The Sole Imagineer: An Imagineering Competition

RMichael21

Well-Known Member
Original Poster
Castaways, you have been merged.

Starting now, all challenges will be played individually. If a castaway does not turn in a proposal by the due date/time, they will not be punished too harshly if they eventually turn one in by 1 hour after the due time. However, don't get any ideas, because if you turn in after the due time, your chances of winning are next to nothing. But, if no concept is submitted by 1 hour after the due time, their vote at Imagineer's Council will be cast against themselves.

Now, if a castaway is eliminated, they will be featured as a member on the jury. The jury will help decide who will win the competition.

In addition, if anyone has a hidden immunity idol, the last Imagineer's Council in which you may use it is the Final 5.

Here is the list of castaways that still have the chance to win it all:

@Zweiland (Originally Baxtanu)
@JokersWild (Originally Baxtanu)
@tcool (Originally Baxtanu)
@Vipraa (Originally Baxtanu)
@LittleGiants16 (Originally Baxtanu)
@IDInstitute (Originally Sklaronah)
@TheOriginalTiki (Originally Sklaronah)
@englanddg (Originally Sklaronah)

However, five of these eight castaways will be eliminated and will lose their chance at becoming:

The Sole Imagineer
 
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RMichael21

Well-Known Member
Original Poster
So, does this mean if someone turns it in an hour late, it doesn't make any difference, or will it also hurt them in terms of reviews, just not a council penalty?
If someone turns in their proposal an hour late, I don't see that there's anyway that they can win, as that isn't very favorable (especially in reviews). Unless, of course, their concept is like nothing I've ever seen before. It's just that I'll only take action if they turn it in an hour or more late. But, to be honest, I doubt that we'll have to worry about that.
 

RMichael21

Well-Known Member
Original Poster
Episode 6 Immunity Challenge
Who Want's More Hollywood? I Do!

Tribal Immunity is no more...
Individual Immunity is what you seek


We're here at Disney's Hollywood Studios!

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This week, your task is to create a new land at Disney's Hollywood Studios. Or, if you choose, you may expand a current land to monstrous proportions! Your expanded/new land must include a restaurant and up to 4 new attractions. Your proposal must be detailed (inside and out) and include un-noticed touches that make your concept that much better. But, you have to be brave and take risks, as it really bugs me when people play it safe. Especially after the merge. Take your car, create an outstanding proposal and it could race you right to the finish line in an incredible way!

In addition, you must include a video (advertising the expanded or new land) OR a collage that showcases the new offerings in your proposal. Bonus points if you create both. Not Really. Also, your expanded/new land must be within reason, so don't create a massive expansion or new land that wouldn't actually happen.

Your concepts must be turned in by Friday, February 27, 2015 at 7:30 PM EST. Your submission must not include more then 15 photos and no less than 5 sentences. Now that you have been merged, you must create your concepts on your own, without the aid of others.

Imagineer's Ready? GO!
 

RMichael21

Well-Known Member
Original Poster
Project Veto Challenge 5
Dark Ride Drama

First, I would like to apologize for the lack of a PV challenge. So, instead of Mondays where I'll forget to post, Project Vetoes are now on Saturdays/Sundays.

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For this Project Veto Challenge, you must create a new dark ride at the Magic Kingdom. No need to go into detail, but you must include it's location (you may replace something), what movie it's based on (if it's based on anything) and the technology used in it. That's it! The rest is up to you!

Your concept must be turned into your Project Veto PM by Sunday, February 22, 2015 at 9:15 AM EST. It must include no more than 5 sentences and 1 image. If you are rewarded the Project Veto, you will be contacted through your PM. Now that we have gotten to the merge, I highly suggest that you create something for this challenge... A Project Veto around your neck could easily take you to the Final 5.

As vetoes could be in the mix already.
 

tcool

Well-Known Member
Episode 6 Immunity Challenge
Who Want's More Hollywood? I Do!

Tribal Immunity is no more...
Individual Immunity is what you seek


We're here at Disney's Hollywood Studios!

