mickEblu
Well-Known Member
I'm not a fan of some of the choices Universal made on the Donkey Coaster (way too short, low-capacity, etc.), but I wouldn't call it a "kiddie coaster". Universal AND Nintendo wanted family experiences, and I think they made the correct choice intensity-wise for Donkey Kong. The thrill comes (and should) from the "jumping the track" gimmick, not the coaster itself.
Epic Universe Roller Coaster Summary (mostly on par with just about every other coaster in the world)
Donkey Kong Coaster - ~60-sec in length -> similar intensity to Big Thunder
Werewolf Spinning Coaster - ~50-60 secs in length, similar experience/intensity to Flight of the Hippogriff (albeit a bit more thrilling)
Starfall Racers - approximately ~90 secs in length, similar experience/intensity to Velocicoaster
Hiccup's Wing Gliders - probably 90-120 secs in length, similar experience to Slinky Dog Dash, a bit more intense than SDD
Space Mountain is only ~60 secs once you exit the lift and into the final brake run.
Universal would define it as Mario Kart, Dark Universe Dark Ride and the Ministry of Magic.
From Day 1, the goal of Epic Universe was to create a far more family-oriented theme park than a teen/young-adult park like IOA. They chose the right direction, and it's not like "thrill rides" are only tied to coasters. The Monsters & Ministry Dark Rides will both offer thrills.
The park is fairly balanced from an intensity perspective.
Are we sure it's similar in intensity to Big Thunder? I find that hard to believe. Again Universal's height requirements are a bit more aggressive than Disney too so 36 inches to me sounds like it ll be more on par with a kiddie coaster. 3 year olds can ride Thunder Mountain so its not like something a bit more thrilling with a little higher height requirement would not make it a family experience. I don't think the 2 year olds would mind.