I must say having worked a lighting console for about 6 years now I know all the issues you can have with a console and the system that runs them and I must say I am amazed how flawless Disney's shows run on a daily basis.
The system most likly uses a multitrack audio playback (one layer being the music you hear and one layer being a MIDI click track to trigger the MIDI/SMPTE Timecode in the lighting console). That would explain for the malfuntion with the castle and main street lighting, however that same click track prob. also run the fireworks firing system, so they must have a backup timecode generator runnning the fireworks but not one for the lighting control system.
They must be using products from High End Systems (like the Whole Hog 2 or 3) because there is no way it could always be that flawless if they were running something from ETC (they dont offer the same quality that HES offers in their timecode and cue tracking) //Yea... I'm a lighting geek...
The system most likly uses a multitrack audio playback (one layer being the music you hear and one layer being a MIDI click track to trigger the MIDI/SMPTE Timecode in the lighting console). That would explain for the malfuntion with the castle and main street lighting, however that same click track prob. also run the fireworks firing system, so they must have a backup timecode generator runnning the fireworks but not one for the lighting control system.
They must be using products from High End Systems (like the Whole Hog 2 or 3) because there is no way it could always be that flawless if they were running something from ETC (they dont offer the same quality that HES offers in their timecode and cue tracking) //Yea... I'm a lighting geek...