FM79871-as-Smart-Object-1-copy.jpg


This week, your task is to create a new land at Disney's Hollywood Studios. Or, if you choose, you may expand a current land to monstrous proportions! Your expanded/new land must include a restaurant and up to 4 new attractions. Your proposal must be detailed (inside and out) and include un-noticed touches that make your concept that much better. But, you have to be brave and take risks, as it really bugs me when people play it safe. Especially after the merge. Take your car, create an outstanding proposal and it could race you right to the finish line in an incredible way!

In addition, you must include a video (advertising the expanded or new land) OR a collage that showcases the new offerings in your proposal. Bonus points if you create both. Not Really. Also, your expanded/new land must be within reason, so don't create a massive expansion or new land that wouldn't actually happen.

Your concepts must be turned in by Friday, February 27, 2015 at 7:30 PM EST. Your submission must not include more then 15 photos and no less than 5 sentences. Now that you have been merged, you must create your concepts on your own, without the aid of others.

Imagineer's Ready? GO!
May I post my submission on Thursday since there's no way I will be making the Friday due date as I will be in Universal Studios on Friday
 

MA Screamin'

Well-Known Member
Castaways, I apologize for my inability to post critiques for Episode 5 closer to the due date, but here are my opinions on how the former tribes did this week.

Baxtanu, for the Golden World Celebration:

  • The Magic Kingdom reminds me a lot of what was done for Disneyland's anniversary, but it is fresh enough to still maintain that element of charm. The two events also are very charming and feel appropriate for a park that has been a milestone for the company and theme parks alike.
  • Nice choices of what to refurbish, although I feel like Carousel of Progress needs more love. I've never rode the ride, but it seems very dated, and could use some re-Imagineering.
  • I agree with RM when it comes to the Electrical Parade: it is a wonderful parade, but is very dated and probably needs a replacement.
  • Magic of the Night sounds like a amazing show! The concept keeps a nice pace and kept me interested for the entire thing. I would have liked to see more medley-like scenes, while I do like the films you chose to represent. Nice video, @Vipraa !
  • Not sure if I'm a fan of the golden Spaceship Earth, it feels sort of tacky. Wish you guys took the opportunity to replace the Leave the Legacy; personally, I don't find those to be very visually appealing.
  • Happy that Tapestry of Nations would be making a comeback. The marching bands, however, don't scream Future World or World Showcase to me. While interesting, I don't see how it fits.
  • Love the idea of the double deckers!
  • I like the overlay for the Chinese Theatre, but I wish there were slightly more things accented.
  • Being a huge fan of the Muppets, I love the reintroduction of Benson and Beaker!
  • The Dine with an Imagineer sounds awesome, but the question I have is weither or not it would attract enough interest for ten shows a week!
  • I actually like the Tree of Life overlay, but I wish there was a greater presence of gold somehow.
  • Dinosaur definitely needs attention, good job including that.
  • Just like with Hollywood Adventure, I'm glad that Lucky will be making a comeback!
  • Same with the Dine with an Imagineer, I'm not sure if your AK dining will gather a big-enough number of guests every night (my same opinion goes for the following events of similar concepts).
  • The street perfomers, as well as new decor for the hotels, add a great ambiance for the celebration.

Sklaronah, for Forever and a Day:

  • Your tagline is spot-on, as well as your logo!
  • I agree with RM when it comes to the chances of winning in each level. Maybe there could have been less kinds of prizes and a select number of vacation to give away at a certain date?
  • Nice choices for refurbishments, as well as making all of Fantasyland's architecture updated to New Fantasyland's standard.
  • The Tomorrowland Speedway has lost its' touch, in my opinion. I wish that you guys did more with this space.
  • The Saloon is classic, and deserves to be brought back. I wish there was more elaboration about its' menu and/or its' scenes.
  • Ursula getting harpooned is a tad too violent, don't you think?
  • Philiarmagic will get that extra push it'll need in 2021, good idea there!
  • The concept for Discover the Magic and Mickey and Oswald playing a role together sounds nice, but the plot seems messy to me. I wish your description was clearly, even more concise at some point.
  • I have the same opinion on the Electrical Parade as RM again here. Nice choices in IPs, but this is the 50th anniversary, and a new classic, I feel, is needed.
  • Sadly, I haven't had the opportunity to see Fantasmic, so I can't really make any judgements here.
  • The Snow White sounds great, and the same goes for Off the Page. I feel that maybe it would be better to use the Carthay Theater for a rotating show that included Snow White in its' lineup.
  • Be gone, Disco Yeti! :D
  • Goofy about Weather sounds great, as so does the Weather Control Center, except for how you guys use solely touch screens and not something more magical. I've seen your work for Imageworks, do something that inspired!
  • Nice nod to the Adventurer's and S.E.A. with your restaurant.
  • I feel like your D and E-Ticket are too similar, despite one focusing on types of weather and the other biomes. Maybe just one attraction would be better than two in this case.
  • Cherry Tree Lane sounds like a charming concept, but using an IP for even a sub-land in EPCOT is something I would advise against. On the other hand, kudos for your excellent queue for the ride and also a great restaurant concept.

I do agree with RM with his decision, Sklaronah missed a fair chunk of what was required, leaving Baxtanu with the win.

With that being said, best of luck to the castaways as the merge has begun! I do have some advice for this dangerous phase. While not leaving gaps in your concepts, let your strengths, weither writing, art, or videos, and so on, guide you to thorough and inspired concepts. Feel free to study the work of all theme park concepts, especially those which never passed through Blue Sky. And lastly, don't rest on your laurels if you choose to form an alliance. There is always more than one side to these. ;)

Go forth and Imagineer!

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RMichael21

Well-Known Member
Original Poster
With that being said, best of luck to the castaways as the merge has begun! I do have some advice for this dangerous phase. While not leaving gaps in your concepts, let your strengths, weither writing, art, or videos, and so on, guide you to thorough and inspired concepts. Feel free to study the work of all theme park concepts, especially those which never passed through Blue Sky. And lastly, don't rest on your laurels if you choose to form an alliance. There is always more than one side to these. ;)

Go forth and Imagineer!
Well said, MA. Thank you! ;):)
 

RMichael21

Well-Known Member
Original Poster
Castaways, before I forget, I would like to address this:

@IDInstitute will be gone for almost 2 weeks, coming up. This means that he will miss multiple challenges. We have come up with a solution, so everything is worked out. For the reward challenges that he'll miss, he won't be submitting anything. He won't be eligible to win reward, but if it's a "disadvantage to another player" kind of reward, he won't be eligible to have a disadvantage either. For the immunity challenges, I've given the prompts to him ahead of time and he's working on them now. He'll be giving them to me before he leaves and I'll be posting them on his behalf. I just wanted to let y'all know, so you don't get confused when he doesn't submit or when I submit for him. ;):)
 

RMichael21

Well-Known Member
Original Poster
In addition, as mentioned in the discussion thread, tune into CBS at 8:00 PM EST to watch the newest, 30th anniversary season premiere of Survivor! I highly recommend watching, it could give you some ideas as to what's coming up in our own version. ;)
 

TheOriginalTiki

Well-Known Member
The following music will be used as this new area's BGM: https://www.youtube.com/playlist?list=PL4U7bEDQ7hq7erqjZFauYkSs2v-J88s13

Night had just fallen over Sunset Boulevard, rendering its namesake obsolete for another day. I walked down the dimly lit street ruminating to myself, pondering why the lights seemed to be on in the Hollywood Tower Hotel even though the building had been abandoned for years. This was not an irregular occurence.

By chance I stumbled onto a cross street which used to house a recording studio. The building had been boarded up, and it looked like the owners had left in a hurry. My eyes then caught glimpse of a back corner of Sunset that I hadn't yet ventured down, noticing the street sign, it read...

Bogart Alley

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Coming soon to Disney's Hollywood Studios is "Bogart Alley", Imagineering's ultimate tribute to film noir during Hollywood's Golden Age. Outside of "The Great Movie Ride", there's very few attractions in the Studios park that pay homage to classic cinema. With Bogart Alley I hope to breath new live into the very thing the park was originally created to celebrate.

