You’re right, but the second person working at the park is hurt, they will care.OSHA doesn’t regulate amusement rides.
You’re right, but the second person working at the park is hurt, they will care.OSHA doesn’t regulate amusement rides.
OSHA was being used to justify the excessive netting around Curse of the Werewolf. An employee who is somehow hurt by being on or adjacent to steel coaster track wasn’t going to be protected by nets that only surround one of the park’s five coaster tracks.You’re right, but the second person working at the park is hurt, they will care.
There's a distinction being made about oversight of rides, and oversight of worker's conditions.You’re right, but the second person working at the park is hurt, they will care.
Avoiding OSHA’s wrath maybe.OSHA was being used to justify the excessive netting around Curse of the Werewolf. An employee who is somehow hurt by being on or adjacent to steel coaster track wasn’t going to be protected by nets that only surround one of the park’s five coaster tracks.
Then they’d be on the much bigger coasters. They’re not fall protection. They’re loose article netting.Avoiding OSHA’s wrath maybe.
Half these criticisms wouldn’t receive so much airtime if there wasn’t someone who felt the need to defend and excuse everything with a ‘but Disney’ example. You have to defend your employer to the death, I guess.
Epic made the classic Universal mistake of going 90% of the way and fumbling the finish line, because that’s what this company always does. Most of the glaring issues aren’t actually that expensive to remedy, they just didn’t care or see the value in the end.
WB sees the value. Nintendo sees the value. Universal execs for some reason don’t. There’s a reason the most fumbled execution is their own properties.
It’s certainly Universal’s best park domestically though, and that’s meaningful. Even if it looked at Animal Kingdom briefly and decided to lower its ambitions (but Disney)! I dislike USO and IOA has been faltering for me, but this does look like a bonafide successful park!
The two mainline E+ tickets sound like they both stuck the landing close enough, and for me that was the biggest unknown. Potter unsurprisingly as a whole sticks the landing and Nintendo is a great land, even if we knew the shortcomings on its attractions. And thank you Universal for finally seeing the value in entertainment and food offerings. Please keep them up!
Hagrid’s Magical Creatures Motorbike Adventure is the Wizard World attraction/experience that had the least involvement from Warner Bros.And you are right, it’s usually their properties, but they also got away with it on Hagrid’s.
If you’re going to keep saying “get real”, it would probably help to make accurate claims.
Diagon Alley has two rides, not one.
The Disney’s California Adventure rebuild cost 1.2 billion, and while Cars Land was the biggest components it was just under half of that spend, not 90% of it.
TRON cost more like $350 million but also do find where I’ve said much positive about its design. Just an absolutely silly “but Disney” to trot out.
More importantly though, there are ways to equalize comparisons. You can look at just the cost of the land exclusive of rides, adjust for design and construction specific inflation, and compare on a square foot basis. I’m not unfamiliar with the numbers now or historical.
Diagon Alley has two rides, not one.
It was built as part of the Diagon Alley project. That’s the truth. Using its location to try and muddy that simple fact is what is disingenuous.……..that lies somewhere between a technical truth and a politician’s slanting of fact
Direction of travel coupled with onboard video won’t work here.
Hog Express is 1 ride among 2 parks and/or 2 lands; to assign the full ride to one land is disingenuous
……..that lies somewhere between a technical truth and a politician’s slanting of fact
Direction of travel coupled with onboard video won’t work here.
Hog Express is 1 ride among 2 parks and/or 2 lands; to assign the full ride to one land is disingenuous
Watching video it certainly seems like sightlines were ignored for other tradeoffs. Initially walking around the flat openness feels more amusement park than “lands”…
The portals themselves seem kinda anticlimactic to me…
But it seems the strong attractions are reallly strong. Berk has a cuteness that seems like the oversized nature plays out well. Berk looks like it will be a suprise hit for many…
Dark is detailed… but still feels kinda stuck in the middle where it doesn’t look organic… like the modern elements of the practical space take away from it.
Then you goto paris, and the city street design wipes all those concerns away. Then you goto ministry itself looks to be nuts.
I think its interesting that it looks like uni did a better job of making an attraction libeup that was broader in appeal+access. The tweener age group seems much more able here.. making jni more appealing to the younger families.
Makes me want to book a trip… but man how to find a period that isn’t going to just feel mobbed.
Oh and the character expression out of toothless… next level too.
It was built as part of the Diagon Alley project. That’s the truth. Using its location to try and muddy that simple fact is what is disingenuous.
Because the subject was about costs…It’s one ride and you tried to play it off as it solely belongs to Diagon
Just be honest here
Including it only futhers my point that the cost went further 12 years ago and it is not reasonable based on cost to presume that each land should be Diagon level like you stated.Because the subject was about costs…
Exactly,It is a different experience in each direction. I say we assign it to both lands and call it a day.![]()
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