Pizza Moon
Well-Known Member
Makes me think that’s why it’s the outdated concept. Idk thoughThat choke point in and out of this land is going to be brutal
Makes me think that’s why it’s the outdated concept. Idk thoughThat choke point in and out of this land is going to be brutal
All you’d truly need is Maleficent, Hades, Jafar, and various minions as they’re clearly the most powerful. Also a big scene with Chernabog if Disney is willing. The other villains can be used in other ways throughout the land.A dark ride based on one villain is a bad idea. I know people love Maleficent but come on, think of something that lets you use more than one villain in the cornerstone attraction of this area.
Ideally it'll be a more thrilling flat ride (like a topspin or like the one at Isle of Berk) as well as a family friendly flat ride, but if it does end up being an Ursula octopus flat ride, I think its unique enough and more thrilling than the other flat rides at MK (the spinning and the up and down as they spin)Flat ride is a good idea, but the park doesn’t need another spinner. Good god, they don’t need 5.
This would be ideal.Ideally it'll be a more thrilling flat ride (like a topspin or like the one at Isle of Berk) as well as a family friendly flat ride, but if it does end up being an Ursula octopus flat ride, I think its unique enough and more thrilling than the other flat rides at MK (the spinning and the up and down as they spin)
Part of the problem in that area is the Haunted Mansion's extended queue and stroller parking. Part of the overall expansion to MK will also include smaller initiatives to improve guest flow throughout the park.. Disney knows this.That choke point in and out of this land is going to be brutal
If true, to me this feels like, "WE are the leaders, we don't want to be seen as copying the competition too much" (with regards to the purported original plans being along the lines of Dark Universe at Epic).
All you’d truly need is Maleficent, Hades, Jafar, and various minions as they’re clearly the most powerful. Also a big scene with Chernabog if Disney is willing. The other villains can be used in other ways throughout the land.
Because the original "plans" announced were so tilted towards a particular demographic that it would have been considered a financial failure within probably 3 years? Unless Villains-obsessed Disney Adults are going to float an entire land's LL sales in perpetuity.Why did they need to pivot? The reactions on the announcement and concept art were so positive.
Hi! You’re entirely wrong and you’re making an assumption about me in order to shut down debate and mask the fact that you don’t have a good rebuttal - the one you have here is nonsense. I enjoy thrill coasters a lot. I love RnR. I regularly visit thrill parks, from both Busch Gardens to Dollywood to Cedar Point to Hershey - heck, even a bunch of Six Flags. The fact that I like a thrill coasters, however, doesn’t dull my critical thinking abilities- I’m able to at least try to separate my personal taste from my judgement of a situation. The fact that I like RnR does not make putting the Muppets there a good idea - it’s a bad IP/ ride system mix that will exclude a lot of guests that the Muppets appeal to and doesn’t leverage the strengths of the IP.After reading all your comments over the past few pages, I've decided that you must be one of those people who just hates roller coasters and wants them nowhere near a Disney park. You're mad because you like Muppets and now they're on a roller coaster you won't step near. I'm not sure if it's just a disdain or a hatred of them, but the moment you hear that something is upping the thrill, you shut down. That's the only thing that makes sense with how you've responded to anyone who's said that shifting to a more family-focused approach is a bad idea.
It's okay to have a thrill coaster in Magic Kingdom, especially in a location tucked away in the back of the park. As someone else said, if you're designing a Villains Land but you aren't putting any tension into it whatsoever, you're designing a land for no one. Kids aren't going to want to wander back there if they're scared of villains and adults aren't going to want to wander back there if it's just a plussed Fantasyland made to appeal to eight year olds.
Stop with the AI!The direction matters.
Villains as a concept would work. There’s a million approaches.
If it isn’t Shanghai pirates Maleficent ride with all the villains like hades jafar and Ursula AND. Very thrilling coaster that the park just doesn’t have like Taron or Hagrid’s they’d drop the ball.
They’re making the kids rides for Cars, and a villains land would obviously have shows and entertainment they could enjoy too.
I’d imagine a boat ride wouldn’t have a height restriction over 32”-40”, or maybe none at all.
I’m not asking for VelicoCoaster but the overlap of people wanting an actual ride like a Hagrid’s at Disney is huge.
Look at the queue times for that ride still, makes Rise look like a step down because in a way it sort of is what the speeder bike or podracing coaster should’ve been. And Disneyland should’ve gotten it in their Star Wars expansion.
Absolutely, they should give MK its one at last.
If they weren’t doing cars I’d agree, but they are.
An Yzma laughing goofy ride would work in its own way with the right budget, but it’s like nowhere near what they should be doing. It is catering to younger audiences instead of respecting that kids will grow into it.
You have all of these TikTok and Instagram reels like this online. Sometimes Disney should listen to the fans (ie. anctually incorporate Luke Skywalker, Han, Leia, Darth Vader, etc. into the land).
This, however, is not the best approach. Sometimes Disney management gets it wrongs and sometimes the fans do. It takes a good CEO to differentiate the two, Iger couldn’t, let’s see if Josh can:
View attachment 909335
Pardon the crudeness, but in picking this.View attachment 909337
I think a spinner is fine in MK. The filler attractions are something that the other parks desperately need. Of course all this redesigning will mean this likely is 2029 or even further out at this point.
That’s the question. Assuming the article is even correct with the characterizations, is the goal a SDD level intensity or overall quality. I have no problem with that level of intensity for this coaster (though I’d tend to aim higher more to the Everest level) but even if it’s mild like that, it has to be far better themed. Villains land really call for intensive theming and engaging ambiance if nothing else.Like others, I hope they go bigger than SDD. Hopefully, that’s the ride intensity goal but the ride itself is longer than SDD.
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