The Sorcerer's Apprentice Season 4: Homecoming Edition

spacemt354

Chili's
Original Poster
Stanza I - Sound Trivia

It would have probably helped if I included the answers to this:hilarious:
(P.S. Sound #3 is a bonus when tallying your scores because it's a bit tough to hear)
Sound #1 - Space Mountain Mission: 2
Sound #2 - Phantom Manor
Sound #3 - Disney Stars on Parade
Sound #4 - Pirates of the Caribbean
Sound #5 - Discoveryland Background Music
Sound #6 - Big Thunder Mountain Railroad Queue Music
Sound #7 - Walt's Restaurant Background Music
Sound #8 - Buzz Lightyear Astro Blasters
Sound #9 - Le Carousel de Lancelot
Sound #10 - Twilight Zone Tower of Terror
 

D Hulk

Well-Known Member
Stanza I - Sound Trivia

It would have probably helped if I included the answers to this:hilarious:
(P.S. Sound #3 is a bonus when tallying your scores because it's a bit tough to hear)
Sound #1 - Space Mountain Mission: 2
Sound #2 - Phantom Manor
Sound #3 - Disney Stars on Parade
Sound #4 - Pirates of the Caribbean
Sound #5 - Discoveryland Background Music
Sound #6 - Big Thunder Mountain Railroad Queue Music
Sound #7 - Walt's Restaurant Background Music
Sound #8 - Buzz Lightyear Astro Blasters
Sound #9 - Le Carousel de Lancelot
Sound #10 - Twilight Zone Tower of Terror

Without looking:

Space Mountain
Phantom Manor
Some parade
Les Pirates of les Caribbean
Fireworks probably
Frontierland, likely Big Thunder
?!?!
??!!??!!
LeCarousel
Twilight Zone: Mission BREAKOUT
 

Pi on my Cake

Well-Known Member
In the Parks
Yes
Stanza I - Sound Trivia

It would have probably helped if I included the answers to this:hilarious:
(P.S. Sound #3 is a bonus when tallying your scores because it's a bit tough to hear)
Sound #1 - Space Mountain Mission: 2
Sound #2 - Phantom Manor
Sound #3 - Disney Stars on Parade
Sound #4 - Pirates of the Caribbean
Sound #5 - Discoveryland Background Music
Sound #6 - Big Thunder Mountain Railroad Queue Music
Sound #7 - Walt's Restaurant Background Music
Sound #8 - Buzz Lightyear Astro Blasters
Sound #9 - Le Carousel de Lancelot
Sound #10 - Twilight Zone Tower of Terror

Lol, I went to quote the post to write my guesses. Didn't think about how quoting it shows what's in the spoiler box haha
 

spacemt354

Chili's
Original Poster
Just a little over 48 hours before the end of Stanza I

Now is the time (Now is the best time) for Project Managers to start wrapping up the content and figuring out what is left to do. Once the projects are turned in there will be about a 24 hour grace period where you will get feedback from all angles; from the hosts, guest judge, and individual team reviewers. You all put in such great work so far and deserve some great feedback in return.

Good luck!
 

AceAstro

Well-Known Member
Just a little over 48 hours before the end of Stanza I

Now is the time (Now is the best time) for Project Managers to start wrapping up the content and figuring out what is left to do. Once the projects are turned in there will be about a 24 hour grace period where you will get feedback from all angles; from the hosts, guest judge, and individual team reviewers. You all put in such great work so far and deserve some great feedback in return.

Good luck!

Only 48 hours?

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DisneyManOne

Well-Known Member
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presents

Stanza I: Pines of Paris
Part I

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All concept art you see here in this post was created by the amazing @Skipper2.


Perhaps Alice from “Alice in Wonderland” put it best when she first arrived in Wonderland: “Curiouser and curiouser.” That may very well be the reaction of guests when they come to Disneyland Paris. For until the summer of 2020, things at Fantasyland are sure to be topsy-turvy and some things known and loved at this area of Disneyland Paris's first theme park will be absent. This is due to the fact that the park is preparing several brand-new adventures to further enhance this most fantastic and unreal land.

That's right: Fantasyland will soon be getting a massive expansion, bringing to life some of the evergreen Disney classics, from past to present. With this expansion comes the removal of five notable points of interest: the Mickey meet-and-greet (formerly Fantasy Festival Stage), Princess Pavilion, Alice's Curious Labyrinth, Casey Jr.--Le Petit Train du Cirque and Le Pays des Contes de Fees (Storybook Land Canal Boats). Although we are quite sad to see these go, we hope that the newest additions to the Fantasyland family will truly live up to the golden Disney standard.

So, come with us, ladies and gentlemen. We'll show you all the wonderful new things the DLP Fantasyland expansion has in store!

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First of all, let's begin with a few changes to the "Old" Fantasyland. With the Fantasyland expansion, we've decided to do something about that bare hill on the eastern complex, the one where the Beauty and the Beast animatronic show was once slated to go...

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We've decided to turn this hill into something quite exciting...

Princess Gardens
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Princess Gardens will be a new designated meet and greet area in Fantasyland. This location will operate similarly to Princess Fairytale Hall, where different princesses from a variety of movies will rotate in and out for meeting with guests. In order to not disrupt the beauty of Disneyland Paris's Fantasyland, marked by the natural landscaping and design, the meet and greet will not be a building facility but rather, like the nape implies, a winding garden, full of flowers with princess colors and the signature DLP cube trees. Once you get to the center, Belle, Tiana, Jasmine, Aurora, Cinderella, and many more (though only two at a time), will greet you in a charming, dreamlike gazebo and make your visit all the more magical.

With this new meet-and-greet, the Princess Pavilion will soon shut its doors. It is our hope to take the opportunity to restore the Pavilion's original purpose: serving as a post-show for "it's a small world".



In addition, there are various meet-and-greet gazebos surrounding the countryside. These are great places to get dramatic views of Fantasyland, and to meet up with various Disney pals. The Excellent Eight (that's Mickey, Minnie, Donald, Daisy, Goofy, Pluto, Chip and Dale) often make appearances at these gazebos, as do the characters whose stories are represented here in Fantasyland (Pinocchio, Winnie the Pooh, Mary Poppins, Peter Pan and Wendy, etc.).

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Cherry Tree Lane
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With this New Fantasyland expansion, we've decided to go back and update one of the restaurants here: Toad Hall Restaurant. When the New Fantasyland expansion opens in 2020, you'll find that Toad Hall has turned into Cherry Tree Lane, a restaurant inspired by Walt Disney's 1964 masterpiece Mary Poppins. As such, this restaurant features distinct areas inspired by some of the film's iconic settings and characters. There are three distinct areas, to be exact:
  • Admiral Boom's Pub: Named for the former Royal Naval Officer that serves as a neighbor to the Banks, sea chanteys, displayed artifacts and dramatic murals portray life on the seven seas and some of Boom's escapades serving in His Majesty's Navy. And don't be surprised if the sudden burst of a cannon disrupts your meal and sends objects flying. That's just Admiral Boom's way of marking the time!
  • Jolly Holiday Cafe: Bringing the outside inside, this part of Cherry Tree Lane is designed like a fanciful garden, straight out of Bert's chalk drawings. Designed after the Penguins' outdoor tea restaurant, this cozy retreat is the place to go if you want to feel like you're on your own "jolly holiday". In fact, don't be surprised if those wacky penguin waiters drop by to make sure your meal is going swimmingly, or if the local Pearly Band drops by to play some tunes!
  • The Banks Residence: Who wouldn't want to feel like they're in the house that started it all? The stately Tudor manor the Banks call home has been converted into the third and final room of Cherry Tree Lane. There's all sorts of unique Easter eggs for fans of Mary Poppins to find, and all sorts of magic to be found. Don't be surprised to see bits of discarded paper rise up the chimney flue, or see toys put themselves away!
What's on the menu here at Cherry Tree Lane? Well, as in the days of Toad Hall, the menu is strictly British. Expect to see things like fish and chips, bangers and mash, black pudding, cottage pie and all sorts of British delicacies. Plus, Cherry Tree Lane is home to the "Jolly Holiday" Tea Platter--raspberry ice, cakes, and tea. It's complimentary!

Now, I'm sure you're wondering, "why has Toad Hall been converted to Cherry Tree Lane"? Well, that's because of what sprouted up just next door...

Mr. Toad's Wild Ride
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For the first Fantasyland thrill ride, we set our sights on one of the very original ideas the old time Imagineers had cooking for Walt's original Disneyland. While Mr. Toad's Wild Ride has always been a reliable favorite in California from day one, the roller coaster idea that came along with the concept never made it off the drawing boards...until now!

The Paris version of Mr. Toad's Wild Ride will be even more streamlined in plot than the Disneyland version in order to pack the coaster thrills through a logical and theme-driven context. Elevator pitch for this version is simple...Instead of stealing a motor car and careening all over the English countryside, this version will limit the actions to the confines of Toad Hall, thus making for both a more intimate and more crazy experience.

Much like Tower of Terror, all the action of this ride will be realistically contained within the larger than life exterior without the need for a hidden second show-building. As guests approach Toad Hall they can clearly see people in motor cars riding through the mansion's stately interior via strategically placed windows.

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The queue for Mr. Toad works as a bit of a riff on Magic Kingdom's Haunted Mansion. The exterior of Toad Hall looms above us as we wind our way through Toad's gardens and greenhouses, all of which have tire tracks and destruction foreshadowing the craziness going on inside. Getting closer to the boarding area we hit a photo-op which will hopefully become an iconic part of the park's signature visuals...the ride's big four story plunge from a 3rd floor window of Toad Hall into a swimming pool below, the signature thrill moment of the attraction.

As guests wind their way through this section of queue, the excitement is cracked up by the sights and sounds of guests careening through the attraction's outdoor finale. The spinning of the motor car vehicles entices us further as we hit the end of our wait.

In the spirit of The Haunted Mansion, you'll board your motor cars in a makeshift garage Toad has set up in his extensive wine cellars. This is where load and unload happens. Cast members are directed to act as excited on the outside, nervous on the inside. They're getting paid in the context of the story to be hosts and hostesses for Toad's big "car show" event, but given the sounds going on from the mansion they can't help but be on edge and worry for guests safety in an exagerated manner.

The motor cars will be forward-facing with two rows of two, done up to be as similar to the ride vehicles of the Disneyland dark ride as possible while still allowing for a spinning motion. Technology wise this ride uses cars incredibly similar to Cobra's Curse at Busch Gardens Tampa, just without using that ride's signature elevator element.

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After a brief lift hill up the staircase of the wine cellar, we enter the foyer of the mansion. An advanced AA of Toad is seen swinging from the chandalier over the doorway welcoming us to the "Car show" as we wind our way through the room to the tune of "Nowhere in Particular" which will once again serve as the theme song. Throughout the ride there will be small flywheels on the track to keep up momentum as there will be very few drops and hills in the track when were in the actual mansion. The fly wheels are meant to give the vehicles a consistent pace and not act as any sort of "launch" the traditional sense.