Bogart Alley will be a dimly lit, hard-boiled back corner of Sunset Boulevard which transitions into the exotic streets of Casablanca. To complete the illusion of the time period, Rock N' Roller Coaster will be evicted from its current building and relocated to the Streets of America. In its place will be an old, abandoned, period specific recording studio that sets the stage for the transition into the alleyway.

The old Rock N' Roller Coaster show building will play host to the new land's premier E-Ticket, an epic and zany trip through the back corners of Toon Town entitled "Who Wrote Off Roger Rabbit".

As we transition into the Casablanca side of the alley, there's an old boating dock which plays host to the queue for "African Queen Cruises: An Adventure in Film Making", which will be an educational D ticket that plays tribute to the Bogart classic that inspired many of the scenes from The Jungle Cruise.

Finally, guests will be able to visit a full recreation of Rick Blaine's iconic night club in the "Casablanca Cantina". So light up a cigar, turn down the lighting and start up that inner-monologue as we take you through each and every corner of Bogart Alley.

General Land Description and Layout
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Bogart Alley will be laid out in a rough “L” shape that wraps around the side and back of the old Rock N’ Roller Coaster show building. The namesake alley is actually only half of the land, as it flows out into “Allnut Avenue” for the more exotic section of the area.

In the center of Allnut Avenue will be the African Queen attraction’s boathouse exterior which takes up visual prominence in this side of the area. The Casablanca Catina is located at the end of the street. The entrance to the Roger Rabbit E Ticket, themed to Eddie Valiant’s PI office, will be on the corner of Bogart and Allnut.

Speaking of PI offices, the upper windows of Bogart Alley will be lined with them in a fashion not unlike the homages you can find along Main Street. A few examples include…

-Scottie Ferguson (Vertigo) in a San Francisco style building with a trademark Vertigo “spiral” as part of the logo.

-Jake Gittes (Chinatown) Appropriately enough in the middle of a small Chinatown section that also features a nod to Rick Deckard of “Bladerunner”.

-Sam Spade (The Maltese Falcon) with the film’s trademark Falcon relic in the window.)

-Doc Sportello (Inherent Vice)In a very shabby “hippy” looking second story office with tie-die curtains and a lava lamp in the window.

The names pay tribute to various iconic noir detectives throughout the decades from as early as the 40s to as recent as last year in the case of “Vice”.

Perhaps the most iconic private I of them all will get his own shop, which we’ll cover a bit later. “Dick Tracy’s” is the first thing you come across on Bogart Boulevard.

The stretch of Bogart Boulevard is covered by an extended canopy giving the area an ever shaded feel. At night fog machines will complete the moody atmosphere. The buildings take on various aesthetics, but most prominently the architectural designs of San Francisco and Los Angeles. In addition to the area’s noir-fused music loop, the occasional sounds of gunfire and “tough guy” talk can be heard giving the street even more personality.

Allnut Avenue will feature a distinct visual transition in the style of the street lamps which gradually fade into torches. The adobe clay aesthetic of Los Angeles (Not unlike the exterior of the Hollywood Tower Hotel) will give way to the brown clay huts of Morocco. Palm trees will give way to more exotic flora and fauna.

As mentioned previously, the boat house of The African Queen will serve as the visual centerpiece here, with the glow of the Casablanca Catina beckoning you to the end of the street from there.

Dick Tracy's

The premiere merchandise shop on Bogart Alley will be themed to the most iconic crime stopper in pop culture. Speaking of "Crime Stoppers", the main draw for diehard Disney fans will be T shirts, posters, and collectible pins based on "Dick Tracy's Crime Stoppers", the most iconic "never built" Imagineering project this side of Western River Expedition. Guests can also pick up Dick Tracy comic books, copies of the 1990 cult classic Disney adaptation of the character, and collections of archived Dick Tracy radio dramas.

