions with smaller budgets. I loved Pandora, but it costed $500 million! Let that number sink in. Imagine what other creative teams could do with that money, but WDI is forced to drive square pegs into round holes. I also presume they have an absolute crap ton of corporate bureaucracy and red tape that drives up costs.


/rant
Wasn't meaning to state it as a fact but did you miss the @marni1971 and @Mike S convo about the ride. It seemed to be implied that's what we're getting. I didn't just make it up lol

From the TRON thread...
Like I said, it should be interesting around the load to launch area. I can't go into specifics about inride visuals but I'm not overly excited.

It'll have a nice queue that's going to be the atypical fifteen miles long and well themed.

It's just in the wrong place.

Note that @marni1971 didn’t say there would be flat cut-outs.

Are they still planning on using cardboard like RnR or have they changed their mind(and decided to use something better)?



Regardless of the material, they're not using 'cut outs'. No insider ever said that was happening. Someone without any insider knowledge in a nerd-rage mentioned it to be likely and others picked up on it as if that was the case.


4 years for a crappy roller coaster past cardboard that'll last 1 minute. They must be corrupt and receiving kickbacks!


And I'd hope they'd make it a show and a thrill but in this day, I don't know what to expect from WDI. I expect screens and cardboard cutouts.
 

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