Does anyone have any ideas as to how they achieve the floating mirror after you load?
Also... just about the room in general... It looks like the room is constructed from some type of flexible material.. I've seen the walls move... :animwink: ... The halls appear to be shorter than they actually are.
Anyone have any ideas?
Also... just about the room in general... It looks like the room is constructed from some type of flexible material.. I've seen the walls move... :animwink: ... The halls appear to be shorter than they actually are.
Anyone have any ideas?