UNCgolf
Well-Known Member
I think you’re right with most of your statement, but with this paragraph in particular, I think it’s unnecessary to minimize the cultural penetration of Mario, Pokémon, et al by suggesting that the audience trends more readily toward whale behavior or that semi-frequent game releases tip the scales significantly. There are plenty of Disney whales too, and there’s probably more Disney merchandise at your local Target than Nintendo merchandise.
I think the argument that Potter is simply much better suited to direct-to-theme-park translation than perhaps any singular IP ever stands well enough on its own.
I wasn't clear -- I wasn't suggesting audiences for those particular IP are prone to whale behavior. I meant merchandise sales in general, regardless of IP, can be skewed by things like whale behavior. It applies just as much to Harry Potter merch sales as anything else.
I was attempting to argue that merchandise sales aren't necessarily the best metric to use when determining overall reach/fandom; there are plenty of people who engage with/enjoy specific IP but don't buy much merchandise (if any at all). Obviously when something has sales numbers at the level of Pokemon it's incredibly popular, but I don't think that tells you that it has the absolute largest market base for something like a theme park. I think HP's combination of book sales, box office results, and streaming numbers suggest it currently has the largest market base of any IP.
I think the combination of that gigantic market base and the fact that it's so well-suited to theme park translation are why HP was such a singular and likely unrepeatable success.
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