Why does WDI Imagineering take so long to make attractions

Tank Man

Active Member
Original Poster
If you know some stuff you would realize how Disney does make big expansions [mostly]. But if you see, it takes super long for them to make them. They had the idea for SWGE back in 2010/2011 and now in 2019 it barely is opening. Also Avatar land started development around the same time. Is there a reason why it takes so long besides the immense and immersive amount of detail they put into their projects. But Universal does not take as much time as they even put things together quickly compared to Disney. The thing is they spent not as much time on Indiana Jones Adventure. Is it because of the number of Imagineers working on it. Does anyone know if Disney has considered on finding a way to at least shorten the time taken so they can’t be over run by Universal and so rumors for the lands don’t get out (Star Wars land was rumored in like 2013).
 

lazyboy97o

Well-Known Member
There are a variety of factors that contribute to Disney’s high costs and long project timelines. The biggest issue is Disney’s size and the number of stakeholders who get to provide input into a project. How the projects are financed impacts speed as there is not a rush to pay off construction loans. Disney documents projects elements that will be art directed to a greater extent. Projects are announced very early, often during schematic design. Disney also makes use of fast-track project delivery, where construction and design overlap, resulting in visible work beginning early.

Yes, Disney is very much aware of the problem. It’s a major reason behind Guardians of the Galaxy — Mission: Breakout!, Pixar Pier, Remy’s Ratatouille Adventure, and TRON Lightcycle Power Run. All were intended as means of trying to do something faster. The Walt Disney World clones were about avoiding indecision and the Disney’s California Adventure projects much more aggressive pursuits to meet shorter timelines. Shanghai Disneyland originally tried to utilize more outsourcing the way Universal Creative previously worked and it did not work.
 

Tank Man

Active Member
Original Poster
There are a variety of factors that contribute to Disney’s high costs and long project timelines. The biggest issue is Disney’s size and the number of stakeholders who get to provide input into a project. How the projects are financed impacts speed as there is not a rush to pay off construction loans. Disney documents projects elements that will be art directed to a greater extent. Projects are announced very early, often during schematic design. Disney also makes use of fast-track project delivery, where construction and design overlap, resulting in visible work beginning early.

Yes, Disney is very much aware of the problem. It’s a major reason behind Guardians of the Galaxy — Mission: Breakout!, Pixar Pier, Remy’s Ratatouille Adventure, and TRON Lightcycle Power Run. All were intended as means of trying to do something faster. The Walt Disney World clones were about avoiding indecision and the Disney’s California Adventure projects much more aggressive pursuits to meet shorter timelines. Shanghai Disneyland originally tried to utilize more outsourcing the way Universal Creative previously worked and it did not work.
Ok, thanks
That clears up everything
 

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