I’m not as pressed on land flow as long as the transitions work well. Mansion to Villains is easy as is Big Thunder to Coco. Not sure about Encanto…Passing through Fantasyland to get to Toontown made sense. Passing through Frontierland to get to Villains Land or whatever the hell doesn't.
Shift the railroad as I showed and there’s no reason for it and RoA to close for more than a year. TRON has been uniquely obnoxious.Okay, that feels acceptable to me. If the island remains (with the fort and stuff on the lower island) and the riverboat continues to function, I don't think the loss you indicate here is terrible. I remember in the past there was talk of just having bridges over to the island and no more boats which I wouldn't like.
That said, I would lot look forward to the extended period of time where the river would be drained and out of commission as well as the possibility of having a long shutdown of the train again.
I wonder if they at least would add some dioramas to the train path if they shut it down for a long period (ha!) or if they would integrate the railway into any attraction a la how it runs through Splash.
No reason lands need to be right off the hub. Though I do think it would be key to have more than one entrance/exit and not be a dead end.So what's the thought (or isn't there any) about the design aesthetic of the lands branching off of the Hub? Is that just out the window? Or is this all part of Fantasyland? If so, "Beyond Big Thunder Mountain" is a weird way for them to have phrased the intro.
Nothing “partly true” at all. I didn’t say they didn’t truck sand in from elsewhere. I said most of the fill came from those resort sites on property. If this project happens most of the fill needed will come from on property too.Partly true, they still had to ship in sand from Champions gate. My barber in Clermont has lived in Florida all his life and his grandfather owned acers of land along 27 in Champions gate. He remembers his dad selling sand to Disney in the 80s while they were building Epcot.
True. I was thinking. More of the recent (last several years) approach: a themed land with a few short rides but lots of opportunities for people to buy stuff. The only parts they want people moving through quickly are the parts that don’t generate additional revenue.I don’t think it is so much about value as it is about guest flow. With a ride, you are moving guests at a desired pace. With a walk through attraction, you have little to no control over that.
Rise of the Resistance is like 20 minutes long.True. I was thinking. More of the recent (last several years) approach: a themed land with a few short rides but lots of opportunities for people to buy stuff. The only parts they want people moving through quickly are the parts that don’t generate additional revenue.
It fits thematically but doesn’t actually fit in Mexico. They can’t fit a headliner there.This is like the Hong Kong Disneyland expansion...Pushed out beyond the train loop... But why not just put Coco in the Mexico Pavilion where it fits nicely and expand beyond Big Thunder fo a more fleshed out and spectacular Villains Lair...Neither Coco or Encanto are quite the right vibe for Magic Kingdom...But World Showcase is and is in need of more attractions...
It doesn’t fit at all…it’s for PR purposes…@wdwmagic I think we need a new sub-forum "Beyond Big Thunder Mountain."
1) Coco belongs in EPCOT
2) Encanto, eh, catchy song but I dunno. Maybe it will be an omnimover ride? Or are we actually opening doors in a walkthrough.
3) Villians, that should be an entire new park.
Rather than the weird portal thingy in the artwork, it would be cool if they could use the riven mountain from the film that leads to the Encanto as a transition to the villains area.I’m not as pressed on land flow as long as the transitions work well. Mansion to Villains is easy as is Big Thunder to Coco. Not sure about Encanto…
And a good bit of that might reasonably be put into the category of “glorified queue.” I’m not saying it’s a bad thing, just that the trend over the last generation has been to blur the lines between “themed area/experienc” and “rides.”Rise of the Resistance is like 20 minutes long.
It fits thematically but doesn’t actually fit in Mexico. They can’t fit a headliner there.
This is the weirdest . . . "announcement"(??) ever
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