TOT vs. TOT

joel_maxwell

Permanent Resident of EPCOT
Original Poster
Just curious, is the TOT of DLCA going to have the basic ride through as the TOT of WDW? It just seems to me the the hotel in DLCA is much bigger in the base and a little on the top, in which, could hold maybe some more actual ride.

Anyone know anything or heard of the ride through story?
 

MrNonacho

Premium Member
The biggest difference in the actual ride is that they don't have a Fifth Dimension (where the vehicle moves horizontally from load shaft to drop shaft). The entire DCA ride takes place in one of their three shafts. There is a two-level boiler room to allow two elevators to share each shaft, and there is a new show scene (in addition to the corridor scene) before the drops start.

There are a few more details that can be found in this thread.
 

CTXRover

Well-Known Member
The TOT at DCA is actually "smaller" in actual movement-wise than the TOT at WDW. At DCA, the elevator will initially "lunge" backwards into the actual drop shaft amid lightening and narration from Rod Serling. It will then move up the shaft...doors open and you will see a new 'mirror' effect that is rumored to be pretty cool in which you are 'shown' being sucked into the Twilight Zone. This is complete with violent shaking of the elevator car that supposedly is much more than what is capable in WDW's TOT. The elevator will then move to the next show scene...doors open and it is an exact duplicate of the hallway scene at WDW with the ghosts and such. Rumored to end differently than our window smashing finale, the elevator suddenly drops and goes into, I beleive, the drop profile from TOT version 2 (or maybe 3). The drops stop and you see another new "mini-scene" and the elevator moves forward out of the drop shaft. Supposedly DCA's TOT has a lot more storytelling to it as their is A LOT more narration in it than WDW's TOT.

As you might have realized, DCA's tower does not have the 5th dimension room (the part where the elevator at WDW's TOT moves from the 'lift shaft' to the actual 'drop shaft') Depending on who you talk to you will hear two different reasons for eliminating it. The first is that apparently the Imagineers have never been pleased with how the 5th dimension room turned out. Apparently they wanted it to come across as though you were floating through that room but due to sensors for the ride and such...some of the effects had to be removed and it has never lived up to the Imagineer's initial plans. Thus, when designed the DCA Tower they produced a new, different, yet equally cool effect (the mirror thing) to replace that. The other theory is that DCA's tower is a 'cheaper' version of WDW's as it does not have the movement. However, as I described above, the elevator still has the ability to move forward and backwards into and out of the drop shaft....so it seems foolish to me to think that cost was the major driving factor...it might have been somewhat of a reason but surely NOT the whole reason.

Since DCA's tower does not include two different shafts for the 'lift' and the 'drop', their tower has 3 drop shafts instead of our two. There will also be two loading levels in the boiler room to help with the capacity issues faced by using only one shaft for everything. Apparently their boiler room is MUCH larger than WDW's. As the one in WDW has a point where the line splits, so will DCA's, but half of it will go up stairs and across a catwalk themed walkway suspended from the top of the boiler room. Pics and video make it look amazing. This may be the reason the 'base' of DCA's Tower looks bigger...maybe not.

Other than that, the two Towers are pretty similar beyond the obvious change in arcitectural style...both have similar lobbies (our roof is "domed", DCA's is flat though), similar pre-show areas, similar retail area..etc.
 

jrriddle

Well-Known Member
Just a note about TOT(s), Michelle (The Fabulous Disney Babe) is hinting that right after Tokyo, building will begin on the Paris DisneyStudios' TOT.
Now everybody will have one...
 

joel_maxwell

Permanent Resident of EPCOT
Original Poster
wow, that is my favorite part. i guess to simplify things, you take that out of the ride, but man, that is the most nerve-racking part. all the banging of switching tracks and whatnot. oh well, at least I have WDW TOT. Thanks.
 

joel_maxwell

Permanent Resident of EPCOT
Original Poster
Oh, well thanks CTXRover, your description makes it sound actually pretty cool. i cant see it being worse than the original, it hopefully can only be better.

Thanks guys.

looking forward to getting out there once its done and the new SM is finished.
 

CTXRover

Well-Known Member
Originally posted by jmaxwell007
that is the most nerve-racking part. all the banging of switching tracks and whatnot.