Heading up another lifthill to the second floor of the mansion we find ourselves in the library weaving our way through a series of bookshelves before almost being crushed by a series of shelves that fall down in a comedic domino-style fashion from the destruction. We then careen into the master bedroom where a 360 spin happens as the car "jumps" on to the bed.

Heading up one last small lifthill, we enter the grand ball room located in a scenic glass ballroom with a spectacular view of the pool. The track here winds its way through a series of banked turns in a dance-like fashion. Banked turns and fly-wheels to keep the pace make up the bulk-majority of the coaster track through the actual mansion portions to keep the ride as low to the floor as possible and maintain the illusion of "driving" through the mansion.

Finally we crash through a window and go down the signature "big drop" before hitting the natural breaks of the pool for a big splashdown that doesn't actually get us wet...ala Big Thunder or the Matterhorn. After that we go through some classic coaster elements like a helix directly over guests waiting in line and a series of air-time popping bunny hills before working our way back to the wine cellar.

Mr. Toad's Wild Ride promises fun and thrills for the whole family. It stands alongside Seven Dwarfs Mine Train in the Magic Kingdom as a great first coaster for kids that maintains a decent amount of thrill and a ton of fun even for adults.

Alice in Wonderland
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Despite the loss of Alice's Curious Labyrinth, the story of Walt Disney's 13th animated masterpiece continues to be told here at Disneyland Paris. Taking up the other half of the space formerly held by Alice's Curious Labyrinth, Alice in Wonderland is essentially an updated take on Disneyland's own Alice in Wonderland dark ride.

Utilizing some of the former maze area, we pass through hedges on our way to the Queen of Hearts' castle, serving as the exterior. Heading inside, we find ourselves in an simulated outside environment. A large mural depicts the English countryside. Alice's sister sits under a tree, reading a book. Alice, on the other hand, is busy chasing the White Rabbit to who-knows-where. The Rabbit is heading towards his rabbit hole, a large opening in the side of the mural. Going into that hole is a never-ending line of ride vehicles, made to look like the Cheshire Cat, complete with glowing eyes and mouth. The Cat himself provides the spiel. Anyways, once you board your cat, it moves down the rabbit hole ahead. You go down a long descending ramp where you hear the usual Alice narration of falling down the hole. You go through the long hole, passing by some scenery that Alice sees in the film as she descended the hole. In fact, you see Alice herself floating about above your head as you pass by.

At the bottom of the ramp, you go through the usual scene of the Doorknob opening up into Wonderland. Beyond, you go through a glass maze, where you see multiple hall-of-mirrors-style scenes of yourself in your car. Suddenly, the glass hall turns very distorted, like water, changing into a scene of Dodo Rock, where the Dodo and various sea creatures are performing the crazy Caucus Race. You then pass by the seashore where you see the ever-late White Rabbit. You then head into the woods where you meet the Tweedles, who say whether to go this way or that way.

You then pass by the White Rabbit's house. And then you pass by the hookah-smoking Caterpillar seated on his mushroom, followed by the Garden of Live Flowers, where you meet Alice where she's singing “All In the Golden Afternoon”. Leaving the Garden, you then go past a few trees covered with signs pointing in every possible direction (e.g., THIS WAY, UP, DOWN, THAT WAY, YONDER, GO BACK, etc.). You then see the Cheshire Cat as he points the way into the Tulgey Wood, which follows immediately. You see Alice as she looks around, perplexed, and, of course, some of the forest's many residents, including an Accordion Owl, two Pencil Birds, two Hammer Birds, a flock of Bike-horn Ducks, a Drum Frog, a Cymbal Frog, a Birdcage Bird, an Umbrella Bird, and a group of Momeraths who point the way out of the forest.

Then the Cheshire Cat appears once again as he points the way to a “shortcut” home: the inevitable garden of the Queen of Hearts. You enter the hedge garden via a see-through tree. You then temporarily wind through the hedge maze, passing by some card people (clubs) “painting the roses red”. You go under a heart-shaped hedge and arrive at the Queen's Croquet Ground. Here, you pass by an arch made of cards and see the Queen of Hearts (the pint-sized King is behind her) preparing to play croquet. Then you head across the drawbridge to the Queen's Castle. The bridge is flanked on both sides the Queen's card guards (hearts).

Inside the castle, the Trial is in progress. As you enter, you are menaced by an executioner guard (spades) holding an axe. At one end of the courtroom, you see a Jury Box and at the other a box on which the accused stands (in this case, obviously, Alice). At the head of the courtroom is the Judge Box with the Queen herself on it. She is shaking her arms in rage and yelling, “Off with her head!” On her left side is the King and on her right is the White Rabbit, blowing his trumpet.

You then turn inside the courtroom and make your escape with Alice near you. You go through a wall of card guards who try to block your escape route. But luckily, you escape into the Mad Hatter and the March Hare's Unbirthday Party. You also see a signpost pointing in every possible direction to the Party. You pass by the tea party in progress. You see the Hatter, Alice, and the Hare at the head of the table with the tea crockery on the table, performing their Unbirthday Song. The table is covered with tea crockery, with the Dormouse inside the main teapot. We pass under a cake that explodes under us. But then, we exit the room and see the Cheshire Cat yet again, pointing to the left and his eyes literally rolling. He says “Still lost? Well, you could try this way.” We go left and enter a video tunnel (think Buzz Lightyear’s Space Ranger Spin in Tomorrowland). It displays a disorienting spiraling area. We then start spinning in continuous 360 degree circles. Several characters can be seen flying by, each sharing a piece of dialogue.

