So since the WDWRR is closing after today (Dec. 2) for tron’s construction. I thought now might be a good time to express some feelings about it now and what’s to come.
First off, why not try to run it backwards like they did in the 90’s for the construction of the current Frontierland Station? I mean, sure it’s possible that there could be safety concerns due to the various crossings along the route, and the MAPO system may not work as intended when running backwards (the brakes could apply since the light could be red since it may detect the next block being occupied) among other things.
I also feel like the current narration needs an update: it mentions/references the following Tomorrowland attractions: Monsters Inc. Laugh Floor, Peoplemover, Stitch, Astro Orbiter, Speedway, Space Mountain, and Buzz Lightyear. Two things: 1, stitch has been removed (although he has a meet and greet so that could justify the keeping it), and there’s 1 attraction missing: Walt Disney’s Carousel of Progress. I mean, that attraction is historic (it’s the only one at WDW Walt has been in), so it deserves to be mentioned! Also why not mention the Main Street Vehicles on the way up to Main Street? I mean sure, they don’t run that often, but wouldn’t mentioning them in the narration tie in the idea of being old fashioned? Finally, there’s one thing about the narration that I miss: the music! I mean, I feel very nostalgic when I randomly think of and hear the old narration in my head. Okay, so maybe the old one didn’t quite mention the idea of “pure steam power” in the beginning, but maybe a little bit of music wouldn’t hurt while still keeping “steam power” in there?
And the coaches: I’m sure this is normal, but the squealing breaks from the coaches is really loud sometimes (especially at Main Street). Would it hurt to figure out a way to reduce the squealing? Not that I mind the brakes, but I’m sure that it may annoy some people. So maybe work on the squealing unless of course there are certain factors that cause the squealing that can’t be controlled/fixed (e.g. nature).