Who Wrote Off
Roger Rabbit

As the ultimate marriage between hard boiled film noir and classic Disney whimsy, the Roger Rabbit franchise was the perfect choice to turn into Bogart Alley's proper E ticket.

Entering Valiant's boarded up office, guests see a cartoonish amount of yellow sticky notes all over his walls. Each and every one of them read "Eddie....P-p-p-p-Pleeeease help!" phonetically spelling out his classic stuttering.

Continuing on were backstage at the Ink and Paint Club. Passing by Jessica's changing room, we can hear the crowd liven up as the famous femme fatale starts her on-stage act.

We then pass by blueprints for a giant DIP cannon constructed by a newly re-animated Doom who talks just....liikkkee...theeeese!!!!! *head explodes*

The loading area is once again the Toon Town Cab Company as we board either Lenny or Benny the cab or our quest to save Toon Town from being permanently DIP'd. The cabs will be two rows of three each and have both EMV features as well as a giant steering wheel in the middle of the front row allowing free "teacup" style rotation.

It's worth noting that this attraction will essentially be an E Ticket version of Car Toon Spin, ultilizing and "plussing" many scenes from the original dark ride while also adding several locations from the movie that never made it in.

One such scene is the very first scene you come across in which you crash right through the Ink and Paint Club in the middle of Donald and Daffy's dueling piano routine. Instead of firing a cannon at Daffy, Donald decides to fire it in your direction as penguin waiters scurry around trying not to get hit.

Suddenly you are face to face with a huge AA of the Gorilla bouncer as he literally "throws" your car out being the EMV movements. You then speed into a DIP alleyway and start to spin out of control.

You find yourself in the classic tunnel entrance to Toon Town. After an extended note, projected curtains open up and you're subjected to an entirely map-projected Toon Town with zaniness all around you and the song "Smile After Smile" constantly playing.

Entering a hotel, you get the feeling of going up an elevator and end up in the room of what seems like Jessica Rabbit. The AA figure turns around to reveal the grotesque Jessica from the movie as she screams "MY MAN!!!". Your cab backs up and then goes backwards down a drop out of the hotel.

Back on the streets of Toon Town, we see that the DIP has already taken effect as entire buildings are vanishing via complex projection effects and toons are running around missing limbs (in a comedic...NOT horrific manner)

You head through a china shop and start seemingly breaking the glass as a very careful bull tries to keep everything in order. Back out on the street you see Toon Town is practically half wiped out. Your cab spins around and darts back into the hotel.

Shooting down into the hotel's basement (the entire hotel is filled with subtle ToT gags) we come face to face with the boiler room...and the boilers in the boiler room have faces! (try saying that three times fast :p ) This is an extended version of the original attraction's most iconic moment.

The cabs are spinning wildly around the room when Toon Doom and the Weasles pop up operating a giant DIP cannon. Much like the original attraction were headed right for the green substance. Suddenly, Roger crashes through the wall and uses a cartoon "grappling hook" to re-route the cannon and DIP the Weasles and Doom.

Rounding a corner, we see Roger has found Eddie in one of the hotel's storage closests with a cartoon pig mask painted on his face (a reference to a famous deleted scene from the film). The final scene is back in the Ink and Paint Club as we see a miserable looking Droopy cleaning up the mess we just made. Pulling back into the Cab Co, an animated characture of Humphrey Bogart (the one physical representation of the mn in the entire land) greets you and congratulates you on saving Toon Town

"Here's looking at you, tourists!"

African Queen Cruises: An Adventure in Film-Making

Serving as the main attraction devoted to the area's namesake, I thought it was appropriate to choose "The African Queen" for the film's important lineage towards Disney park history. The 1951 John Houston film inspired many scenes from Harper Goff's original "Jungle Cruise" layout.

In a way, this attraction brings everything full circle. The other important role this attraction will play is serving as a far more engaging spiritual successor to the (dearly?) departed tram tour as an adventurous and educational journey through the perils of film-making.

Historically, The African Queen is famous for being shot on location in different sections of Africa leading to one of the most troublesome shoots in film history up to that point. In addition to the location shooting, a soundstage in England was also used to simulate some of the more dangerous scenes in the film involving Bogart and his co-star Katherine Hepburn swimming in the river.

