Tom Morrow
Well-Known Member
Culturally, this is spot on, but most of their policies and procedures are nearly identical.
Yep. On paper, they're nearly identical.
That’s just corporate America in a nutshell.
Unfortunately.
Culturally, this is spot on, but most of their policies and procedures are nearly identical.
That’s just corporate America in a nutshell.
I’m picking up what you mean, but I think these parks are works of art and can be treated as such. I don’t think this take is any different than the “just turn your brain off and have fun” comments that some blockbuster movies get. I really enjoy the MCU movies even when they have bad plots or awful CGI.So I’ve been 3 times, and I really don’t get all the complaints about the park not being fully immersive in certain lands. I’ve ridden Stardust and Hiccup’s several times, and not once was I pulled out of the experience on either by outside views/intrusions. I noticed the cherry picker on Hiccup’s the first time, but it was very much a “oh, what’s tha…woah this is fun!” thing that had 0 impact on the experience. Both coasters are so fun that I think you have to be purposely ignoring the ride experience to look for these things, and I know how that goes because I purposely pull myself out of experiences to look at the technical stuff at times. I stood around for the Burning Blade a few times, and nothing pulled me out of the experience. Helios being visible never once impacted me. Sure, the HTTYD theater facade could have been better, but I didn’t even notice/think twice about it my 2nd and 3rd visits.
I very much think a product should be the absolute best it can be, and I’m fine saying things maybe should/could have been better, but I think a lot of the criticism is overblown in terms of the realistic impact it has on the experience, and takes away from other criticisms that are probably more legitimately impactful to the average guest and not those of us that willingly and deliberately look for the stuff like this at the expense of our enjoyment.
So I’ve been 3 times, and I really don’t get all the complaints about the park not being fully immersive in certain lands. I’ve ridden Stardust and Hiccup’s several times, and not once was I pulled out of the experience on either by outside views/intrusions. I noticed the cherry picker on Hiccup’s the first time, but it was very much a “oh, what’s tha…woah this is fun!” thing that had 0 impact on the experience. Both coasters are so fun that I think you have to be purposely ignoring the ride experience to look for these things, and I know how that goes because I purposely pull myself out of experiences to look at the technical stuff at times. I stood around for the Burning Blade a few times, and nothing pulled me out of the experience. Helios being visible never once impacted me. Sure, the HTTYD theater facade could have been better, but I didn’t even notice/think twice about it my 2nd and 3rd visits.
I very much think a product should be the absolute best it can be, and I’m fine saying things maybe should/could have been better, but I think a lot of the criticism is overblown in terms of the realistic impact it has on the experience, and takes away from other criticisms that are probably more legitimately impactful to the average guest and not those of us that willingly and deliberately look for the stuff like this at the expense of our enjoyment.
An interaction like the one detailed above would be tough to have -- at say Celine, because these TMs are new to their venues, and even though this CM was a CP, their product knowledge (like their love of Joe Rhode) likely extended far before their program.Next was a Disney College Program CM who noticed us taking all kinds of photos in Restaurant-osaurus. She shared her story with us, about how she was majoring in theme parks/tourism and how big of a Joe Rhode fan she was before escorting us around the restaurant and pointing out all sorts of little hidden details and secrets for us to make sure we had photos of, along with sharing some stories about them. To some she was just a janitor but for us, she transcended her role into something wonderful and memorable.
Regarding experience in general though, I wonder if an effort was made to offer transfers from the existing two parks.Regarding the comments about inexperienced TMs, with a new park, these TMs have only been at their venues for at most a few months.
An interaction like the one detailed above would be tough to have -- at say Celine, because these TMs are new to their venues, and even though this CM was a CP, their product knowledge (like their love of Joe Rhode) likely extended far before their program.
Most people who work at Disney and Universal are fans of the respective products, and many grew up going to these parks.
With Epic, no one grew up going to Epic. If I got a job today at Epcot, I could tell you just about the location of every restaurant, bathroom, Guest service, etc. A job at Epic, I would have no clue beyond the utmost basics (I don't know the bathrooms, Guest Service kiosks, etc.) because I haven't had the years of experiencing the park to build that institutional knowledge.
We often take for granted how knowledgeable CMs are, but it's from such a high level of product knowledge/familiarity that doesn't materialize overnight.
I did not…. But there were people gleeful about those posters predictions that Universal was going to cause WDW to fall due to Epic..,, I am sure it is a great park and I look forward to visiting it one day…. But Epic is not the Disney killer many Uni fan boys were hoping for
Wait times were almost always better than things at the MK too which meant splitting time over there as passholders was always a connvenient way to break up the day
I will say I don't recall them (Disney with EPCOT Center) having any notable opening struggles with opperations or attraction uptimes
They did… imagination and AA in particular. Whole rides didn’t open with the park. But they made improvements and settled it down with about 6months.
People were confused a bit by epcot and it’s style… but i think you are focused a bit too much on individual preferences vs what transpired as a whole. People wanted familiar disney… and the toddler crowd where definitely more left out verse the MK.
Okay but the cherry picker is like… stupidly bad. Have they not found a way to cover it up yet?!
Why is there a cherry picker at all?I’m not sure, but I also didn’t even notice it my 2nd ride, and then the next time I went on it at night. They probably could find a better parking spot for it, but it could also be there for quick access reasons. Maybe tossing a camo tarp over it would be better? My last visit was a week after opening day, so they could have moved it after previews if they didn’t have a pressing maintenance/finishing touches reason to have it in that spot afterwards.
Or, they could have just built a fence you can’t see right through. It’s not there by accident or happenstance.I’m not sure, but I also didn’t even notice it my 2nd ride, and then the next time I went on it at night. They probably could find a better parking spot for it, but it could also be there for quick access reasons. Maybe tossing a camo tarp over it would be better? My last visit was a week after opening day, so they could have moved it after previews if they didn’t have a pressing maintenance/finishing touches reason to have it in that spot afterwards.
It’s how they access things for maintenance. How they are able to move and where they can be stored are part of the design process and things will be changed based on the ability of the lofts to access show elements and surfaces.Why is there a cherry picker at all?
Man my apologies to universal creative because I know they all worked very hard but isle of berk has the worst sight lines. (Not counting celestial park)Or, they could have just built a fence you can’t see right through. It’s not there by accident or happenstance.
It’s how they access things for maintenance. How they are able to move and where they can be stored are part of the design process and things will be changed based on the ability of the lofts to access show elements and surfaces.
To fallaciously bolster incredibly bad hot takes!!Why is there a cherry picker at all?
This was my concern with Epic Universe. I was expecting USF & IOA to have a TM-surplus in preparation of Epic Universe... instead the resort ended up pretty thin. F&B ops at the current parks have yet to recover. Their attraction ops are fine (always have been), but its rough everywhere else in the parksAnd yes, the biggest issue and the reason for the early closing hours is they didn't even come close to their hiring target, and as always happens, some of their new hires aren't working out.
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