Tom Morrow
Well-Known Member
Something that Disney absolutely nails that basically all other theme parks get wrong is attraction pacing. Most Disney attractions employ some degree of cinematic pacing. Not just through storytelling but also what the attraction does and shows you. Most guests will never think about this, but effective pacing produces enhanced excitement by properly building anticipation and a greater emotional reaction when pulled off correctly.
Rather than jumping right into it, guns blazing, more often than not, Disney's attractions start off slower and build up to a climax. If it's a dark ride, the story and visuals typically increase as you traverse through the attraction. If it's a thrill ride, the most thrilling moment is typically reserved for the climax of the attraction.
A few examples:
- Haunted Mansion does not show you a materialized spirit until after the seance. The buildup to the ballroom scene keeps you wondering and anticipating about what you're going to see. Finally, the attraction concludes with a massive spectacle in the graveyard, and a little epilogue/cliffhanger for a goodbye.
- Splash Mountain, as mentioned, slowly increases your visuals, beginning with a peaceful cruise around the mountain where the focus is on what's around the mountain more than the story itself, though you do get little hints of the story. You then plunge into the cartoon world and are fully immersed in it. Everything from this point forward is leading up to the climax of the big drop, followed by a spectacle finale.
- Dinosaur - starts off slow and careful, gradually picks up pace until the point where it's absolute adrenaline pumping chaos.
Even on attractions that are more full-on chaotic, such as Disney's simulator attractions (sans Soarin'), Disney makes a point to include "breather" moments where the action stops, allowing you to collect yourself and avoiding feeling like overkill. Examples: hypersleep in Mission: Space, the transmission on Star Tours, and the glowing cave moment in Flight of Passage.
Universal, and most other parks, do not take this approach, and instead choose to bombard you will full throttle action the entire time. The result is the attractions simply do not resonate with you on the same level that Disney's do.
Rather than jumping right into it, guns blazing, more often than not, Disney's attractions start off slower and build up to a climax. If it's a dark ride, the story and visuals typically increase as you traverse through the attraction. If it's a thrill ride, the most thrilling moment is typically reserved for the climax of the attraction.
A few examples:
- Haunted Mansion does not show you a materialized spirit until after the seance. The buildup to the ballroom scene keeps you wondering and anticipating about what you're going to see. Finally, the attraction concludes with a massive spectacle in the graveyard, and a little epilogue/cliffhanger for a goodbye.
- Splash Mountain, as mentioned, slowly increases your visuals, beginning with a peaceful cruise around the mountain where the focus is on what's around the mountain more than the story itself, though you do get little hints of the story. You then plunge into the cartoon world and are fully immersed in it. Everything from this point forward is leading up to the climax of the big drop, followed by a spectacle finale.
- Dinosaur - starts off slow and careful, gradually picks up pace until the point where it's absolute adrenaline pumping chaos.
Even on attractions that are more full-on chaotic, such as Disney's simulator attractions (sans Soarin'), Disney makes a point to include "breather" moments where the action stops, allowing you to collect yourself and avoiding feeling like overkill. Examples: hypersleep in Mission: Space, the transmission on Star Tours, and the glowing cave moment in Flight of Passage.
Universal, and most other parks, do not take this approach, and instead choose to bombard you will full throttle action the entire time. The result is the attractions simply do not resonate with you on the same level that Disney's do.