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Avengers Campus: E-Watch! (Waiting on the new ride)

DrStarlander

Well-Known Member
The structure still needs to come significantly forward. I’m not even really sure if the Stark Labs building has started.

Shouldn’t be a concern unless the concept art is egregiously misleading.
This is all conjecture, but as for what is misleading or not about the art, I think the overall image distortion (for emphasis) is creating a misleading sense of of scale to the building's parts (and specifically making Stark Flight Lab look huge). And I think only the aspects we can see from the walkway are likely real and everything above/behind that is for concept fantasy.
Avengers_Reality.png

In terms of whether the building will come out more, that's a mystery, especially if as reported the crane is gone. That calls into question how much more steel will be erected (though is not definitive, another crane could certainly come back). My read of the layout right now is something like this:
InfinityDefensePossibleLayout.png
 

Disney Irish

Premium Member
This is all conjecture, but as for what is misleading or not about the art, I think the overall image distortion (for emphasis) is creating a misleading sense of of scale to the building's parts (and specifically making Stark Flight Lab look huge). And I think only the aspects we can see from the walkway are likely real and everything above/behind that is for concept fantasy.
View attachment 887379
In terms of whether the building will come out more, that's a mystery, especially if as reported the crane is gone. That calls into question how much more steel will be erected (though is not definitive, another crane could certainly come back). My read of the layout right now is something like this:
View attachment 887380
I don't think you're far off, but I do think it'll be closer to the concept art than you're giving it credit. To Disney's credit they have been "fairly" accurate with their concept art as of late.
 

DrStarlander

Well-Known Member
I do think it'll be closer to the concept art than you're giving it credit.
To be clear, I don't mean that as taking a swipe at Disney, it's what I expect of that kind of concept art. The stuff shown at the top can't be seen except from a nearby hotel or the Fun Wheel. So, not building that stuff on the roof or back there isn't a loss -- and it's not practical (as seen in the Galaxy's Edge Google Earth image below, those roofs will be a mess of HVAC).

I expect it's the same at Monstroplis: are we in agreement that they are not going to actually build the coaster building to look like the factory from all sides, but rather it will be a typical coaster show building with a themed facade and whatever scenic elements are needed to look great from within the land?
Monsters-DHS.png

Same with concept art for Galaxy's Edge, where there's no show buildings, but rather a romanticized background...
Star-Wars-Land_Full_28385.jpg

vs. reality
Screenshot 2025-10-11 at 4.30.54 PM.png
 

BrianLo

Well-Known Member
This is all conjecture, but as for what is misleading or not about the art, I think the overall image distortion (for emphasis) is creating a misleading sense of of scale to the building's parts (and specifically making Stark Flight Lab look huge). And I think only the aspects we can see from the walkway are likely real and everything above/behind that is for concept fantasy.
View attachment 887379
In terms of whether the building will come out more, that's a mystery, especially if as reported the crane is gone. That calls into question how much more steel will be erected (though is not definitive, another crane could certainly come back). My read of the layout right now is something like this:
View attachment 887380

Perhaps! I’m just not entirely convinced the whole queue boundary structure is in despite the crane disappearing. Certainly not Stark lab. That’s just such a large residual courtyard and maybe that is the point. But I don’t read the concept art as suggestion the building is set so far behind.

We’ll find out in a couple weeks because like you and Disney Irish are highlight the boundary wall of Stark labs canopy is coming forward.
 

DrStarlander

Well-Known Member
Perhaps! I’m just not entirely convinced the whole queue boundary structure is in despite the crane disappearing. Certainly not Stark lab. That’s just such a large residual courtyard and maybe that is the point. But I don’t read the concept art as suggestion the building is set so far behind.

We’ll find out in a couple weeks because like you and Disney Irish are highlight the boundary wall of Stark labs canopy is coming forward.
And I'm absolutely not sure at this point, just hypothesizing, and I love that we'll be seeing this play out in a matter of months. And the possibility the crane went away and steel work is over or paused doesn't mean too much to me. There could be further structural aspects happening out front could be formed concrete instead of steel, as in this image showing both structure types at Galaxy's Edge...
Screenshot 2025-10-12 at 8.24.28 AM.png

Or, it just may be a pause. At Galaxy's Edge they were far along on closing in the show building (for which the steel happened months earlier) and then steel started going up for the rockwork out front as a separate phase of work...
Screenshot 2025-10-12 at 8.29.23 AM.png
Screenshot 2025-10-12 at 8.29.41 AM.png

My conjecture is mostly based on the geometry and what I think is believable from the art even with the distortion, such as:
Screenshot 2025-10-12 at 7.54.51 AM.png

These can be true and the facades can push out further (making the courtyard smaller) but I think that would come at the expense of making the gaping openings to each attraction smaller (that is, as they'd push forward their widths would reduce...I think). And they're depicted as very gaping.

