Alright, here we go as promised with my vision of a refurbished DisneyQuest.
--------------------------------------------------------------------------------------------------------------------------
DisneyQuest opened at Disney Springs on June 19th, 1998. This is a five-story complex featuring all sorts of arcade games and virtual experiences. However, over time, things have gotten more and more dated and the whole place seems to wallow in 90s cheese. It seems to have lost the wonder and popularity it did when it first opened. So, with that case, I'd give it quite a refurbishment.
Given that the area is meant to serve as a celebration of video games and arcades, I'd heavily base this area on two of Disney's most well-known modern franchises: namely,
Wreck-It Ralph and
Tron. Both these franchises serve as wonderful tributes to the world of computer-based entertainment, and I'm sure they'd make DisneyQuest sparkle with new excitement.
First of all, the exterior will be given a much-needed facelift. This is what the current entrance looks like.
Yeah, you can tell the exterior needs a facelift. I'd cover the exterior in glass tiles. At night, lights shoot across the tiles in an exciting display. And of course, the DisneyQuest logo will be updated, with the word "Quest" in a futuristic font.
Inside, you'll find that the lobby will be re-themed to resemble Game Central Station--the place where the characters that inhabit Litwak's Arcade can jump from game to game.
The area has simple open doorways showing off a glimpse of some of the rooms, and partly obscuring the upper levels (which we'll get into later). This area will be a safe haven for those who want to sit back and relax with potentially a bite to eat from Tapper's, a family friendly restaurant and bar calling back to the video games of old with themed foods and drinks, the specialty being, well, beer of the root and garden variety.
In fact, the elevators themselves will be given the WIR treatment, with Ralph and Felix replacing the Genie in the movie on the elevator. In fact, these two will become the unofficial mascots of DisneyQuest.
Also, in Game Central Station, there's seating outside of Tapper's for rest after game sessions, and an area for meet & greets with Ralph and Vanellope.
Leaving Game Central Station, the second floor of DisneyQuest has been turned into Litwak's Arcade, where
Wreck-It Ralph takes place. The area is filled with all those classic games of yesteryear--
Mario, Donkey Kong, Pac-Man, Tapper's, Sonic, Altered Beast, Q*bert, Street Fighter, Pong, Paperboy, Dig Dug, Qix, Frogger, Burger Time--basically, if it was referenced in
Wreck-it Ralph, you'll find it here! But apart from all those wonderful games, the area also features a 3D movie themed around
Wreck-It Ralph, the Bake-a-Kart (ala the sequence in WIR, compete with other guests to make theirs the fastest in a test after the "baking" process, and purchase a physical model of the kart they made if they want to), as well as full-fledged replicas of
Sugar Rush and
Hero's Duty, as well as
Fix-it Felix Jr.
Moving on up, we have Level Three, themed after the original
TRON. Intricate designs of various colored lights arrange themselves along the walls and floor, 80's Rock and Pop music plays on. One of the main attractions up here is the Lightcycles. Here, guests actually climb into replica retro Lightcycles to play the classic game in the first person in a 4-player, last man standing, free-for-all.
Plus, if one doesn't want to use the simulator, they can play on replicas of the original arcade machines from the movie. Some are hooked up to the same game the simulators are playing, and others are separate. There's also Space Paranoids, which is also a first-person simulator based upon the game from the film. It is also available in standard cabinet form, for those who don't want to/can't use the simulator. Both have footage from the game/inside the cockpit playing on screens for those waiting in line. Lastly, there's the Make-A-Game, where guests are showed and taught how games are made, and how to make a retro platformer that they can take home on complementary thumbdrives/MagicBands.
Then, there's Level Four, which is themed after
TRON: Legacy. Here, the newest games reign supreme and Daft Punk hits play on. Everything is slick, feeling like an upgrade upon the previous level, blending both the original and Legacy aesthetics of TRON. Here, guests can not only compete against other players in multiplayer games for bragging rights, but the biggest, if not the selling point for this new DisneyQuest is on this floor. What is said attraction, you may ask?
THE GAME GRID.
Part E-Ticket, part competitive game, and part spectator E-Sport, this is what will bring customers to DQ. But what
is the Game Grid? It's simple.
Part experience and part show, a group of 8 guests are hooked into simulators a la the Disk War simulator and duke it out for disk supremacy as a Mega-TRON (see what I did there?) shows the audience the in-game action with accompanying commentary from a CLU2/Zuse stand-in. The eight competitors are narrowed down to four, as they now enter the Light Cycle portion of the tournament, riding in a last-man-standing match. The last competitor is then given two options: bow out and receive an exclusive pin (available only by winning the games)...or play double-or-nothing in a Disk match with nobody else but Rinzler.
If the player can beat Rinzler in a 1V1, all-or-nothing match, said player gets the standard pin, along with an exclusive pin for beating Rinzler, and their name engraved onto a plaque on the wall as a Game Grid Champion!...That is, unless they fail. In which case, they're sent on their merry way to try again another day.
There's also the CLU Laser Maze, where Players must navigate a maze of laser lights to escape CLU2's grasp. If you're hungry, stop by the End of the Line Club. Meant for older "users," guests can relax, have specialty drinks and foods, and dance to the latest and greatest electronic music, in addition to being a throwback to ElecTRONica.
Finally, we have Level Five. This entire floor is devoted to
the Walt Disney Imagineering Blue Sky Cellar.
Here, guests can get in touch with their creative side and learn more about the art of Imagineering. Guests can take a look at the many projects Disney's cooking up for their parks. Plus, there's also the Amazing Destini, a figure that entertained guests at the 2011 D23 Expo. This is a full-fledged real-time AA figure. And to be honest, you gotta see him to believe him!
On top of that, in honor of the "creative" spirit of the floor, here you'll also find the Animation Academy, CyberSpace Mountain and the Living Easels, all of which have moved up from Level Two. But to me, the big draw here would be Imagineering the Future. This is where you can design your very own Disney park, picking and choosing from elements from Disney parks worldwide (even those attractions that aren't with us anymore.). In order to get the most out of anything, the restaurants and shops can be filled in automatically, and the foliage can be added in automatically, too. In addition, if you don't want to pick and choose, you can use pre-made sets (like MK's Main Street, TDL's Fantasyland and all that other stuff). You can even adjust the exteriors to your liking, too!
And the best part? After you're done, you can step into a simulator and explore the park yourself. But if you don't want the fun to end, no sweat. Once you're done creating, as you're inside the simulator, a special thumbdrive of your park is made, and it can be hooked up to one of your gaming systems so you can continue to explore the park!
Remember Kinect Disneyland Adventures? I'd want the visuals in the simulator to look just like the ones in the game (as seen above).
--------------------------------------------------------------------------------------------------------------------------
And there we have it--the all new DisneyQuest!