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Why does WDI take so long?

DisneyparkFreak

Active Member
Original Poster
I've been reading some of the rumors and question why WDI takes so long to build something. 2020 for the Rat ride in EP? Its one ride (that has already been built), but why 2-3 years. Sports stadiums are built within that time frame. The Sears Tower was built in 3.

Just curious.
 

Ethan999

New Member
Well I'm not an Imagineer but I do believe that the reason it takes so long is because there are a lot of stages that they must go through in order to complete construction. Most of the time I believe they stop construction to go over major structural and technological development. They have to make sure everything is perfect that way they don't have any major problems later on. Again I am not an Imagineer so I could be wrong. I hope this helped
 

Rider

Well-Known Member
You must consider that it is not that they can't do it faster... It is that they don't want to do it faster.

If they built it super fast and opened in 12 months it would step on Toy Story 's place as the new thing for 2018. If it opened in 2019 it would be forgotten in the Star Wars hype.

Spreading out these openings let's each new thing have its time to shine. Plus imagine if we were in a world where they opened everything asap. We'd have one year of feast and then 5 years of famine. Better to have the openings spread out.
 

kap91

Well-Known Member
Primarily because the quicker you build something the more money it costs. In addition to that, rides are enormously complicated to build and get working - requiring dozens of systems and structures to wrap around each other and work simultaneously without killing anyone. Not only that, but say, compared to you average office building, there's a hell of a lot more artistry and craftsmanship that goes into building and creating the facades, rockwork, props, sets, etc. it's everything you need for a normal building (steel, drywall, concrete, plumbing, HVAC) plus everything you need for a couple dozen movie sets, except built to last for 50 years instead of 2 months. Pretty much everything has to be custom made and there's only so many people skilled in those disciplines. Finally from an operations perspective you want the attraction to generate the most crowds you can and not canibalize some other attractions opening, or interfere with other plans.
 

lazyboy97o

Well-Known Member
Primarily because the quicker you build something the more money it costs. In addition to that, rides are enormously complicated to build and get working - requiring dozens of systems and structures to wrap around each other and work simultaneously without killing anyone. Not only that, but say, compared to you average office building, there's a hell of a lot more artistry and craftsmanship that goes into building and creating the facades, rockwork, props, sets, etc. it's everything you need for a normal building (steel, drywall, concrete, plumbing, HVAC) plus everything you need for a couple dozen movie sets, except built to last for 50 years instead of 2 months. Pretty much everything has to be custom made and there's only so many people skilled in those disciplines. Finally from an operations perspective you want the attraction to generate the most crowds you can and not canibalize some other attractions opening, or interfere with other plans.
Manpower and craftsmanship are not big hurdles that impede development. The industry is large enough now that the capacity is there to get projects done.
 

Master Yoda

Pro Star Wars geek.
Premium Member
Manpower and craftsmanship are not big hurdles that impede development. The industry is large enough now that the capacity is there to get projects done.
ehhh...yes and no.

Construction trades are really hurting for manpower right now. Many of those that lost their jobs when the bubble popped in 2008 are not making comparable money in different industries. I know a few that are even making less, but are still gunshy about going back into the trade.
 

lazyboy97o

Well-Known Member
ehhh...yes and no.

Construction trades are really hurting for manpower right now. Many of those that lost their jobs when the bubble popped in 2008 are not making comparable money in different industries. I know a few that are even making less, but are still gunshy about going back into the trade.
Any such shortages would be wider than Disney and I was more trying to address the idea of Disney need a specific, specialized workforce that is very limited. The major parks use a lot of the same contractors, fabricators and vendors so it’s not like you have this small group only ever doing Disney projects and therefore holding up Disney as they work on each project.
 

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