This attraction will be a somewhat "meta" experience that captures all the drama of the on-location and on-set filming as well as some of the exciting and iconic scenes from the film itself. Pour out all the gin, because you're going to need to have a clear head as we navigate the perilous rivers.

Exterior and Queue
The queue for the attraction as well as the visual centerpiece of Allnut Avenue will be a fictitious boathouse run by Charlie Allnut after the events of The African Queen. Allnut is now running a small tourist establishment which provides scenic river excursions. The boathouse is two stories tall and structured from aged dark brown wood made to look weathered by the various conditions.

Walking into the boathouse, the line between film and "making" instantly begin to blur. We see photos lining the narrow halls made up of both authentic production photos from the movie as well as adventures that Allnut's current skippers have gotten into. We climb a wooden staircase and enter an old fashion projection room where the film's trailer is playing on a loop.



Also on the second story is the mail room where we see stacks of undelivered letters from when the Germans occupied Africa (a major plot point of the film). Sharp eyed guests will notice letters addressed to such people as Robert Morely (actor who portrayed Rose's brother) John and James Wolf (provided funding for the film) Fess Parker (one time owner of the boat used in the film) and other people involved in the film's production. Essentially if they have a credit, they have a letter...even if it's impossible to see from the naked eye.

Heading back down another staircase, the walls are lined with authentic time period specific postcards from Allnut's travels. Reaching the second story, we pass by a replica of the iconic "African Queen" boat in permanent dry-dock. We then reach the dock and area about to set forward on our excursion.

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There will be ten river boats in general, each barring resemblence to the "Queen", only major difference being an overhead canopy. Much like The Jungle Cruise, each of the skippers are allowed to take on their own persona and decorate their boat how they see fit, keeping with the post-World War I time period, of course.

After the skipper welcomes us aboard, they inform us that not only are we going to explore the same rivers made famous in the film, but were also going on an adventure of a different kind...one that will chronicle one of the most complicated film-shoots in movie history all while highlighting a large variety of practical special effects.

Village on Fire

Much like the film, the attraction starts with an attack on a Christian refugee camp in Africa run by Rose Sayer and her brother. A variety of huts with grass-thatched roofs will be set ablaze as the first major thing we come across on the river. After a moment and excitement and panic, the skipper demonstrates how with the use of Hollywood's pyrotechnics, fires are able to be turned on and off at will to give the illusion of an out of control blaze without any of the safety hazards.

Rain Storm

Next up, our boat finds itself in the middle of a torrential tropical downpour. A large overhead shower rigging system is in place and visible within the jungle, and the skipper explains how these elaborate mechanisms are able to produce the effects of a tropical storm without having to rely on mother nature.

Floating in the river are twenty or so empty bottles of gin, straight out of a famous scene in the film. Floating with the bottles are several expensive looking old style cameras, and the skipper explains that cameras getting damaged by the river water was a common occurrence during the shooting of the film.

White Water Rapids
As we exit out of the man-made downpour, we come upon another sight out of place in the jungle but common on a film set...a green screen. Of course, this is used to put actors into situations and settings that would be impossible to film in real life, and the white water rapid sections of "The African Queen" are a great example of this.

A large green screen canvas is set up in the middle of the jungle with a replica of the African Queen boat on a rig made to simulate the rough flow of the rapids. Cameras and lighting equipment also surrounding us, again some of it submerged in the river.

Jungle Wildlife

During the production of the film, a mix of live animals and Jungle Cruise style static AAs were used to fill out the jungle's wildlife population. Perhaps the most famous scene involving animals features Allnut and Rose navigating through crocodile invested waters. Roped off to the side of the river will be a collection of real life crocodiles incorporated into the attraction in a similar manner to Kilamajaro Safaris, with natural "barriers" seperating them from us while still giving the creatures plenty of space to move around.

We then move into a dried out part of the river where we can spot a trio of AA hippos suspended in the air by metal poles. Cameras are pointing at them as the skipper explains the benefits of faking it with some of the more dangerous animals.

