Warning... What I am about to theorize may not be popular.

ford91exploder

Resident Curmudgeon
Well I'm tail-end Gen Y, bordering on Gen Z, and that is why the state of the parks really concerns me. I will be their core customer in the coming decades, and I hope they can re-establish a sense of quality that will keep me coming back. Keep in mind, very little has changed at WDW in my memory. I visited AK opening day in a stroller. When you consider that this age group is now entering their 20's, you now have a group of young adults who do not know Disney's old reputation. Instead of building new attractions to give us something different to come and see, they seem to take advantage of the fact that we did not grow up expecting additions every year. This notion is dangerous when it comes to building a future loyal customer base. Even for those, like myself, who grew up taking annual trips in the 00's or 10's, will there be a reason to continue on our own if the product has stagnated and the quality has been downgraded? Disney needs to realize that the world is much more accessible to us than any previous generation. You need to have the best products and you need to fight for these customers.

I think that the overreliance on quantitative data is already becoming a problem. I recently got my degree in Marketing and was taught to quantify everything; that numbers are the way of the future. "Intuition" is taught to be "faulty" and "of the past". Now given I am just a rookie and I do not mean to dismiss all the advancements we have made in this decade with hard data. However, I do not think Marketers are being provided with as accurate of a picture as they think they are. I see in my own generation, whom they stalk the social media accounts and track the hashtags of, in an attempt to figure out "what the kids are into". This method in my opinion still ignores an enormous human element. We need to focus on what will be the effects of growing up in this plugged-in world. It also seems to lead to more derivative ideas rather than new ones, with a focus on what has already been done. This is, again, dangerous with this age group. While referencing interesting areas of the past has always had quite a bit of success, we must also remember that thanks to the internet, the past itself is more accessible. This can be both a good and bad thing. Interest is having decreasingly less to do with age. Old itself is not bad. It is stale that is bad, and with our constant media bombardment, things can grow stale at a faster rate than ever.

So perhaps what I'm saying is that a survey, or hashtags, or any number of likes, indicating that say, a certain IP is popular, does not necessarily mean it is the end-all be-all. The issue is multi-faceted and slapping the latest hot IP on to something is operating completely at face value. (I would also throw in that people who were kids in the 00's, a dark era of Disney animation as many call it, are a bit caught inbetween here. The 90's wore off and we grew up with Stitch and Pixar, but didn't experience much Marvel or Star Wars until at least adolescence.) Fan culture has become what it is because the of the high quality of the products to begin with. I'll say again, today we are pickier than ever, we can track down the good stuff. That is what is getting them interested in the first place. Treating people like they should settle for lower quality products because a name is thrown on them is an insult. Put out the best, they will be interested. Just give them the chance to be. Like Walt did. And even though it is important to recognize the generations, this isn't really even about age, it's about ideology.

Being an academic now in the dreaded private sector, I can say one thing DATA never lies, However MODELS frequently DO because they are as only as good as the imagination of the person or team who created the model so it's possible for the output of the model to be completely 'correct' yet objectively WRONG the trouble is that humans have a tendency to become overreliant on the output from the 'computer', It's how ships end up on sandbars and drivers following the GPS end up driving off the end of a pier.

Intuition is a VALUABLE skill that tells you - this does not 'feel' right and in most cases that needs to be followed up on, You see companies dumping their most valuable customers to follow some hot trends and sooner than later you see their assets up for a bankruptcy auction all because some computer model 'got it wrong'
 

Goofyernmost

Well-Known Member
Original Poster
Humbug. You are 157 years old and yet Star Wars, Marvel and Mickey Mouse - all that 'new stuff for a new generation' - are so old they are products of your childhood.
I get your point, but, if you aren't 157 years old, then you don't know how you will feel about things when you get to be that age. From all the stuff I have read on the boards, there are people, much younger then I am, that are stuck in a time warp. Yes, what was there was good, but, it is good for us is not necessarily what is good for the younger set. We don't accept that because "we love what was" and we don't ever what it to change. However, change it will and unless we find a way to embrace it, it is we ancient people that will not be able to enjoy it and instead we'll sit on our porches, with our canes and rocking chairs and wait for life to end. We will have to do that because we are not going to like the worlds as it is today. I personally don't plan on ending it that way. But, to each his own.
 

The Empress Lilly

Well-Known Member
I get your point, but, if you aren't 157 years old, then you don't know how you will feel about things when you get to be that age. From all the stuff I have read on the boards, there are people, much younger then I am, that are stuck in a time warp. Yes, what was there was good, but, it is good for us is not necessarily what is good for the younger set. We don't accept that because "we love what was" and we don't ever what it to change. However, change it will and unless we find a way to embrace it, it is we ancient people that will not be able to enjoy it and instead we'll sit on our porches, with our canes and rocking chairs and wait for life to end. We will have to do that because we are not going to like the worlds as it is today. I personally don't plan on ending it that way. But, to each his own.
In 90 years, when I'll be as old as you are, you can rest assured my mighty cane will keep my lawn whippersnapper free.

But back to today. Why do you, and your fellow pre-WWI generation Bob Iger, think today's youngsters are not interested in the environment, the seas, sustainable energy, but only in thrill-a-minute supahero rides?

Mickey has been around forever. As have movies and cinema history. What is so special about this generation of young people that they should be the first generation that is only interested in cartoons?
 

Goofyernmost

Well-Known Member
Original Poster
In 90 years, when I'll be as old as you are, you can rest assured my mighty cane will keep my lawn whippersnapper free.

But back to today. Why do you, and your fellow pre-WWI generation Bob Iger, think today's youngsters are not interested in the environment, the seas, sustainable energy, but only in thrill-a-minute supahero rides?

Mickey has been around forever. As have movies and cinema history. What is so special about this generation of young people that they should be the first generation that is only interested in cartoons?
For one thing, I am not quite that old, but, I didn't say that they aren't interested in all those things as part of their regular life, however, they don't want it as part of their entertainment venues. We didn't really want it when EPCOT opened but, it was new and it was different and done well, but, the novelty wore off very quickly. If it hadn't it would still be operating at full force today. Since it appears that one of the changes is a new Mickey Mouse show, that isn't dead yet and it is for pure entertainment and fantasy. However, it has been made very clear, over the years that, thrill experiences are near the top of the list for younger people that weren't immersed in the Disney way from early on. They can get that fix on any of their electronic devices. When going outside of the screen experience they are looking for something that increases the heartbeat. I would assume to make up for the lack of muscle movement looking intently at the glowing screens the rest of their time.
 

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