Queen of Hearts: Off with their heads!

Mad Hatter and March Hare: A very merry unbirthday...

Cards: We're painting the roses red...

Flowers: They're all weeds!

Caterpillar: Who are you?

White Rabbit: I’m late! I’m late!

Tweedle Dee and Dum: How do you do and shake hands…

We soon leave the tunnel and see Alice sitting by a tree with Dinah in her lap. She says, “Oh, Dinah, what a curious dream I had!” Then, we hear the chorus singing the title song as we head back to the unload area and exit our car.

Now, stepping into a tunnel in-between Cherry Tree Lane and Mr. Toad's Wild Ride, and you'll find yourself within the all-new expanded Fantasyland. Designed to look like its own little village, the expanded Fantasyland features three distinct styles and nationalities--Britain, Germany/Bavaria and France--that are designed to blend together seamlessly.

Winnie l'ourson et le Lieu Inondé
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https://www.youtube.com/watch?v=G-B1ZvxklGM
Carrying on the British styles of Peter Pan's Flight, Mr. Toad's Wild Ride, Cherry Tree Lane and the two Wonderland attractions is this all-new take on the Winnie the Pooh dark ride. Still based around Winnie the Pooh and the Blustery Day, as has been the case ever since The Many Adventures of Winnie the Pooh opened at Walt Disney World's Magic Kingdom in 1999, this particular attraction sets itself apart from the rest by its ride system. This is an attraction based off of Maelstrom--or should I say, Frozen Ever After--at Epcot, utilizing a rotating log flume for a unique experience inspired by the short film's flood sequence.

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Guests will begin their Journey into the Whimsical World of Winnie the Pooh in the new, forest themed section of Disneyland Paris's New Fantasyland. Here, guests will enter past an oversized storybook, before making a left down a wooded path. This path will take guests to the "Milne Library," as named after the author of the iconic Winnie the Pooh books. Upon entering this grand, stone, tudor style library, guests will weave through the bookshelves that contain a large number of Winnie the Pooh books, as well as other classics, such as the Alice in Wonderland books, Peter Pan, and even Sherlock Holmes. Guests continue winding until they enter one of four librarian's offices in groups of thirty. In these offices, guests are met by the librarian, and by an oversized book displayed on the wall entitled "Winnie l'ourson et le Lieu Inondé." The librarian welcomes guests, and encourages guests to do more than read books, but to explore them as well. Picking up on the guests confusion, he or she invites them to gather around the large book on the wall. The librarian opens the book, and as they say the classic words "once upon a time," the book is enshrouded in fog and laser effects, as its first illustration grows to reveal a new world, the world of the Hundred Acre Wood.

Guests would proceed forward, under a wooden canopy, as a large rain is growing. Water seems to never endingly pour overhead in this darker, indoor setting. We walk past traditional Hundred Acre Wood locales, like Rabbit's Garden and Eeyore's house, all abandoned by their owners who sought shelter. Eventually, our long, winding path leads us into piglets house, where guests are taken up a ramp to avoid the flooded portions. Here, guests board their oversized Hunny pots to escape the flood. These Hunny Pots are oval shaped boats, that have four rows. The first row holds up to three guests, while the second, third and fourth rows all hold four guests comfortably. Approximately four boats are dispatched per minute, thanks to a dual-loading system, allowing for this attraction to have a THRC of 3600 pph, although, the operational capacity is expected to hit around 3000 pph.

As guests float out of Piglet's house into the Hundred Acre Wood, guests will pass by a variety of Hundred Acre Wood Residents attempting to escape the flood. For instance, water will be spouting out of Gopher's hole as we rides atop the water stream, while Rabbit will be scene floating in an upturned umbrella. After this, guests will pass by Owl floating along in his rocking chair, spouting his musings at the guests, and finally, Kanga and Roo will be holding onto a nearby tree branch.

Soon, guests will turn a corner and encounter an animatronic Tigger that encourages guests to get to higher ground as they ascend a brief lift hill. Tigger will then ascend the lift hill with guests in his very bouncy projection form, which allows for a swarm of bees to overtake tigger, should another boat enter the lift hill, before the other reaches the top. Once at the top of the lift hill, things are noticeably drier as the water seems to be running back down the hill we just ascended. The boats approach Pooh's house, an, as we enter, it seems as though tigger has beat us there, as he is already talking to an animatronic Pooh bear. Tigger warns Pooh of Heffalumps and Woozles coming to steal his honey, but Pooh is instead dozing off. Pooh falls asleep, as everything but Pooh turns dark.

Through projection mapping technologies, pooh's house becomes transformed into a pack of Heffalumps and Woozles, as everything from his Hunny pots, to his support beams come alive. As guests exit Pooh's house, they enter into a Heffalump and Woozle wonderland, as they play in their festivities all around, guests will see some especially interesting vignettes. First, guests will pass a herd of Heffalumps all chugging Hunny out of the same pot. As guests continue forward, they come to a halt, as they are face to face with a woozle riding a heffalump whose trunk is extended towards us. With the turn of our boat, the Heffalumps blasts us with fog that the surrounding lighting makes look like Hunny, as we continue through this dream backwards. We wanter past Heffalumps playing Hunny like a harp, some color changing woozles thanks to projection mapping, before we enter the Heffalump and Woozle forest. Here, these creatures come alive as colorful trees, each one oozing with Hunny, before we stop at a particularly odd section of the forest. As our boats begin to change course once again, we hear the faint cry of Piglet calling "Wake Up". Soon, these trees transform into normal tress, as our boats are flung forwards into the river rapids, alongside Piglet floating in a chair and Pooh floating upside down in a Hunny pot. We continue forward towards an opening in the building that drops off like a waterfall. Piglet and Pooh disappear behind a bush to reset for the next bat as we continue forwards towards this ninety degree waterfall.

Once we reach the edge, our boats become connected to a motion platform that teeters us over the edge, as we turn ever so slightly. We then suddenly lurch backwards, down a different, much more mild waterfall, to find ourselves in a Hunny Grotto of sorts. Here, we are surrounded by hunny colored fountains, and Beehives that are oozing Hunny. Once our boats slows down from the momentum of the drop, we stop facing Winnie the Pooh, who is basking in the Hunny, as he rights our course back to the unload station, where we disembark and exit this one-of-a-kind adventure

Hundred Acre Gifts - Toy Shoppe & Bakery
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Much like the adjacent Winnie the Pooh attraction that this gift shop goes with, the facade is unsuspecting with highly themed traditional English architecture. When walking by, you'll see a Pooh Bear set up display in the window, along with other toys, that will bring back memories of visiting the toy store at Christmas time as a kid and will pull guests inside.

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Once you walk through the doors, you're overwhelmed with color and the fun atmosphere that is set up in the store.

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Available for purchase will be a wide variety of toys aimed at younger children, in particular rows and rows of stuffed animals and books. There is also a bakery portion of the store, with different sweet treats much like you'd find at the Main Street Confectionery, but with a Winnie the Pooh theme. In addition, there will be seating available like a small coffee shop for you to relax with your snacks in the air conditioning (or heat!). So, while you make your way through this charming English village, be sure to take a stop at Hundred Acre Gifts - Toy Shoppe and Bakery for a honey-sweet break in the middle of the day (and maybe sneak a present for the little ones!).
 

DisneyManOne

Well-Known Member
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presents

Stanza I: Pines of Paris
Part II


Tangled Festival Courtyard & The Snuggly Duckling
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As we transition sublands in our New Fantasyland expansion, we head into an area with more German inspired architecture and designed based around the film Tangled. Part of this area will be similar to the Magic Kingdom Tangled courtyard. What's missing from the Magic Kingdom version will be here, that being the same excitement and energy from the movie that made the festival magical. Throughout the day, live music will be played on a stage in the center of the courtyard. Secondly, characters like Rapunzel and Flynn will be walking around the area greeting with guests.

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There will be several small shops in the area along the buildings along the side of the walkway. They will continue the festival theme, carrying more artsy and higher quality products rather than your typical small Disney souvenirs, which will be especially popular in France where theme park merchandise has been shown to not be as successful. These products will include paintings, sculptures and figurines by Arribas Brothers, and designer clothes that carry on the colorful springtime festival aesthetic.

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In addition, the main restroom facility of the land will be located here- because where other than a Tangled area for your restrooms?!

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Continuing down the path through the German village, we reach a more quiet and subdued area in a forest setting. Here, we will find The Snuggly Duckingling (as well as the new Tangled attraction). The Snuggly Duckling will be the signature restaurant of the land, similar to Be Our Guest in the Magic Kingdom. However, it will be a smaller restaurant to give a more personal and intimate experience, as if actually visiting the tap room from the movie. It will operate as a table service restaurant for breakfast and dinner, and counter service for lunch, all three meals having their own unique dishes with inspiration from the movie but with a distinct German artistry. While it isn't a character dining location, part of what will make the experience worth the price will be the wait staff being in character as regular members of the establishment along with periodic mini shows among the staff taking the stage. In addition, part of the fun for theme park fans will be being able to see the first scene of the Tangled ride as the cars go by, much like Pirates in Disneyland. If you have a dream of the best Disney dining experience around, make reservations now!

Speaking of which, Tangled has delighted audiences for almost eight years. And now, as a part of the Disneyland Paris Fantasyland expansion, the film is finally receiving a Disney Parks attraction that is sure to make magic for decades to come.

Tangled: A Royal Celebration
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With headliner attractions based off of The Hunchback of Notre Dame and Winnie the Pooh, and D-ticket attractions coming for Beauty and the Beast and The Adventures of Ichabod and Mr. Toad, Team Verde discussed creating two C-ticket attractions that would round out the expansion. Alice in Wonderland and Tangled perfectly fit this bill. For the Tangled attraction, a scale and story similar to Frozen Ever After at Epcot was decided. The attraction would be a slow-moving, classic Fantasyland attraction with a plot after the film's conclusion, building onto the world's canon.

The experience starts outside of the attraction, where guests are immersed in the wonderful architectural stylings of a small German village. However, an unassuming corner of this charming town is being overtook by trees, rocks, and roots. Situated right in this outcropping is the Snuggly Duckling, where the guests' journey begins. Guests enter the queue and wind around trees and rocks (an extended queue used for busier days) before entering the Snuggly Duckling. Inside, an interactive queue encourages everyone to get involved in the story. Then, guests move into the preshow room, which is themed to the kitchen of the Snuggle Duckling. There, the cook (an animatronic behind the counter) explains that unfortunately, he's having a hard time keeping up with the demand because his entire staff's gone to the kingdom for Rapunzel's birthday celebration and the annual releasing of the lanterns. Therefore, he encourages the guests to go off and join them! The cook explains to guests that he knows a shortcut, and reveals a secret passage way into a dark tunnel. Cast members then herd riders through this door and into the caves underneath the Snuggle Duckling.

This final stretch of queue brings riders to the loading area, a deep, underground cavern underneath the tavern. Here, guests board small vehicles, similar to those at Snow White's Scary Adventures (three rows of two). Note, however, that these vehicles have been given notable technological upgrades. In this modern day, the vehicles can change speed (or stop/start) and rotate on a rotating base.

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As the ride begins, the vehicle rounds the corner and emerges from the cave into the forest. As riders continue along, they soon encounter an animatronic Flynn Ryder, Maximus and Pascal. They quickly explain to guests that Rapunzel's birthday celebration is beginning soon and they have to hurry to make it in time! Flynn points in the direction of a hidden tunnel in a large rock face and tells guests to use it as a shortcut. The vehicles, as a result, speed up and enter the next scene through the outcropping.

Next, with a large swell in music, the oasis in which Rapunzel's tower sits is revealed. Flynn, having "followed" guests into this scene, explains that the tower now sits abandoned after Rapunzel's ordeals. He then checks his watch and realizes that they must hurry to catch the release of the lanterns, as it's getting dark.

In the next scene, Flynn leads riders through a eerie area of the woods, which imagineers purposely placed at this point. The stark contrast between the previous scene builds tension and suspense as the vehicles crawl at a slower pace. But, when a swarm of bats takes flight, the vehicles spin, as if taken by surprise, and speed off.

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In the next scene, guests arrive at a river bed. Flynn, already on the other side, calls to the riders to cross. But, as the vehicles enter the river (created using projections and creative lighting effects), they are swept away. The rotating base of the ride vehicle helps this effect, as the vehicles gently turn to simulate the chaos of a ebbing river.

However, in the next scene (more of a transition) as the sun sets, the river releases the vehicles into the open expanse of the bay. In the distance is the kingdom and village. The vehicles move onto the land and into the next scene.

Now, in the village, guests approach the castle gates. Citizens of the kingdom wave at the vehicle as it passes. At the gate, an animatronic Rapunzel greets the vehicle and thanks them for coming. Now the celebration can begin!

In the final and largest scene, we "float" on the water away (backwards) from the kingdom as hundreds of lanterns lift into the air in the distance. "I See The Light" plays in this finale. Guests turn away from the kingdom and back into the forest.

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The vehicle rotates and then returns to the load/unload area. Finally, guests disembark their vehicles and exit through the gift shop.

Gaston's Tavern & Belle's Library
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Due to the huge success of the establishment in the Magic Kingdom, Gaston's Tavern will make its way to Disneyland Paris in this French village area. However, because of the number of food already available in DLP's Fantasyland, a slightly different take on it will be done. Rather than a simple quick service restaurant, it will serve almost as Paris's Trader Sams, where specialty beverages will be available and Gaston and his sidekicks will walk around and put on periodic shows every so often.

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Belle's Library will be the "dump shop" for the Beauty and the Beast attraction. Themed to a charming library in the French village, merchandise of all kind will be for sale from one of the most popular fairytales of all time. Try your best not to break into song as you peruse the gifts, however!

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Le Conte Enchanteur de la Belle et la Bête
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As we head away from the forest, we find ourselves heading towards a quaint, rustic set of houses and shops reminiscent of those found in the French countryside. Smoke gently billows from the chimneys and rooftops, various merchant carts and stalls left by their lonesome amid the storybook structures. On the horizon, we catch glimpse of the distant Beast’s Castle perched high on a hill, below it, a spectacular forest of towering trees.

Built into the rockwork the Castle sits upon is the entrance to an old cavern, serving as our entrance to one of the most ambitious dark rides ever created for Disneyland Paris: Le Conte Enchanteur de la Belle et la Bete. Utilizing epic animatronics and projections, this ride brings to life the 1991 film like never before.

A stained-glass window above the entrance doors features Belle and the Beast sharing a romantic waltz. Below the window is a beautiful banner which has the ride’s name, as well as a rose. Inside the building, you enter the ride’s queue, dark and mysterious, lit by barely-visible candlelight. Sweeping instrumentals from the film's score fill the air, adding to the mysterious and dramatic atmosphere. As we draw closer to the loading area, we see stained-glass windows detailing the story of how the Prince became the Beast.

At last, we come to the loading area. In true Disney dark ride fashion, a mural rests behind the vehicles. Here, the mural will be themed to the ballroom from the movie, and will feature a full cast portrait. The ride vehicles are themed to Maurice's bizarre wood-chopping invention, complete with a hatchet at the front.

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Lumiere gives the safety spiel which goes a little something like this: “Bonjour! Welcome to France! For a safe trip, we kindly ask you to remain seated, keeping your hands, arms, feet, legs, candlesticks, feathers, handles, and other mechanisms inside the wood-chopper. And please, no flash pictures or smoking. The master would be most upset with you. Bon voyage!

Bonjour! Bienvenue en France! Pour un voyage en toute sécurité, nous vous demandons de rester assis, en gardant vos mains, bras, pieds, jambes, chandeliers, plumes, poignées et autres mécanismes à l'intérieur du hachoir à bois. Et s'il vous plaît, pas d'images flash ou de fumer. Le maître serait le plus en colère contre vous. Bon voyage!”

