SSG
Well-Known Member
As for the ride itself, I really enjoyed it. We rode on Wednesday and Thursday, which was good. There is so much happening-on the transport and during your capture especially- that multiple rides are needed to see it all. To start (spoilers ahead):
The Q: This was technically well done. It looked just like what was intended; a rag-tag Rebel/Resistance base, carved out of mountain and equipped with the SW gear you’d expect. If you’ve played the games, read the Expanded Universe books, watched Clone Wars, etc. this would probably be how you pictured such a base.
The bad part is it’s a bit mundane. Expertly done, but mundane. What’s there? Tunnels with…..nothing? Held up with SW universe bracing? OK. A locker room with flight suits? A weapons room with blasters? Medical supplies? Kinda cool to look at, but nothing that would be out of place at your nearest military base or in a hundred war movies. I was surprised that the mess hall and latrines weren’t shown.
What Disney wanted is clear: a heavily themed Q in the IJA mode that can be part of the attraction and keep guest occupied during a long wait. But Indy has interesting artifacts in an exotic location, plus several nods and Easter eggs to the Indy series. You’re exploring a temple, just like Indy would do. What IJA doesn’t do is take you through Indy’s office at the college or the diner where he eats breakfast. Because that isn’t what’s compelling about Indiana Jones
After dozens of rides on Indy, I still enjoy the Q. For Rise, I think even hardcore SW geeks will be quickly bored with what is basically a long wait staring at military equipment.
The Q: This was technically well done. It looked just like what was intended; a rag-tag Rebel/Resistance base, carved out of mountain and equipped with the SW gear you’d expect. If you’ve played the games, read the Expanded Universe books, watched Clone Wars, etc. this would probably be how you pictured such a base.
The bad part is it’s a bit mundane. Expertly done, but mundane. What’s there? Tunnels with…..nothing? Held up with SW universe bracing? OK. A locker room with flight suits? A weapons room with blasters? Medical supplies? Kinda cool to look at, but nothing that would be out of place at your nearest military base or in a hundred war movies. I was surprised that the mess hall and latrines weren’t shown.
What Disney wanted is clear: a heavily themed Q in the IJA mode that can be part of the attraction and keep guest occupied during a long wait. But Indy has interesting artifacts in an exotic location, plus several nods and Easter eggs to the Indy series. You’re exploring a temple, just like Indy would do. What IJA doesn’t do is take you through Indy’s office at the college or the diner where he eats breakfast. Because that isn’t what’s compelling about Indiana Jones
After dozens of rides on Indy, I still enjoy the Q. For Rise, I think even hardcore SW geeks will be quickly bored with what is basically a long wait staring at military equipment.
Last edited: