I've been wanting to dust this project off for a little bit, and I think I want to do a MASSIVE overhaul. Looking back on it- this park is a bit bloated, for lack of a better word. I know it's meant to be an "Ultimate" castle park, but that doesn't mean it has to have 200 things to do- especially if we were to thing realistically and assume most people would only spend a day or two here. It's a fantasy park, sure, but it should also be something that could be possible!
I mean, 112 attractions? Sure, 8 of those are street performances and 31 are walk-throughs (and some of those "walk-throughs" are things like the Sword in the Stone), but that still leaves 73 rides and stage shows- more than Disneyland and Magic Kingdom.
Some of my potential thoughts on condensing the park:
- Limit the number of flat rides.
- This is a Disney park, not a Six Flags. We don't need to be like MK either and have three Dumbos. My Up balloon spinner and Boundin' themed spinner will be the first to get the cut, as I think they'd look the most out-of-place where they are. There'd also be the Ursula spinner that could be cut, leaving Spin-osaurus in Discovery Bay (Mater's Junkyard Jamboree clone), Dumbo, and the Astro Orbiter, all of which I think could stay.
- Potentially, Up could still exist as some sort of ride- my first thought would be something like the Disney Springs balloon, where a group of guests load into the house and get to float up above Adventureland for a few minutes. That'd have awful capacity though, haha.
- Allhallows Square would have its attractions split up into Frontierland and the Dark Kingdom- the Hocus Pocus show and Sleepy Hollow ride/restaurant would go to Dark Kingdom, Haunted Mansion could go to Frontierland and be an English Phantom Manor, etc. The Sailing Ship Columbia would be moved to Adventureland and become a pirate ship (will make sense later). However, that would result in the Great Moments in History Muppets show being without a home and cut from the park. I do like the setting of an autumnal colonial village, so it may stick, but I may shrink it down.
- Old Pirate Island would be potentially replaced with Big Thunder Mountain as the island in the Rivers of America, and most of the Pirates of the Caribbean stuff would move to Adventureland, along with the Sailing Ship Columbia, where it would have a smaller island there. However, again, I do like the idea of the HM catacombs being a way to get to the island. Just thinking of ways to condense here!
- I mulled cutting Bear Country, but with it having the park's Splash Mountain and also the park's Autopia, I figured it'd have to stay unless I wanted to have the Tomorrowland Autopia (ew) and have to make a New Orleans Square to move log flume to (as Tiana's), which I wanted unique to the OG Disneyland. Though I do think I need to fit Princess and the Frog in somewhere- would it work in Fantasyland?
- If these cuts happened, that would leave the park with: Main Street, Fantasyland, Tomorrowland, Adventureland, Frontierland, Dark Kingdom, Discovery Bay, Bear Country, and Mickey's ToonTown.
- Cut down on retail space.
- Blasphemy, the Disney CEOs say! But I think I have too many stores per land- assuming that most E-Tickets have built-in gift shops, we can cut down the other stores to one or two freestanding stores per land, minus Main Street, which can keep its stores- I think they're all distinct enough to exist, and most would be fairly small.
- Cut down on rides per land.
- Some of the lands are really bloated- Fantasyland has 6 of the park's 21 dark rides, and 13 rides total. I originally focused on representing as many IPs as I could, but I think I need to go for quality over quantity. Not sure what to cut, but here's a list of attractions on the chopping block:
- Fantasyland
- Brave: Story of Merida (Dark ride with shooting gallery element)
- Storybookland Canal Boats (Outdoor boat ride)
- Dark Kingdom
- Snow White's Scary Adventures (Dark ride) - may just move to Fantasyland next to the Seven Dwarfs Mine Train
- The Nightmare Before Christmas (Dark ride)
- (To make up for these cuts, I was going to add an original Villains crossover dark ride, much like is speculated for the upcoming MK land)
- Tomorrowland
- Adventure Thru Inner Space (Dark ride)
- Allhallows Square
- The Legend of Sleepy Hollow (Thrill ride)
- Adventureland
- Paradise Falls Balloon Flight (Amusement ride) - may be replaced with an actual hot air balloon attraction, since we already have enough flat ride spinners like Dumbo
- Discovery Bay
- Professor Marvel's Gallery of Illusion (Amusement ride)
- The Dig Site (Thrill ride- wooden rollercoaster)
- The Adventurer's Club (Restaurant) - may be moved to a resort hotel that's connected to the Discovery Bay/Adventureland area of the park.
- Frontierland
- Boundin' (Amusement ride) - Frontierland has plenty of no-height-requirement rides as it is, so this isn't necessarily needed.
- Bear Country
- Teddi Barra's Swingin' Arcade (Arcade)
- The Mystery Shack (Walk-through) - I realized I preferred Bear Country to be Bear Country and not "The Great Outdoors", plus I don't think a TV show property (that isn't directly connected to Mickey/Donald/Goofy) fits a castle park- instead I think Gravity Falls should get its own area in a secondary park.
Although I've mentioned a lot of cuts, I did realize that the park doesn't have many meet and greets- I personally don't care for them so I didn't think to add many. Right now, there's Mickey and Minnie's Houses in ToonTown, and the Princess Fairytale Hall. I think I'd likely add:
- M&G buildings with queues:
- Moana in Adventureland
- Stitch in Adventureland
- Elsa and Anna in Fantasyland (Frozen is still popular, right?)
- Pooh & Friends in Fantasyland
- Ariel in Discovery Bay
- Marvel heroes in Tomorrowland
- Star Wars characters in Tomorrowland
- Villains in Dark Kingdom
- Small queue open-air pads for rotating characters:
- Tomorrowland (Buzz Lightyear, Baymax, Hiro, Ralph, Vanellope, Sulley, Mike, etc.)
- Adventureland (Timon, Rafiki, Baloo, King Louie, Carl, Russel, Dug, etc.)
- Frontierland (Woody, Jessie, Bullseye, Miguel, etc.)
- Bear Country (The Country Bears*, Kenai, Koda, Humphrey)
- *The Country Bears also roam the land as they do in Frontierland. Bears include the four already existing costumes- Big Al, Wendell, Shaker, and Romeo, and new ones for Henry, Teddi, Trixie, Ernest, and the Sun Bonnets.
- Mickey's ToonTown (Donald, Daisy, Goofy, Max, Pluto, Chip, Dale, Oswald, Scrooge- anyone who isn't Mickey and Minnie).
- Main Street (Any character, especially those who don't fit in other lands)
In general, I want to take the size of the park and the size of attractions more seriously. As a whole, too, I want to revamp every past attraction in the park- instead of just being "this version from this park" or "these versions combined", I want to try to come up with fresh takes on as many as I can, even if it's as something simple as changing the ride technology or modernizing things. Some things are definitely "if it ain't broke", like the Tiki Room- no need to really change that much, except maybe just the visual presentation (Marc Davis's idea with the big tree is interesting).
Let me know what you guys think of these potential changes, and what you think would work best!