This is actually one of the main reasons I've heard that Imagineers have been unhappy with ithe 5th dimension room...its a really cool concept but all the banging and time needed to check and double check and triple check that the cars are in the shafts interrupts the whole flow of the ride. Since DCA's tower actually moves into their drop shaft too, I don't know what they did to solve it by taking out the 5th dimension...still...we can't judge it till it opens..some Imagineers have been quoted as saying they believe that the DCA Tower is "better" than the original....we will see soon enough :)
 

joel_maxwell

Permanent Resident of EPCOT
Original Poster
oh i see your point. i guess i look at it 2 ways. if you didnt hear the bangs and clangs than it would be a swifter "are we moving" kind of experience to were when you get to the drop tower, you wouldnt know it except by the change in tempature on a hot summer day.

and the other way i look at it, sometimes rides that are loud and creeky, can be more scary because you dont know if it is about the fall apart and you really fall down the shaft.

i understand what the imagineers were trying to accomplish and i wish them luck in the new one and i hope the accomplish what they set out to do.
 

Tom

Beta Return
Originally posted by andre85
DCA's tower is bigger? I thought MGM's was taller?

Most likely it is not taller than WDW's. The TOT in MGM is 199 feet tall. If it were 200 feet tall, or taller, FAA regulations would require them to have a blinking red light on the top to warn aircraft. A blinking light would ruin the theme, thus I would imagine that the DLCA TOT is probably no taller - but who knows.
 

JLW11Hi

Well-Known Member
I always thought the "blinking light" thing would be a silly reason for the Imagineers to limit the height of the building. I mean, it can't be that much of a distraction from the theming.

I always thought maybe they were planning on having the tower just about that height anyways, and figured "well, we might as well just stop short of 200 feet so we don't have to worry about the light on the top of the building."

Which makes sence if you didn't want to make the building any taller anyway. But if they did want to make another one a few stories taller, a little light shouldn't stop them!
 

Tom

Beta Return
Originally posted by JLW11Hi
I always thought the "blinking light" thing would be a silly reason for the Imagineers to limit the height of the building. I mean, it can't be that much of a distraction from the theming.

I always thought maybe they were planning on having the tower just about that height anyways, and figured "well, we might as well just stop short of 200 feet so we don't have to worry about the light on the top of the building."

Which makes sence if you didn't want to make the building any taller anyway. But if they did want to make another one a few stories taller, a little light shouldn't stop them!

Now, I'm not making this up, I actually read it in an Imagineering Book, published by Disney, HAHA! Anyway, Disney always tries to keep theming. If there were a giant red light on top of the building, it would detract from the theming of the 1920's building. They're pretty particular when it comes to that type of stuff.

They could have dug down further, but then the entrance or exit would then be below the elevation of the park, which is just a civil engineering nightmare, plus basements are expensive. Just my input, coming from a construction and engineering background - not fact :-)

I believe the Magic Wand on Spaceship Earth is higher than 200 feet, but that was ok because of all the lights on it anyway. The castle was kept shorter than 200 feet also (I think it's 189 feet or something).
 

Mission: SPACE

New Member
Originally posted by The_CEO
I don't see what would of stopped them to dig down, for that extra second of joy. Thats always an option.

If I remember right, they did go down in California. That's one option they have there that they don't have here. In Florida, the water table is literally right below the ground.
 

The_CEO

Well-Known Member
Originally posted by Mission: SPACE
If I remember right, they did go down in California. That's one option they have there that they don't have here. In Florida, the water table is literally right below the ground.



I figured since it's all on a swamp :lol:
 

StevenT

New Member
Originally posted by The_CEO
I don't see what would of stopped them to dig down, for that extra second of joy. Thats always an option.

Digging down is not an option. It's Florida, the high water table doesn't permit basements. That's why the utilidors in the MK were built above ground and covered.
 
Originally posted by JLW11Hi
I always thought the "blinking light" thing would be a silly reason for the Imagineers to limit the height of the building. I mean, it can't be that much of a distraction from the theming.

I always thought maybe they were planning on having the tower just about that height anyways, and figured "well, we might as well just stop short of 200 feet so we don't have to worry about the light on the top of the building."

Which makes sence if you didn't want to make the building any taller anyway. But if they did want to make another one a few stories taller, a little light shouldn't stop them!

politely, I disagree. I see what you are saying, but I picture the tower at night, and I see the looming dark tower with that blinking out-of-whack sign and the theme is amazing. I think a red light not only would clearly point out the top of the building, but might make it look like radio tower at night. also, on a cloudy dark night, the tower belnds into the sky. The tower is one of the most heavilt themed architectural elements and I think its great. By all means, I say let that light limit the top.
 

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