German Base Camp

Coming out of the thick jungle forest, we see a hill with a minature, obviously-forced perspective German encampment nested at the top. The then hear realistic sound effects of gunfire coming at us. The skipper explains the benefits of using minatures mixed with on-location shooting to give your film a deeper scope than your budget will some times allow, and also the importance of sound effects.

Mosquito Attack

The final scene before the climatic indoor "soundstage" parts of the attraction is perhaps the overall most intense. We hear a loud, overwhelming buzzing from all around us. Suddenly via projection effects, the canopy of our boat is swallowed up by tiny black mosquitoes. Admist the chaos the skipper attempts to inform us further about how important sound effects are to convey the intensity of a scene.

Water Tank

As mentioned, some of the more dangerous scenes in the script had to be filmed on a soundstage in England. For that section of the production, we head indoors into an old warehouse in the middle of the jungle (all the film-making stuff showing up in the jungle is very much the motif of the attraction's style.)

We indeed see a large water tank when we enter the soundstage, with another rigged ceiling sprinkler to simulate the rain. Giant fans blow the water giving the appearance of choppy waves.

Sinking the Queen Louisa

Throughout the film, Rose Sayer is in hot pursuit of the German gun ship the Queen Louisa, which was responsible for burning down the village we see the the start of the attraction. After passing the tank, we find ourselves in a large swimming pool style body of water with dimmed lighting and cameras all around us. We see two bright search lights similar to the effect of an approaching train on Mr. Toad's Wild Wild. The skipper explains the use of lighting as a special effect meant to simulate the oncoming ship.

The final scene of the attraction takes place on an obvious soundstage and features a full scale recreation of the Queen Louisa from the movie "docked" in a small mock body of water. As we pass by the ship, it suddenly explodes from the impact of a handmade torpedo fired from the African Queen. We see the on-set descruction in another far more elaborate display of pyrotechnics and explosives work. Passing by the sunken remains of The African Queen, we make our way back to the docks and exit the boats, heading back into the exotic setting of Allnut Avenue.

Casablanca Cantina

The main dining establishment of Bogart Alley will be located right on Allnut Avenue's dead end. Rick Blaine's night club from Casablanca is arguably one of the most famous settings of any film in history, so it's only appropriate that it serve as the main dining establishment for this area.

An elegantly dressed man will always be on hand with the piano at the center of the room to indeed "play it again". Sharp eyed guests can also spot a Bogart look alike wandering the restaurant and mingling with guests. Moroccan architecture such as curved walls and ceilings all made from aged mud are prominent, as well as a variety of strange artifacts from around the world.

The menu, taking on the namesake from the film of "Rick's Cafe Americain" will feature both traditional Cafe food such as pastries as well as local Moroccan cuisine. To complete the atmosphere, parked outside the establishment is the famous WWI fighter plane Victor Lazlo flew in the endearing final scene of the film. This is the last stop on our tour of Bogart Avenue, but perhaps only the beginning of a beautiful concept.

==========

I was bewildered walking back out from the once out of sight and out of mind Bogart Alley. In all my travels down sunset I'd never noticed it before, and what I found there I'll never forget. Men more hard-boiled than the meanest eggs, adventure so wild you could wave your hat at it, and more dripping atmosphere than yours truly could take in. For a tough guy like myself, I know I'll be venturing back into Bogart Alley soon.




 
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RMichael21

Well-Known Member
Original Poster
In addition, and I know I haven't mentioned this before, but please have your concept post be final. Edits to the final post may only be to fix grammatical errors.

@TheOriginalTiki, it's fine for now, but please keep this in mind.
 

TheOriginalTiki

Well-Known Member
In addition, and I know I haven't mentioned this before, but please have your concept post be final. Edits to the final post may only be to fix grammatical errors.

@TheOriginalTiki, it's fine for now, but please keep this in mind.

Do you want me to take it down? I just figured it'd be easy to gradually add things to the master post instead of working on it in a Google Doc or something and then having to transfer over the formatting.
 

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