Anyway, super fun to watch!
 
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BrianLo

Well-Known Member
And I'm absolutely not sure at this point, just hypothesizing, and I love that we'll be seeing this play out in a matter of months. And the possibility the crane went away and steel work is over or paused doesn't mean too much to me. There could be further structural aspects happening out front could be formed concrete instead of steal, as in this image showing both structure types at Galaxy's Edge...
View attachment 887439
Or, it just may be a pause. At Galaxy's Edge they were far along on closing in the show building (for which the steal happened months earlier) and then steal started going up for the rockwork out front as a separate phase of work...
View attachment 887440View attachment 887441
My conjecture is mostly based on the geometry and what I think is believable from the art even with the distortion, such as:
View attachment 887442
These can be true and the facades can push out further (making the courtyard smaller) but I think that would come at the expense of making the gaping openings to each attraction smaller (that is, as they'd push forward their widths would reduce...I think). And they're depicted as very gaping.

Anyway, super fun to watch!

Indeed and back to your original point, the clearly missing truss work and entryways will at least move the envelope forward enough to make the hydro poles disappear.
 

DrStarlander

Well-Known Member
I’m just not entirely convinced the whole queue boundary structure is in despite the crane disappearing.
Well, two days later and what shows up in some Fresh Baked footage? What appears to be a new freestanding steel wall further north. So, it's getting bigger! Clearly the crane going away didn't mean anything (unless this wall was there already and somehow not visible in the images available).
Screenshot 2025-10-14 at 4.34.41 PM.png
 

Disney Analyst

Well-Known Member
Well, two days later and what shows up in some Fresh Baked footage? What appears to be a new freestanding steel wall further north. So, it's getting bigger! Clearly the crane going away didn't mean anything (unless this wall was there already and somehow not visible in the images available).
View attachment 887744


Nope wasn't there. They are expanding out towards Avengers HQ as I suspected, they need to connect the show building up much closer to the entrance.
 

Disney Irish

Premium Member
Well, two days later and what shows up in some Fresh Baked footage? What appears to be a new freestanding steel wall further north. So, it's getting bigger! Clearly the crane going away didn't mean anything (unless this wall was there already and somehow not visible in the images available).
View attachment 887744
Just means that they didn't need a huge crane (one that goes up multiple stories), but the yellow crane still onsite (as shown in this picture, looks like a telescoping crane) can lift up beams at least one story.
 

TheDisneyParksfanC8

Well-Known Member
Does DCA desperately need an indoor coaster? Right now it has one less than Disneyland; which has one. Indoor coasters are all pretty same-y to me and would only reinforce the reputation of DCA as a park of mild thrills and "themed" warehouses.

I could make a list of 10 things I think DCA needs and an indoor coaster isn't one of them.
a no heights trackless dark ride is something DCA could use over an indoor coaster IMO.
 

mickEblu

Well-Known Member
a no heights trackless dark ride is something DCA could use over an indoor coaster IMO.

True but AID will most likely have a 40 inch height requirement. And if a new attraction is going to have a 40 inch height requirement I’d much rather have it be an indoor coaster than a screen focused attraction.
 
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DrStarlander

Well-Known Member
A trackless ride would be more family friendly though.
Yes, the park could use more all-ages rides, more dark rides (and it's getting more). But the park has zero themed coasters. It doesn't need to be indoor, it absolutely can be outdoor. The problem is that this theme park is surrounded by power lines and multiple hotel buildings, convention center.... Imagine Big Thunder Mountain or Seven Dwarfs Mine Train with transmission lines or a 1980s hotel looming behind it. An indoor themed coaster allows them to push the coaster show building to the perimeter, nearby but unaffected by the power lines, and use the tall show building to hide the power lines, which are a detraction.
 

mickEblu

Well-Known Member
Yes, the park could use more all-ages rides, more dark rides (and it's getting more). But the park has zero themed coasters. It doesn't need to be indoor, it absolutely can be outdoor. The problem is that this theme park is surrounded by power lines and multiple hotel buildings, convention center.... Imagine Big Thunder Mountain or Seven Dwarfs Mine Train with transmission lines or a 1980s hotel looming behind it. An indoor themed coaster allows them to push the coaster show building to the perimeter, nearby but unaffected by the power lines, and use the tall show building to hide the power lines, which are a detraction.

