Agent H
Well-Known Member
You think that’s bad look what I found!Unfortunately, I believe this project was canceled over the weekend. Look what I found on clearance:
View attachment 840387
Rest in power, king.
Last edited:
You think that’s bad look what I found!Unfortunately, I believe this project was canceled over the weekend. Look what I found on clearance:
View attachment 840387
Rest in power, king.
It’s not closing in June.It sounds like something similar to Test Track's refresh, which is set ti be a 1 year turn-around. So, Muppets RNRC could likely open 2026 if they start this Summer (when Villains and Mermaid opens to take on some of the capacity)
Perhaps the main feature of SWL was supposed to be a complex role-playing system that used impressive new tech to allow guests to advance a flexible story across the land and for CMs to track individual guests' character development and play a role appropriate to their particular story. The tech was supposed to be integrated into the land's attractions as well. A watered-down version of this got moved behind the Star Cruiser paywall and one of the main hooks of the land was reduced to CMs saying "Bright Suns" constantly.
It’s going to get refurbished. But, like Big Thunder, it could always get deferred further. But, the ride system itself needs extensive work. You can only defer that so long. They could theoretically decline to touch show scenes to save money, but that’s very unlikely given the scope of work necessary. It will need to close for over a year, so they are likely to renovate the show scenes as well.
Maybe but I fell for it hard besides didn’t the star cruiser do it?
And did the board agree or disagree with him?He even mentioned at one point (think it was in his massive white paper manifest) that Disney was wasting investor money on new stuff because it is cheaper to retheme existing attractions and just as many people would show up.
True, but that once more conjures up the problem of why we should assume more sincerity in the sudden mention of a direct Muppets replacement show then we do in the intentional obfuscation of the location of Monsters Land at D23. Disney has demonstrated a willingness to deceive regarding this project.
Its worth wondering if the final nature, indeed even the existence, of a Muppets replacement depend on the degree of backlash to Muppets removal.
That’s not the point the board peltz the investors they all want things done as cheaply as possible like chapek times a thousand it feels like you’re arguing against yourself just to disagree with iger.And did the board agree or disagree with him?
It's not impossible to imagine. Guest information can be sent and received wirelessly and conspicuously using RFID in Magic Bands and mobile phones. The queue for Everest or RnRC can read your name without needing to tap anything, and rides like Dino or Guardians can send you a ride photo without needing to tap anything. A guest profile with a photo/description, reputation scores, and list of significant activities (attractions ridden, characters encountered, current missions etc.) could be sent to improv actors backstage which could be quickly memorized and used for improv storytelling. After an encounter the guest's profile could be updated to reflect changes in reputation or other data. This was the main appeal of setting Galaxy's Edge in an original location with original characters. Instead they opted for a much cheaper execution; mobile phone mini-games triggered by physical locations or QR codes. Those should have been the polish and supplements to the original robust role-play system instead of the entire experience.I never understood this plan, in that I could never imagine a way it would be even remotely feasible (at least in a way that was actually impressive and not something that felt like a cheap add-on). It always felt like a ridiculous pipe dream.
Definitely feels that way. Didn't some insiders mention they were still checking on AC as a location possibility even after D23?My personal guess (and it is a guess) is that this whole project was pulled off a shelf fairly late in the game and the final destination wasn’t fully landed on until post D23.
If they intend To open it in 2026 I’d expect it to close in early fall they will want it open for summer but they will want it closed before the start of the Christmas season.It’s not closing in June.
There's a plan to go after TT3 opens and before Imagination.I think I’ve asked this before but is there actually a plan for spaceship earth after test track? Or is that just speculation since it’s been long overdue for an update?
I hope you’re right a new figment ride and villains land for Walt Disney Worlds 60th anniversary would definitely make up for the 50thThere's a plan to go after TT3 opens and before Imagination.
Last I heard the ride system didn't need as much work as previously thought... It is an overall "bad show" to have your flagship attraction of your second most visited park be 20 years outdated.
But like Bellhop said, can always be kicked a bit further down, last I heard was "SSE and Imagination get love in time for EPCOT50".
It's not impossible to imagine. Guest information can be sent and received wirelessly and conspicuously using RFID in Magic Bands and mobile phones. The queue for Everest or RnRC can read your name without needing to tap anything, and rides like Dino or Guardians can send you a ride photo without needing to tap anything. A guest profile with a photo/description, reputation scores, and list of significant activities (attractions ridden, characters encountered, current missions etc.) could be sent to improv actors backstage which could be quickly memorized and used for improv storytelling. After an encounter the guest's profile could be updated to reflect changes in reputation or other data. This was the main appeal of setting Galaxy's Edge in an original location with original characters. Instead they opted for a much cheaper execution; mobile phone mini-games triggered by physical locations or QR codes. Those should have been the polish and supplements to the original robust role-play system instead of the entire experience.
There were possibilities- like with meet and greets and the live character ideas that seem to have been completely scrapped now.The technical aspects are doable, but actually giving every single one of the thousands of daily visitors any kind of personal experience that's actually memorable? That was never going to happen.
There were possibilities- like with meet and greets and the live character ideas that seem to have been completely scrapped now.
Exactly. There are 40 or 50 thousand guests in the park a day, and to really make it feel like a real experience, you’d need multiple interactions with different characters throughout your visit. So you’re at a couple hundred thousand interactions a day. Even at a minute per interaction, you’re at probably 200,000 minutes of interaction per day. Across a 14 hour operating day, you’d need 238 performers interacting every minute of the day to achieve that.The scale is the problem; not the underlying concept itself.
The technical aspects are doable, but actually giving every single one of the thousands of daily visitors any kind of personal experience that's actually memorable? That was never going to happen.
At best, a tiny percentage of guests would feel like something truly interesting happened to them, while the vast majority felt like nothing happened.
It was never going to be every guest because some would not want to participate. They did live in-park tests at Disneyland, the Adventure Trading Company and Legends of FrontierlandAgain, though, that's something that would have only had an effect for a small number of visitors.
I honestly don't blame Disney for cutting it/moving it to the Starcruiser. It's simply not an idea that works on that scale; it doesn't seem like a good use of funds. I'd much prefer to see them use money on something that would actually enhance the experience for most or all guests, not a small subset.
You can't really do personalized entertainment at a place that's averaging 25k+ visitors a day.
It was never going to be every guest because some would not want to participate. They did live in-park tests at Disneyland, the Adventure Trading Company and Legends of Frontierland
I think more than a “small amount of visitors” meet the characters.Again, though, that's something that would have only had an effect for a small number of visitors.
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