That’s not the lesson. It’s not an issue of budget. You’re denying different typologies and trying to declare them the same.Yes, that is a wonderful take that we always want more.
The reality is, what becomes acceptable for the venue/attraction is going to vary in taste nearly indefinitely.
The Theater in The Wild situation falls into that same thing.
That’s not the lesson. It’s not an issue of budget. You’re denying different typologies and trying to declare them the same.
-Captain Cacao needs a real meet and greet in Celestial.
I don't think it will too strongly, and neither do they, part of the change for CP with entertainment has not helped that chance. Maybe something to further develop in the future as a minor I vestments to stir interest once park is established and see if it can stick better then.I feel this has been overlooked because of all the bigger stuff getting attention at Epic, but on top of everything else, Universal is trying to launch their own.
Okay, so next time I talk to Woodbury I’ll mention…..
-The Untrainable theater in park facade needing similar log/wood look all over the building
-An additional berm or fake rock work for Wing Gilders when facing the parking lot
-Coming from the parking lot/entrance area, the Untrainable theater needs a facade matching the entrance plaza/berm/painted green with trees planted
-The Monsters show building next to the Helios pool, needs something
AND
-Captain Cacao needs a real meet and greet in Celestial.
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It shows that Universal didn’t really take to heart the lesson of Diagon’s theming. Which was the expectation for this park and it clearly was selectively applied.To you, it is not the same thing.
To some, it will be just as acceptale.
That is how taste works.
You don't find sky blue painted and tree foreground murals acceptable. I get it. It is valid.
For some reason you have trouble saying any other take is valid.
Question, why does the Guardians show building bother you when the building is themed to a Pavilion? But the Theater in the wild is acceptable to you in its blandness as in the middle of an immersive park of AK?
Guardians' building for me is because it draws away from Spaceship Earth's staging from the lot, not so much in the park as EPCOT's goals are more often are presentational under the categories that designers have placed on theme parks.
Obviously the trees need to grow in and let’s remind ourselves of how the MK and DL looked when they first opened.It shows that Universal didn’t really take to heart the lesson of Diagon’s theming. Which was the expectation for this park and it clearly was selectively applied.
Obviously the trees need to grow in and let’s remind ourselves of how the MK and DL looked when they first opened.
Also why focus solely on some minor sightline issues instead of all wins they have with this park.
So many details you will miss when trying to nitpick and tear apart something.
The majority of these problem areas are only visible if you’re looking for them.I think it's overly dismissive to call them minor sightline issues. They seem to be pretty significant in places.
No park will ever likely have all lands be Diagon level. Especially not an ENTIRE park at opening. Not enough people are ready for a park that cost 300 plus dollars a day in current value. As, as much as I am a theming hound and want immersion, varietyIt shows that Universal didn’t really take to heart the lesson of Diagon’s theming. Which was the expectation for this park and it clearly was selectively applied.
I can do the Starflyer with a bit of funding, it's for saleWhile you're at it, get the back of that one Celestial Park building hidden from Berk, theme the roof and backside of the Mead Hall since it's entirely visible from Wing Gliders, plant more trees around Mine Cart Madness, more trees above the graveyard in Dark Universe, hide the building next to Werewolf's station, and kindly ask Icon Park to tear down the Orlando Eye & Starflyer.
K, thanks.
The majority of these problem areas are only visible if you’re looking for them.
Untrainable Theater is definitely bad and I never denied that but literally HTTD is literally filled to the bone with details and excellent theming.
However instead of giving Uni props on those they intentionally focus on criticizing that one building that’s hidden in the back by the way.
I mean, I haven't been, so I can't comment from personal experience.
But from the comments of people who have been they certainly make it sound like Berk especially has pretty serious problems that are right in your face at times.
The fact that you say they're intentionally focusing on criticizing one building rather than giving Uni props makes me think you're either being disingenuous or you haven't actually read most people's concerns. The same people who have complaints about those issues also have high praise for the park overall. It's not an either/or thing.
Diagon Alley didn’t cost nearly a billion dollars but each land in this park did.No park will ever likely have all lands be Diagon level. Especially not an ENTIRE park at opening. Not enough people are ready for a park that cost 300 plus dollars a day in current value. As, as much as I am a theming hound and want immersion, variety
I think whether or not there's been "zero effort" put into the theming and sightlines is irrelevant, because regardless there clearly wasn't nearly enough effort put into things like Untrainable Dragon and Wing Gliders, the latter of which I can confidently say is a complete MESS with a capital M after watching a POV of it. I never imagined a Universal attraction would give me an unobstructed view of a water treatment plant, and that's only one of about a dozen serious thematic violations. It's so bad that I don't know if I can even bring myself to ride this thing before the sun sets. We should freely celebrate the park's triumphs but also voice our concerns about its frankly head-scratching failures.It is not an either or, but also there are not many places that have zero effort like some are making it out. Still begins better than most opening day's theme parks lesser corners.
Diagon Alley didn’t cost nearly a billion dollars but each land in this park did.
I don't know of many rides that hit near 50 to a hundred feet that would not give you those kinds of views as they can't control how fast that water treatment plant moves out of there and other real estate not theirs? Thrills always sacrifice sight from heights as you ascend it gets more likely.I think whether or not there's been "zero effort" put into the theming and sightlines is irrelevant, because regardless there clearly wasn't nearly enough effort put into things like Untrainable Dragon and Wing Gliders, the latter of which I can confidently say is a complete MESS with a capital M after watching a POV of it. I never imagined a Universal attraction would give me an unobstructed view of a water treatment plant, and that's only one of about a dozen serious thematic violations. It's so bad that I don't know if I can even bring myself to ride this thing before the sun sets. We should freely celebrate the park's triumphs but also voice our concerns about its frankly head-scratching failures.
100%. I noticed another just plain white wall where the budget ran out for fake moss. I mean come on. We can only suspend disbelief so much… this is directly on the side of the coaster and is terrible show.I think whether or not there's been "zero effort" put into the theming and sightlines is irrelevant, because regardless there clearly wasn't nearly enough effort put into things like Untrainable Dragon and Wing Gliders, the latter of which I can confidently say is a complete MESS with a capital M after watching a POV of it. I never imagined a Universal attraction would give me an unobstructed view of a water treatment plant, and that's only one of about a dozen serious thematic violations. It's so bad that I don't know if I can even bring myself to ride this thing before the sun sets. We should freely celebrate the park's triumphs but also voice our concerns about its frankly head-scratching failures.
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