Upon boarding our wood-chopper, we head off for the world of Beauty and the Beast. The first stop is through the Dark Forest, covered in a blanket of thick, eerie fog. According to Tony Baxter, the first scenes of a dark ride should always help guests adjust to the darker tones of the ride (hence why the O.G. Little Mermaid concept began with a trip through shipwreck graveyard). Greeting us upon entry is a trio of snarling red-eyed wolves, Belle appearing just up ahead on her horse Phillippe, the poor horse rearing back with a terrified neigh. Suddenly the Beast emerges from darkness with a mighty roar, ready to fight the attacking wolves. Beast is shown fighting the wolves off. He looks at us and tells us “Vite, va au château. Vous serez en sécurité là-bas. (Quick, get to the castle. You’ll be safe there.) Our vehicle makes a right towards the Beast's Castle standing tall above us, its drawbridge lowering for us to enter. Behind us we can clearly hear the Beast fighting with the wolves, saving Belle's life. A dim glow bounces around within the castle, beckoning for us to enter.

Upon entering the castle we are greeted by none other than a rather cheerful Lumiere and a very upset Cogsworth, Lumiere greeting us with a friendly “Bonjour, mesdames et messieurs! C'est avec une profonde fierté et immense plaisir, que nous vous invitons ce soir. Détendez-vous, ne pensez plus à rien, prenez place, et laissez la haute gastronomie Française vous présenter: votre dîner! (Bonjour, ladies and gentlemen! It is our deepest pride and our greatest pleasure that we welcome you here tonight. And now we invite you to relax as the dining room proudly presents: your dinner!) Quickly turning right we find a wonderful party at hand, a full-on representation of the famous “Be Our Guest” number. Our wood-chopper takes us in a loop around the entire scene which features a collection of dancing silverware, sweeping feather dusters, rolling trolleys (one of them home to Mrs. Potts and Chip), swinging chandeliers, delicious almost unrealistic food, self-opening bottles of champagne, and just about anything else you can imagine, everything taken directly from the film.

The magnificent show scene ends in a set of crash doors leading into the castle's large Library where Belle and the Beast read together, an instrumental of “Human Again” playing in the background. Belle seems to be teaching the Beast how to read Romeo and Juliet, both reading it out loud, Belle always correcting the Beast. Chip hides behind a bookshelf across the way, giggling at the adorable sight.

Making a sharp right, we head pass a very excited Lumiere. “Ça fonctionne! Le sort sera brisé en un rien de temps! Continue! Regarde! (It is working! The spell will be broken in no time! Go on! Take a look!) “Beauty and the Beast” begins to play, sung by Mrs. Potts who rests near Chip on a hidden trolley. We've rolled right into the Grand Ballroom where the Beast and Belle waltz about the dance floor.

We soon after exit and suddenly find ourselves outside the castle on its drawbridge, an Angry Mob standing proud nearby. Gaston stands front and center upon his monstrous horse, a torch at hand. “Prenez n'importe quel butin que vous pouvez trouver! Mais rappelez-vous - la Bête est à moi! (Take whatever booty you can find! But remember - the Beast is mine!) “The Mob Song” plays in an intense orchestration. Our vehicle quickly turns and reenters the castle, a frantic and quirky rendition of “Be Our Guest” filling the air. An Attack on the angry villagers (who have foolishly entered the castle) is underway, the living household objects humorously attacking them, Lumiere burning LeFou's butt, Babette (the featherduster) flirting with men, the wardrobe sings opera to scare off some invaders while wearing a viking hat and braids, and various other objects performing comedic attacks.

But the comedy ends rather quickly as we roll into a deserted ballroom, one of its large windows overlooking an intense battle between the Beast and Gaston in a thunderstorm, via projected silhouettes. The battle moves from window to window as we move along, Gaston eventually stabbing the Beast, much to the dismay of a recently entered Belle, who screams. Gaston becomes distracted by her and in his distraction his struck by a powerful bolt of lightning which illuminates the entire room, causing him to fall off the side of the castle and into the abyss below, his horrified scream filling the air.

Turning right we pass by a cloud of sparkling pixie dust and a triumphant orchestration of victory music. A large stained-glass window appears on the wall showing Belle and the dying Beast. The window comes to life in stunning animation, Belle leaning down to hug the Beast, her voice being heard saying “Je t'aime. (I love you.) Strobe lights go off and a mighty roar is heard, a flash of pixie dust shining before our eyes. We reenter the ballroom once more for a romantic Finale, finding that the Beast has become human again, now married to Belle, waltzing with her on their wedding day. Mrs. Potts, Chip, Lumiere, and Cogsworth all make an appearance, now human, Maurice, Belle's father, is also here. A moving chorus of “Beauty and the Beast” plays.

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We head back into the loading area and step out of our wood-chopper once it has stopped, a mural reading “Le vrai amour est la plus grande magie (True love is the greatest magic)” to our right, a picture of Belle and her prince waltzing about, his human servants and Maurice happily standing in the background. We exit through a tunnel in the castle, through Belle's Library and back into Fantasyland.

Le Grand Charivari de Quasimodo
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Guests enter the queue for the new Hunchback E Ticket via a tucked away courtyard that transports us to 1400's Paris. Here we can see the aftermath of the Festival of Fools as we wind our way through a series of switchbacks leading to Clopin's Puppet Theater. Confetti, masks, colorful banners, rose pedals, smashed tomatoes, and broken carts line the streets, but we get the sense this destruction is all part of the routine madness that is the Festival of Fools.

