BagOfGroceries
Well-Known Member
I agree with you on that. You seemed averse to both risk and location. For now, let’s both try to agree that at least they’re trying something new with this.Location.
I agree with you on that. You seemed averse to both risk and location. For now, let’s both try to agree that at least they’re trying something new with this.Location.
Don’t count your chickens before they hatch.This attraction will destroy sightlines. This attraction will destroy themeing and atmosphere. This attraction won't even work reliably. I was right about TBA and I will be right about this.
Yep, a real Cars Land would be much better at Hollywood. I don't know what is going through these people's heads. They did the same thing with Galaxy's Edge in theming it to something we've never seen. The Movie park should have Movie stuff in it. Tatooine would have been perfect, but instead we got... what is it even called Batu???
Touting TBA's increasing reliability isn't the accolade you seem to think it is, but rather a damning example of what's wrong with many of WDI's recent projects.They made TRON and Cosmic Rewind work.
TBA is becoming more and more reliable.
But sure, use the ground track-lighting and nothing else.
Then, you're perfectly correct!!
“Something new” doesn’t = good. They have options - they have chosen a very poor option. i wish I knew who was 100% to blame… I’m guessing Iger.For now, let’s both try to agree that at least they’re trying something new with this.
This post is a statement to why creatives need higher roles in the companyGuaranteed the bean counters internally view this as the perfect solution.
1. Gets rid of a controversial topic/area with Tom Sawyer
2. Prime real estate in the most visited theme park in the world
3. “New ride!!!” / Press boon
4. Increased merchandise potential
Of course the bean counters don’t care about thematic consistency, story telling, the art of negative space, nor the dynamics a quiet part of the park brings to the table.
Burbank is full of useless suits, and lacks creative direction who understands the intent of the parks. The Bobs have been a complete disaster on this company…
>000.1%How likely is it that this is going to be Iger's Rocket Rods?
They were moving containers around ports with autonomous vehicles and had been for years......I mean, that was 8 years ago. Back then 4K tvs were only just entering the main stream consumer market, Space X had never launched astronauts into space, and hoverboards (not the cool ones from BTTF but the lame two wheel, self balancing ones) were just getting popular. A lot has changed technologically in that time...
Oh the percentage is higher than that for sure!>000.1%
Again, I’ve said nothing about risk. There’s many things I personally don’t like about this but risk in the ride system isn’t one.I agree with you on that. You seemed averse to both risk and location. For now, let’s both try to agree that at least they’re trying something new with this.
The utilidors are not a podium holding up the entire park. You can easily find maps and overlays of them online and see their extents.Do we know height/depth at all? Cause the art makes it look like this thing is gonna be at least three stories tall and also looks like it will go under the existing land (underground) which I thought was impossible because I assumed the utilidor would prevent anything to be beneath the current path. Personally my biggest complaint about MK is how flat it feels (with exception of Tomorrowland) so anything to fix that complaint of mine is welcome news to me
Not even a new gimmick. We've gotten at least three trackless rides in Walt Disney World, the novelty has worn off.The novelty of “this doesn’t have a track” is a gimmick.
The ideal scenario was multiple planets in multiple sections of the land. Like have a Tatooine area, have an Endor area, have a Death Star with a cool interior space.Tatooine would have been terrible.
I'm not the biggest fan of Galaxy's Edge, but Tatooine would have been a pretty dull place to wander around and completely uninteresting visually.
While they definitely could have done better, Tatooine was never the right choice.
Do we know height/depth at all? Cause the art makes it look like this thing is gonna be at least three stories tall and also looks like it will go under the existing land (underground) which I thought was impossible because I assumed the utilidor would prevent anything to be beneath the current path. Personally my biggest complaint about MK is how flat it feels (with exception of Tomorrowland) so anything to fix that complaint of mine is welcome news to me
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