MK Tiana's Bayou Adventure - latest details and construction progress

andre85

Well-Known Member
Does that mean there shouldn’t be more?

The point isn’t to have a ton of 100% static figures everywhere. It’s to have some more naturalistic animals littered about who are doing basic things that add to the visual interest of the scenery. You could have cranes simply leaning down every once in a while to drink water or a family of frogs with animated eyelids or projected eyes, perhaps with two in the back that alternate hopping repetitively to the beat at set intervals.

I would prefer this to the previous suggestion that the existing scenes be spread out and re-composed.

Yes, that would probably be fine/better. I was talking strictly about static figures like the Armadillo near the end of the ride, or the Louis early on who's stuck looking in a hole or something without any movement. It just feels super cheap.
 

mickEblu

Well-Known Member
Yes, that would probably be fine/better. I was talking strictly about static figures like the Armadillo near the end of the ride, or the Louis early on who's stuck looking in a hole or something without any movement. It just feels super cheap.

Agree. That’s why I’m not sure that the newer imagineers (or at least the ones working on TBA) understand the psychology behind all this. Sometimes less is more. Having some of the critters homes or other place making is much better than static figures just for the sake of throwing a character somewhere. Ok you had the idea for a cute scene with Louis getting stuck but if it’s not executed properly you’re better off not having it all. Considering it’s the very beginning and outdoor portion of the ride it’s completely unnecessary.
 

James Alucobond

Well-Known Member
Ok you had the idea for a cute scene with Louis getting stuck but if it’s not executed properly you’re better off not having it all. Considering it’s the very beginning and outdoor portion of the ride it’s completely unnecessary.
This one is weird to me because it’s super easily fixable, at least in my mind. Eliminate the unconvincing swaying vegetable stalks and instead make the wheelbarrow he’s under move back and forth a little bit. Affix his hand to the underside of the wheelbarrow facing guests to make it look like he’s jiggling it slightly. It would probably both draw more attention to it and make the figure look less static. The textural inconsistency of the character is also an issue, but that’s easily addressed with a new finish.
 

Tha Realest

Well-Known Member
Agree. That’s why I’m not sure that the newer imagineers (or at least the ones working on TBA) understand the psychology behind all this. Sometimes less is more. Having some of the critters homes or other place making is much better than static figures just for the sake of throwing a character somewhere.
 

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Fox&Hound

Well-Known Member
Properly working, this isn’t a terrible attraction.

Key words properly working.

But having it as a replacement increased its bell curve for expectations
I agree. I think there is a lot of charm. I just wish the story was more cohesive. Like why are we being shrunken down to the size of a bug or frog to hear a band no one can apparently hear when we are returned to our full size. Like what? The “story” is cute but like many rides recently it feels as if there are no stakes and no tension and that makes not only for an exciting ride but would also match the giant drop this ride is known for. You can tell Splash worked backwards from the drop and made a story that revolved around that. This story ignores the drop to its own detriment.
 

andre85

Well-Known Member
I agree. I think there is a lot of charm. I just wish the story was more cohesive. Like why are we being shrunken down to the size of a bug or frog to hear a band no one can apparently hear when we are returned to our full size. Like what? The “story” is cute but like many rides recently it feels as if there are no stakes and no tension and that makes not only for an exciting ride but would also match the giant drop this ride is known for. You can tell Splash worked backwards from the drop and made a story that revolved around that. This story ignores the drop to its own detriment.

The entire climax of the ride is a disaster, beyond the complete lack of suspense. We're supposedly in a salt mine during that main drop, right? But there's NOTHING to indicate that on the inside? Then how does Mama Odie get from her magical window or whatever to the little alcove at the top? They're like 20 seconds apart and arein a straight line. Splash Mountain handled that far better, by having the two scenes spread much farther apart (more than double the time, in fact), plus a complete tonal change to truly make them feel like separate scenes.
 

Disstevefan1

Well-Known Member
When should devotees of this attraction start collecting their vials of TBA water…?!?!?! 🤔:hilarious:
I love the idea of them closing TBA and re doing it but Disney would never do that. That would admit their mistakes. TBA will simply join the list:

Imagination in EPCOT.
The renovation of EPCOT future world.
DLR’s people mover 😭 RIP.
RoA, TSI, riverboat in MK (that’s future me saying this)
 

Tony the Tigger

Well-Known Member
The entire climax of the ride is a disaster, beyond the complete lack of suspense. We're supposedly in a salt mine during that main drop, right? But there's NOTHING to indicate that on the inside? Then how does Mama Odie get from her magical window or whatever to the little alcove at the top? They're like 20 seconds apart and arein a straight line. Splash Mountain handled that far better, by having the two scenes spread much farther apart (more than double the time, in fact), plus a complete tonal change to truly make them feel like separate scenes.
If that’s what you’re thinking about on that ride, I don’t know how to help you have fun.
 

Vegas Disney Fan

Well-Known Member
I love the idea of them closing TBA and re doing it but Disney would never do that. That would admit their mistakes. TBA will simply join the list:
Prior to LL I’d completely agree but now that LL exists I’m not so sure, if TBA isn’t selling LL at the levels expected I could see them changing it, similar to how quickly they changed Harmonious because it was hurting dining reservations.

The only positive of LL is it could speed up change if a project isn’t delivering as predicted. I don’t see them re-theming it but I could see them refurbing it, or plussing it, in order to increase LL sales.
 

Disstevefan1

Well-Known Member
Prior to LL I’d completely agree but now that LL exists I’m not so sure, if TBA isn’t selling LL at the levels expected I could see them changing it, similar to how quickly they changed Harmonious because it was hurting dining reservations.

The only positive of LL is it could speed up change if a project isn’t delivering as predicted. I don’t see them re-theming it but I could see them refurbing it, or plussing it, in order to increase LL sales.
I will tell you that if the rise of LL will force Disney to correct mistakes THEN I LOVE LL !!!!!!
 


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