This got me thinking about all the sight line issues with the Pier. Not sure I ever really thought about it but they probably went with a Pier there in that location as that was most likely the cheapest way they could hide some of that view with the coaster but it’s also much less thematically intrusive to see those buildings from the top of a coaster going 60mph in a land themed to a somewhat modern day pier than it would be seeing them from other lands/ attractions they could have put there.

With all of that said I was at USH on Sunday and I’ll take something like Pixar Pier over Super Nintendo land any day of the week. I walk into that land and I slowly start to feel over stimulated and bothered. Not sure I like their approach of preserving sight lines especially in such a hectic and small land. Not that they had much of a choice in that spot. Granted if they ever blow up the pier and start over they’d have enough room to make it nice. It’s just interesting to me that good theme park design is really not all about immersion, theme or aesthetics. A lot of it is am I having fun here? Do I feel comfortable here? Do I like the energy here? Like I said, I’d take something like Pixar Pier over Super Nintendo land everyday of the week and twice on Sundays.
 
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DrStarlander

Well-Known Member
This got me thinking about all the sight line issues with the Pier. Not sure I ever really thought shout it but they probably went with a Pier there in that location as that was most likely the cheapest way they could hide some of that view with the coaster but it’s also much less thematically intrusive to see those buildings from the top of a coaster going 60mph in a land themed to a somewhat modern day pier than it would be seeing them from other lands/ attractions they could have put there.

With all of that said I was at USH on Sunday and I’ll take something like Pixar Pier over Super Nintendo land any day of the week. I walk into that land and I slowly start to feel over stimulated and bothered. Not sure I like their approach of preserving sight lines especially in such a hectic and small land. Not that they had much of a choice in that spot. Granted if they ever blow up the pier and start over they’d have enough room to make it nice. It’s just interesting to me that good theme park design is really not all about immersion, theme or aesthetics. A lot of it is am I having fun here? Do I feel comfortable here? Do I like the energy here? Like I said, I’d take something like Pixar Pier over Super Nintendo land everyday of the week and twice on Sundays.
I also found SNW over stimulating and unappealing, but it's also not an IP I care about much. I don't feel that great in Pixar Pier (with the coaster zooming overhead, and chaotic mis-matched aesthetics/IPs, it feels cacophonous). While I'd take PP over SNW, it's no New Orleans Square! And a land on a body of water could be that good.
 

mickEblu

Well-Known Member
I also found SNW over stimulating and unappealing, but it's also not an IP I care about much. I don't feel that great in Pixar Pier (with the coaster zooming overhead, and chaotic mis-matched aesthetics/IPs, it feels cacophonous). While I'd take PP over SNW, it's no New Orleans Square! And a land on a body of water could be that good.

Haha it’s definitely no NOS. I feel fine there. It’s not my favorite land obviously. It’s more enjoyable at night with a cool breeze and popcorn lights everywhere. Of course there is much room for improvement but that would most likely come with a cost - a huge reduction in kinetic energy and a net loss of attractions. Granted in this case they re not really “attractions.” I’d need to see what would be replacing it. Not saying the Pier is untouchable (although the fun wheel being one of the most instagrammed places on earth and the icon of the park makes me pause) but there would be some trade offs and these days it’s not even certain what they replace it with would be better.
 

TheDisneyParksfanC8

Well-Known Member
Just want to lay out some thoughts: IMO, I think the Hyperion will go for a 5th Marvel attraction since DLR seems to be moving away from live theater experiences. Next, While Simba is where an indoor coaster would have to happen, it might be a tad tricky considering most Disney indoor coaster have addition structures for queue expanding outwards from the gravity building the coaster portion is housed in. If the plan is to have Simba lot stuff maximize the most space available, an indoor coaster might not be feasible unless Disney can redesign the building structure for those attraction types.
 

DrStarlander

Well-Known Member
Just want to lay out some thoughts: IMO, I think the Hyperion will go for a 5th Marvel attraction since DLR seems to be moving away from live theater experiences. Next, While Simba is where an indoor coaster would have to happen, it might be a tad tricky considering most Disney indoor coaster have addition structures for queue expanding outwards from the gravity building the coaster portion is housed in. If the plan is to have Simba lot stuff maximize the most space available, an indoor coaster might not be feasible unless Disney can redesign the building structure for those attraction types.
There's a lot of variation in structural containment for indoor coasters, including the coaster itself and queue. There's no single approach when you start looking across not only Disney Parks but other parks as well. You find circular/conical buildings, single rectangle footprints, multi-rectangles/complex shapes, even spherical. They could float a massive coaster show building right over a busy walkway or other buildings.
p0qrhvr4lgp91.jpg.webp

CanCan Coaster, Europa Park
 

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