There's definitely an opportunity here to bring some of the stories a little more forward to casuals. Like imagine if minigames tied into different attraction stories and utilized some of those off-screen park characters. Or offered up a "Story Scavenger Hunt" mode that would actually encourage people to look for story breadcrumbs and easter eggs and digitally piece things together on the app into a greater whole.Since the article specifically said "activities that interact with the surrounding environment." I'm guessing it'll be along the lines of things like the Agent P experience and the Pirate Treasure Hunt in Adventureland in terms of the "environment" part. If so, cheaping-out isn't too much of a concern as this may get people to pay more attention to aspects of the environment while giving Imagineering a solid reason to go into deeper and richer environments in a way that'll be measurable even on basic guest surveys.
This is just sad. The sheer fact is, the beauty and detail of a Disney park used to be enough to hold a person's interest. How times have changed :/
This is just sad. The sheer fact is, the beauty and detail of a Disney park used to be enough to hold a person's interest. How times have changed :/
Meh. While I bring a phone with me, it's for emergency use or contacting other members of the party if necessary. Not playing games or even taking pictures.
Ahh, true. I'd add "...and MDE." But that's a quick glance and done.Do you just memorize your FP times and your dining reservations for the whole trip?
agree completelyI’d prefer a fix to lower wait times. But that’s my opinion.
Wow, how about families talk to each other, you know since you are on vacation and mom and/or dad aren't working and have your full attention? Maybe I am old school, I understand all kids have phones, ipads, etc and are constantly on them which drives me crazy but I have 2 grandkids, 3 years old today, and one who is almost 5. They've been to Disney 4 times already and they can play Eye Spy "Disney" by memory and it's amazing. They notice everything in the queue, the ride, walking the parks, and it's because they are fully immersed in the vacation trip, not buried on an app. Their last trip they were there 3 days, saw 27 princesses, gave each one a picture they drew, loved Star Wars and came back telling me every detail about their time at Magic Kingdom and Hollywood Studios and the All Star Music resort. Disney has already made the queue lines so interactive to keep toddlers busy I just think it's sad an app is needed as well. I've always said fastpass just slowed the lines down so badly, when lines moved constantly nobody minded waiting.
Yes, if this is something that will interact with the environment and have fun while in the parks but not taking away from the parks, totally in.It seems like this app may actually encourage people to look at and interact with the details. If this is the case, I'm in full support of this.
However, if the "game" is contained to the app itself, I'm opposed to it. I'll take a wait and see approach to this one.
Since the article specifically said "activities that interact with the surrounding environment." I'm guessing it'll be along the lines of things like the Agent P experience and the Pirate Treasure Hunt in Adventureland in terms of the "environment" part. If so, cheaping-out isn't too much of a concern as this may get people to pay more attention to aspects of the environment while giving Imagineering a solid reason to go into deeper and richer environments in a way that'll be measurable even on basic guest surveys.
Exactly. To paraphrase Marie Antoinette: "Let them play games..."Manager - "We need to come up with something that keeps people's minds off the fact that ride wait times are increasing."
Software developer - "I GOT IT!!!"
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