We enter Cloppin's puppet theater where the sign of the attraction is displayed in a shabby marque. Inside we see all manner of old timey puppets and marionettes hanging on the rafters. We see a larges scrim hanging above the second story staircase displaying a finger puppet story that calls back the opening of the Hunchback movie and how Judge Claude Frollo came to adopt the deformed Quasimodo and hide him away in the belltower.

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Heading deeper into the theater we find our way on to a stage which has sets that seem to magically transform into an alleyway using Disney's famous "indoor/outdoor" effect. Going into the alley we find ourselves in the boarding area on the outskirts of the Court of Miracles. This ride will utilize trackless ride vehicles themed to colorful gypsy carts, each having their own hand-decorated design and color pallet to them.

Departing the alley and loading area we find ourselves at the cavernous entrance to the gypsy hideout the Court of Miracles. Here we see a highly advanced AA of Clopin dancing and singing the Court of Miracles song warning of what will come to those who pass this way. A spotlight casts an impressive shadow over the figure as he dances in movements realistic enough to be compared to the Na'vii shaman from River Journey. This will be one of two AAs of this scale on the ride, the second coming at about the half way point.

Heading under the archway Clopin dances on, we enter out into an open courtyard where the Festival of Fools is taking place. This will be the first big "Trackless" section of the ride with vehicles breaking out and traveling around three distinct set pieces almost like a three-ring circus. You have Clopin singing "Topsy Turvey" around a crowd of people arms linked dancing around him (a very simple conveyor belt style AA effect similar to what you see in the Under the Sea segment of Ariel's Undersea Adventure) We also see an AA Esmeralda dancing to the crowd on one side, with Phoebus and Frollo onlooking on the other side.

Following this we return to the "puppet theater" motif as we enter a small elevator lift that shows a puppet version of Quasimodo climbing his belltower to Clopin's narration. It's worth noting that the actual Notre Dame cathedrial both interior and exterior won't be represented outside of the belltower and rooftops out of respect for the real landmark that guests can visit in Paris. We don't want to turn this into a California Adventure 1.0 with a cheap Disney knock-off of something that means so much to the entire fabric of the country.

After the lift we are taken to the rooftops of Notre Dame to a stunning Peter Pan's Flight style view of Paris. Quasimodo belts out "Out There" from a level above us as we switch our attention from him to the view. This is a scene that goes by fast and almost begs for re-rides given the level of detail in the Quasi AA (comparable to the Auctioneer in Pirates, not to the level of the Shaman) as well as the miniatures on display and the gargoyles the line the rooftops. It's truly meant to be a feast for the eyes.

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Heading back down another lift we find ourselves by Frollo's fireplace as an elaborate projection mapped fire burns and Frollo practically screams the lyrics to "Hellfire". Frollo is far away the most advanced AA in the ride and might even leap over the Na'vii Shaman for sheer expression. He starts with his back turns to us but then in a startlingly natural movement dramatically turns around to face the guests.

We see the torment and pain on his face, the expressions and movement are almost overwhelming. You can even see sweat belt down from his forehead from the heat of the fire and the passion of the moment. Suddenly the cloaked figures from the song appear from behind a scrim in the walls surrounding the fireplace and start chanting to Frollo. Our vehicles move backwards away from Frollo in a style very similar to the Let It Go scene from Frozen Ever After. This segment is the absolute centerpiece of the ride.

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After regaining our forward movement we find ourselves in a third rendition of the Festival of Fools Courtyard. This one is being engulfed in flames as Frollo launches an all out crusade against the gypsies. We see an AA of Quasimodo holding up Esmeralda and yelling "SANCTUARY!". This leads to the sound of bells as we round a corner and find ourselves in the belltower as Frollo pursues Quasi and Esmeralda. We also see Pheobus protecting a gypsy family from Frollo's goons completing his tiny story arc in the ride.

In the bell tower there are close calls with two giant prop bells swinging back and forth around us. We see Quasimodo and Frollo fighting on the second story rafters as Pheobus and Esmeralda look on. Turning one more corner into the outside of the belltower we see Frollo clutching onto a gargoyle which transforms into a hideous creature, followed by a terrible scream implying the death the twisted judge.

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The final scene sees the courtyard outside the cathedral being rebuilt after Frollo's destruction as Esmeralda and Pheobus embrace and the townspeople welcome Quasimodo, even singing a rewritten version of "A Guy Like You" to show just how much they appreciate our Hunchback hero. We then go back in through a recreation of the puppet theater and end up in the same alley we boarded our carts.

And just like that, our tour through the New Fantasyland is complete. We at Team Verde hope that the Fantasyland expansion will prove to be a valuable addition to the Disneyland Paris pantheon, and continue to delight and inspire guests for years to come!
 
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FireMountain

Well-Known Member
What time is it? Not Adventure Time, and not time for you to get a watch. My friend, it's...

Team Verde Review Time!

This project is amazing. Making Mr. Toad a roller coaster is genius. Giving Beauty, Hunchback, and Tangled proper rides is great. And Winnie the Pooh and Alice fit perfectly with everything else. This project might as well be cruise ship, because this is a Disney Dream!
 

Poe Dameron

Well-Known Member
Poe Dameron's Team Verde Review

This project is a much better executed version of New Fantasyland in the Magic Kingdom. The artwork and models are fabulous and makes it very clear to understand and see the project rather than just read it. I also liked the French titles to most of the attractions, that was a nice touch. The music is also great intertwined with the writing, it blends so well. The only thing I was unsure is if all of this is opening at once in 2020 it might create a crowd flow problem. Other than that great job! I thoroughly enjoyed watching this team create!
 

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