MK Cars-Themed Attractions at Magic Kingdom

peter11435

Well-Known Member
How about from actual Imagineers like @Eddie Sotto ?

He posted a way to keep everything!

RoA is being demo'd unnecessarily. End of story. They didn't have to do it. Why can't people just admit that?

Clearly you didn’t read everything he posted.

He posted ideas. That doesn’t mean they are feasible based on reality. He said that himself.

Nobody said they have to remove the RoA. But there are reasons why they are.
 

mattpeto

Well-Known Member
They don’t open the restaurant to save money. They offer shortened hours to save money.

Don’t pretend Disney doesn’t have significant control over guest flow. We’re all more sophisticated then that.
I always assumed that you need people to actual serve to have a restaurant open.

Aunt Polly's operating hours speaks for TSI visitors.
 

peter11435

Well-Known Member
It wasn’t feasible! There’s a sinkhole!

Hey, I can think of some underutilized space - Animation Courtyard. Stitch. A substantial number of Magic Kingdom dining locations. Wonders of Life. Massive expansion plots all across the resort, a resort with the blessing of size.

Don’t give us this “underutilized space” garbage.
Animation courtyard, Wonders of Life, and all of those massive expansion plots across the resort do nothing to help Magic Kingdom’s capacity.
 

Raineman

Well-Known Member
611 pages in, and I still see the same people repeating the same ridiculous talking points: "waste of space", "underutilized space", "good business move", etc, etc. Unless you're a Disney employee or own Disney stock, why do you care about that? What impact does that have on your park experience? If you're someone that says "I love Cars, looking forward to this area" or "I am excited for something new at MK", then I can respect that, because you are giving an opinion based on your enjoyment of the parks. The average guest shouldn't care about whats "best for business" for Disney.
 

Raineman

Well-Known Member
MK has plenty. That's not a problem there.

They could use some heavy hitters that draw the masses.
Just curious if you mean "draw the masses" as far as spreading the crowds out in the park, or as far as drawing more people to the parks? Spreading out the crowds more evenly within the park would always be a great idea, but driving up attendance, from a guest experience perspective, may not be a good thing a good chunk of the time, given how full/busy the parks can get, especially MK.
 

Animaniac93-98

Well-Known Member
A reminder (once again) that RoA had more attractions in the past

And a food and beverage location that was consistently open

It also provided background scenery for other rides like the WDRR and Frontierland/Liberty Square as a whole

It did not exist in isolation, unlike the new Cars ride which is being designed to minimize noise and sightline concerns.

That's what all this dismissive talk of replacing just two attractions ignores.
 

TheMaxRebo

Well-Known Member
A reminder (once again) that RoA had more attractions in the past

And a food and beverage location that was consistently open

It also provided background scenery for other rides like the WDRR and Frontierland/Liberty Square as a whole

It did not exist in isolation, unlike the new Cars ride which is being designed to minimize noise and sightline concerns.

That's what all this dismissive talk of replacing just two attractions ignores.

Though the latest story from Disney says the design is very much to complement the other existing rides and the view of the natural park when coming in via Liberty Square and how the rainbow tide pools and guests turning directly to Big Thunder so not sure how you can say it exists "in isolation" compared to what the river did

Obviously in a very different way and look but the design is to do something very similar
 

Animaniac93-98

Well-Known Member
Though the latest story from Disney says the design is very much to complement the other existing rides and the view of the natural park when coming in via Liberty Square and how the rainbow tide pools and guests turning directly to Big Thunder so not sure how you can say it exists "in isolation" compared to what the river did

Obviously in a very different way and look but the design is to do something very similar

They don't want you to see the cars from the rest of the park. That's the difference between this particular ride and the riverboat, keelboats and canoes that added a kinetic touch to Frontierland.
 

TheMaxRebo

Well-Known Member
I don’t remember people arguing for years that these areas should go. Most who didn’t care for them just skipped them.

I've definitely had conversations with people saying the river and TSI (more the later) should replaced with something more exciting and interesting. And when the plans first came out had multiple people say "oh, so no great loss"

Obviously anecdotal but definitely at least people skip them and wanted something better in their mind instead that they wouldn't want to skip
 

TheMaxRebo

Well-Known Member
They don't want you to see the cars from the rest of the park. That's the difference between this particular ride and the riverboat, keelboats and canoes that added a kinetic touch to Frontierland.

Yes the cars themselves but not the area/backdrop - so yes won't be genetic energy from that aspect but will have it from waterfalls and geysers and stuff
 

doctornick

Well-Known Member
Animation courtyard, Wonders of Life, and all of those massive expansion plots across the resort do nothing to help Magic Kingdom’s capacity.

Doing something in Stitch (or building on the Adventureland expansion plot) would...

But regardless of directly increasing MK capacity, improving the other parks at WDW would definitely help siphon off people from MK. Part of the reason MK is so busy is that it has far more to do than the other parks and people tend to spend multiple days there while visiting WDW. If the other parks had more "stuff" and engaged guests more so that people were going to them multiple days each, there would be some downstream decrease in guests in MK and less need for increasing capacity there.
 

Animaniac93-98

Well-Known Member
Run something into the ground ---> let it sit in poor shape or closed for years -----> replace

We see this cycle a lot with Disney's theme parks, and there's no accountability for the management that lets that happen because whoever starts this process is typically gone by the end. There's also no incentive or desire for the fans to learn how things used to be, or why something was there, and that ignorance is then exploited to justify the repeat of the cycle.
 

lazyboy97o

Well-Known Member
Theme parks are planned around attractions per guest per hour with an intent to hit a desired attractions per day. Visitation is not constant and you want your design day to be above your average visitation but below your peak visitation. Actually having available capacity has become even more important as Disney has flattened the differences between average, design and peak while also seeking to reduce attractions per guest per hour.

Attractions with available capacity provide something people can do without planning or much waiting. It jumps their average attractions per hour and easily adds to the attractions per day. They alter the guest perception of the day because not everything is a long wait they help them feel more was accomplished.

Having available capacity is also important because it allows for attractions to experience downtime, both planned and unplanned. Disney’s Hollywood Studios is a perfect example of too much demand and not enough available capacity. One attraction goes down and wait times go from bad to a lot of worse very quickly. The reason is because there are very few places for people to and help spread out crowds.
 

Chi84

Premium Member
Theme parks are planned around attractions per guest per hour with an intent to hit a desired attractions per day. Visitation is not constant and you want your design day to be above your average visitation but below your peak visitation. Actually having available capacity has become even more important as Disney has flattened the differences between average, design and peak while also seeking to reduce attractions per guest per hour.

Attractions with available capacity provide something people can do without planning or much waiting. It jumps their average attractions per hour and easily adds to the attractions per day. They alter the guest perception of the day because not everything is a long wait they help them feel more was accomplished.

Having available capacity is also important because it allows for attractions to experience downtime, both planned and unplanned. Disney’s Hollywood Studios is a perfect example of too much demand and not enough available capacity. One attraction goes down and wait times go from bad to a lot of worse very quickly. The reason is because there are very few places for people to and help spread out crowds.
But wouldn't it be better to have attractions that people want to visit to increase the capacity? I doubt many people were going to TSI when BTMR went down. Didn't they just go to Pirates or one of the other major attractions? The wait times would increase anyway and the underutilized space would remain so.

I'm not all that knowledgeable about park design so I'm only speaking from my own experience. There just was no interest in those particular two attractions.
 

TheMaxRebo

Well-Known Member
But wouldn't it be better to have attractions that people want to visit to increase the capacity? I doubt many people were going to TSI when BTMR went down. Didn't they just go to Pirates or one of the other major attractions? The wait times would increase anyway and the underutilized space would remain so.

I'm not all that knowledgeable about park design so I'm only speaking from my own experience. There just was no interest in those particular two attractions.

That is how I see it as well

I agree that parks need to run with available capacity, but it has to be available capacity people want to do.

I see a difference between "filler" attractions and "skippable" attractions. Of course ever ride will have some interest to some people but when the majority of people will still walk past a ride even when it has no line it doesn't really add much value to a park vs ones that people target when they are in-between major rides
 

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