Universal Epic Universe (South Expansion Complex) - Opens May 22 2025

BringMeTheHoriz

Active Member
Okay we differ on how we see MIB, at most MIB is a slow moving, but detailed, dark ride to me. No where on the scale of what I consider an E-Ticket, but a fantastic ride.

If we remove that attraction example from my post, can we get back to what I feel is missing from EU?

When MIB opened it absolutely was an E-ticket. It’s just that the Overton Window on what’s considered an E-ticket has shifted over the decades. I firmly believe a ride like MK will be viewed similarly in twenty years, if not sooner. Because when you boil it down, MK is basically the same thing as MIB just with the AR glasses.

I think in the case of Epic, if we don’t consider Mario a D ride right now, the indoor C and D ticket attractions you’re looking for are actually their shows.

I hear good reviews on the Monster's Ride, but what is the motion sickness factor? I don't do well on Forbidden Journey, and I hear this ride is even longer.
I rode Monsters twice in a row within 10 minutes and could’ve rode it a third time. If I attempted that at FBJ I wouldn’t make it past the first scene of the second ride without a bio spill.
 

mkt

When a paradise is lost go straight to Disney™
Premium Member
especially since Universal never used ticket books
They never used ticket books like Disney did, but they use the A through E ticket terminology internally to describe an attraction’s creative direction during development, and its standing in the park post-opening.

At this point those terms are considered an industry standard
 

DarkMetroid567

Well-Known Member
What are the odds Epic Phase 2 will be started before Tropical Americas is done?
If you count the Celestial Park restaurants, it already has.

But in all seriousness, it’s anyone’s guess. It greatly depends on how the park opens, Comcast’s cash flow post-opening, and how the suits in charge feel like reacting. It is not particularly hard to start a project before 2027 — but we’ll see if they want to. Historically, though, most Universal (and Disney) parks have not gotten major expansions so soon after opening.
 

mkt

When a paradise is lost go straight to Disney™
Premium Member
2) Monsters Unchained: The Frankenstein Experiment: In true Universal fashion, the queue and pre-show are much better than the ride itself. The ride is not bad but it will probably take people multiple ride throughs to fully understand what is going on amidst the chaotic and convoluted plot. The profile of the vehicles needs to be fixed because you see too much of the backstage. (8 out of 10)

Agree on the chaos - disagree on the plot.

Also, remember that during TM previews, they're still fine tuning things. Maybe share those notes via the QR codes that they'll likely have all over the park.
 

BrianLo

Well-Known Member
People were confused because Universal described Hogsmead as “a theme park inside a theme park”.

Universal: putting the Universe back into the park, the park back into the theme park, the theme park back into the water park, the water park back into the theme park, the theme park back into the theme park.

1741846961577.jpeg
 

Tom Morrow

Well-Known Member
Apparently you don't just see the back of other parts of the park in Berk, you can see outside of the park completely from ground level. It seems that Universal doesn't know how to design a land that fully immerses you with no bad sightlines unless there are tall walls on all four sides (Diagon Alley, Super Nintendo World, Paris).

There are other ways to do it. Galaxy's Edge is like 95% free of sightlines of any other part of the park or outside world, and a lot of that was accomplished just by building a tall brim with trees on top of it. I don't understand why only two of the four lands completely immerse you when that was the entire point of the park and the whole portal concept.

I'm trying not to be too negative before I see it for myself, but I was hoping for glowing feedback, not a mixed bag.
 
Last edited:

Orange is the new Red

Well-Known Member
Apparently you don't just see the back of other parts of the park in Berk, you can see outside of the park completely from ground level. It seems that Universal doesn't know how to design a land that fully immerses you with no bad sightlines unless there are tall walls on all four sides (Diagon Alley, Super Nintendo World, Paris).

There are other ways to do it. Galaxy's Edge is like 95% free of sightlines of any other part of the park or outside world, and a lot of that was accomplished just by building a tall brim with trees on top of it. I don't understand why only two of the four lands completely immerse you when that was the entire point of the park and the whole portal concept.

I'm trying not to be too negative before I see it for myself, but I was hoping for glowing feedback, not a mixed bag.
You are just critically thinking which is something that is missing around here.

Try not to do it too much, the locals here despise it.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom