The 100 Greatest WDI Artists of All Time

RandySavage

Well-Known Member
Original Poster
Glad people have been enjoying this Compendium. Now we're at the half-way point, some thoughts on what I've discovered, missing artists and ranking them:

-Availability of Art: This whole exercise is at the mercy of what illustrations have been made visible to the public, typically through books & internet, also tv specials and art exhibitions. Disney, thankfully, has been pretty good about showing off their artists' work, even though what's been seen is only the tip of the iceberg of their 150,000+ piece vault... which is both very frustrating and tantalizing. Universal, on the other hand, has never published a book on their creative works (why the heck not?) and is pretty stingy with what they release. Sadly, ~5-10 years ago a number of Gen II or Gen III designers & artists had their own websites showing off their work, and many of those sites are now gone. I wish I had saved or labeled more of that work when I had the chance.

-WDI-Specific: Since the thread title says WDI- and this is a Disney site, I've tried to make this about artists that have done at least something for WDI. This means there are artists, working for Universal or other endeavors, who would make this list had they been connected to Disney in their careers.

-Celebrity Guest Stars: Often, some of the very best pieces of key art are done by artists who are top talents in Movies, and come in to do a single job for WDI. Examples would be Peter Ellenshaw, Drew Struzan, Dylan Cole, Craig Mullins (clockwise below). The great Lucasfilm/ILM artists (Doug Chiang, Eric Tiemens, Khang Le, etc.) who worked on Galaxy's Edge fall into this category. If they work more in theme parks, they'd be around the top of the list. But I've left them off. If a top-talent movie artist participates in multiple-themed projects (like a Bob Scifo or Stephan Martiniere), I try to include.
Celebrity Wing.jpg


-Grew Out of It: Conversely to the original imagineers, who were movie artists brought in to design theme parks, there a number of Gen II or III artists who started young at WDI as concept artists or storyboarders and then moved on to become top tier movie art directors or commercial artists (e.g., Dean Tschetter or Guy Vasilovich). I rank them on their early work at WDI versus their career work outside theme parks.

-Young Whippersnappers: There are a number of newer (late Gen III or Gen IV) artists whose style and output I prefer over some of the venerable legends. But in a list entitled "Greatest of All Time" it feels weird placing someone who has been doing this for five years over someone who worked for decades and helped shape the parks to begin with. So there is a little age bias favoring the earlier generations.

Now on with the rankings...
 
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RandySavage

Well-Known Member
Original Poster
#51 Dave Minichiello: Gen II. Long-time WDI show designer whose work includes DLP, Animal Kingdom and SDMT.
Gen II - Dave Minichiello.jpg


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#52 Dalton Nunez: Gen III. Younger artist now following footsteps of Christopher Smith/Bryan Jowers/Nina Rae Vaughn in providing luminescent, colorful, exciting art.
Gen III - Dalton Nunez.jpg


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#53 Bob Gurr: Gen I. Industrial artist. Vehicle specialist. "If it had wheels, [Bob] probably designed it."
Gen I - Bob Gurr.jpg


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#54 Dan Nicholl: Gen III. For decades, a top architectural and landscape artist. Has worked with WDI (and lots of others) on their hotels.
Gen III - Dan Nicholl.jpg


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#55 Bruce Bushman: Gen I. Instantly-recognizable style. Did a lot of work on early Fantasyland. Later designed a Hannah-Barbera park.
Gen I - Bruce Bushman.jpg


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RandySavage

Well-Known Member
Original Poster
#56 Ron(ald) Bowman: Gen II. Hand-drawing WDI architect who deserves credit for why the assembled buildings of World Showcase pavilions and Anaheim & Paris Fantasylands harmonize so well.
Gen II - Ron(ald) Bowman.jpg


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#57 Erik Van Der Palen: Gen III. Skilled artist who can sketch and paint with great finesse. Disney projects included Hunny Hunt, unrealized Dinosaurland and Tokyo Tomorrowland.
Gen III - Erik van der Palen.jpg


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#58 Anastasia Pavlova: Gen III-IV. Newcomer. Mostly published as a colorist, which she is second-to-none. If other artistic skills (linework, idea origination) match color-work (and there are indications they do), she could be a future Dan Goozee.
Gen IV - Anastasia Pavlova.jpg


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#59 Suzanne Rattigan: Gen II. Widely diverse rendering skills. DLP and DisneySea among very long list of design credits.
Gen II - Suzanne Rattigan.jpg


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#60 Lay: Gen II. Who is the enigma known only as "Lay"? Anyone? Some very nice IoA key art shown here. Also Disney-MGM Studios.
Gen II - Lay.jpg


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RandySavage

Well-Known Member
Original Poster
^There are two good but thin-ish books dedicated to Concept Art (Art of DL and Art of WDW). They show off works in the right size. But DL could use another volume, WDW deserves about four more volumes and each worldwide park should get one. Please, Disney Editions!

And a photo book showcasing WDI's intricate scale models, particularly those never seen or lost to time, would be great to see.
 
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JustAFan

Well-Known Member
Great thread and nice work compiling these @RandySavage . It makes me wonder how many other topics/companies/products inspire so much art, both commissioned and fan art. The list would be short. There is some brilliant work here.
 

RandySavage

Well-Known Member
Original Poster
#61 John DeCuir Sr.: Gen I. A legendary film Art Director who dabbled in Disneyland, MK & EPCOT Center.
Gen I - John DeCuir Sr.jpg


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#62 Karen Connolly Armitage: Gen III. Married to #17 on this list. A long-time imagineer with credits on DLP & Hong Kong DL.
Gen II - Karen Connolly Armitage.jpg


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#63 Michael Lloyd: Gen II. Another top film matte artist (Dick Tracy, Raiders of the Lost Ark) who came over to illustrate for World Showcase pavilions.
Gen II - Michael 'Mike' Lloyd.jpg


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#64 Adrian Gorton: Gen II. Short stint with WDI, for which no artwork is public. Art directed IOA's Port of Entry, a favorite environment of mine.
Gen II - Adrian Gorton.jpg


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#65 Jerry Bingham: Gen II. Went from comic book artist to imagineer to Fine Artist in the Western & Historic genres. Brilliant illustrator, but only a few of his theme park pieces have been made public. Would love to see more.
Gen II - Jerry Bingham.jpg


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RandySavage

Well-Known Member
Original Poster
#66 Don Carson: Gen II. Highly-published. Very recognizable, toon style. Excellent at clearly illustrating a particular themed feature or gag in a fun and accessible way. One of the only designer/artists who labels his work, making it almost like diagram.
Gen II - Don Carson.jpg


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#67 Tim 'Fireball' Lawrence: Gen II. Works handily in different genres on projects like DLP, Tomorrowland 2055 and Indiana Jones.
Gen II - Tim Lawrence.jpg


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#68 Joe Warren: Gen III. Orlando-based WDI artist who illustrated a number of local, smaller projects. Did the WDW Tom Sawyer map. Work is finished, clear and colorful.
Gen III - Joe Warren.jpg


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#69 Wes(ley) Keil: Gen III. Impressive concept artist. His illustrations often look like background stills from a big-budget, hand-drawn animated film.
Gen III - Wesley Keil.jpg


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#70 Christian Hope: Gen III. Draws everything from storyboards to area birdseyes in every genre. Leads his own design studio now.
Gen III - Christian Hope.jpg


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RandySavage

Well-Known Member
Original Poster
#71 Andrea Favilli: Gen II. Another former Imagineer with a boutique design studio. His drawings convey unique, often-grand ideas in a stylized way.
Gen II - Andrea Favilli.jpg


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#72 Maureen Johnston: Gen III. Specializing in architectural renderings (elevations mainly) and color.
Gen II - Maureen Johnston.jpg


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#73 Andrew Probert: Gen II. While at WDI worked on Discoveryland and Tomorrowland. Designed the iconic Enterprise-D for Star Trek: TNG.
Gen II - Andrew Probert.jpg


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#74 Richard Hoyen: Gen III. Watercolor style reminiscent of Redmond. Fine Artist who creates renderings for Tokyo projects.
Gen III - Richard Hoyen.jpg


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#75 Ray Cadd: Gen III. Has had a hand in rendering many recent & diverse projects at WDI.
Gen III - Ray Cadd.jpg


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RandySavage

Well-Known Member
Original Poster
#76 Michael 'Mike' Marquez: Gen II. Long-time player, from Baltimore Power Plant to Disneyland Paris to the earliest Harry Potter concepts and on.
Gen II - Michael 'Mike' Marquez.jpg


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#77 Hani El-Masri: Gen II. Egyptian tapestry artisan who brought his skills to bear on Disneyland Paris, Blizzard Beach and the Tokyo Disney parks.
Gen II - Hani el-Masri.jpg


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#78 Steve Abernathy: Gen II. Worked on Tower of Terror, among other projects. Wish more of his art were public.
Gen II - Steve Abernathy.jpg


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#79 Mick Reinman: Gen II. Storyboard and scene artist who, like Marc Davis or Chris Turner, communicates an imaginative place & moment in his drawings.
Gen II - Mick Reinman.jpg


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#80 Luc Mayrand: Gen III. Creative Lead for Treasure Cove, the best part of Shanghai Disneyland. Did intricate linework for prop maps for that park, as well.
Gen III - Luc Mayrand.jpg


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RandySavage

Well-Known Member
Original Poster
#81 Reggie Stanton: Gen II. Architectural illustrator and concept artist. Very polished hand-renderings.
Gen II - Reggie Stanton.jpg


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#82 Mark Matuszak: Gen III. Elite digital artist who has recently handled a lot of the very slick & flashy key art for the Marvel projects.
Gen III - Mark Matuszak.jpg


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#83 Doug(las) Rogers: Gen III. Top animation artist (production designer of Tangled) who moved to WDI to work on the new Asian castles.
Gen III - Doug(las) Rogers.jpg


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#84 Michel Den Dulk: Gen III. After being recruited by Tony Baxter from Efteling, he produced some very fine illustrations for Fantasy Faire. A fairytale environment specialist whose work can be seen in new Frozen projects for Epcot & Hong Kong.
Gen III - Michel Den Dulk.jpg


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#85 Larry Nicolai: Gen II. Longtime WDI vet. Produces a lot of Disneyana art in addition to theme park art.
Gen II - Larry Nikolai.jpg


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RandySavage

Well-Known Member
Original Poster
#86 Ruben Viramontes: Gen II. Heavily involved in conceptualizing Paris Adventureland. Created the motifs for Animal Kingdom's Discovery Island ornamentation and animal display boards.
Gen II - Ruben Viramontes.jpg


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#87 Jim Shull: Gen III. Long-time vet. Worked on DLP and Carsland. Alot of Pixar attraction work befits toon drawing style.
Gen II - Jim Shull.jpg


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#88 Ken Anderson: Gen I. An original Imagineer. Worked on Fantasyland and earliest Haunted Mansion concepts.
Gen I - Ken Anderson.jpg


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#89 Marcelo Vignali: Gen II. Lent toon style - appropriately - to Toontown design as well as Muppets. Then impressive career as animated film concept artist.
Gen II - Marcelo Vignali.jpg


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#90 Thom Schillinger: Gen II. Unique, trademark style. Exciting artwork for neverbuilt DLP attractions among others.
Gen III - Tom Schillinger.jpg


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RandySavage

Well-Known Member
Original Poster
#91 Ben Tripp: Gen II. Began at WDI doing a lot of exciting key art for Animal Kingdom.
Gen II - Ben Tripp.jpg


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#92 Helen McCarthy: Gen III. Was part of original Islands of Adventure concept design team. Worked on DisneySea, New Fantasylands in Orlando & Shanghai.
Gen III - Helen McCarthy.jpg


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#93 Michael Mojher: Gen III. Created the Treasures of the Seven Seas and Sorcerers of MK guidemaps for WDI. Also, creates nice promo artwork and resort maps.
Gen III - Michael Mojher.jpg


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#94 Hugh Dunnahoe: Gen III. Another park cartographer behind all the illustrated park guidemaps worldwide (the generation before the present digital maps).
Gen III - Hugh Dunnahoe.jpg


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#95 Albert Yu: Gen III. Credits include Test Track, the EPCOT Space Pavilion and Rock n Rollercoaster.
Gen III - Albert Yu.jpg
 

RandySavage

Well-Known Member
Original Poster
#96 Greg Andrade: Gen II. Concept architect. Tokyo projects. Very nice illustrative style to plans.
Gen III - Greg Andrade.jpg


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#97 Zofia Kostyrko-Edwards: Gen II. Began career creating art for Animal Kingdom.
Gen II - Zofia Kostyrko-Edwards.jpg


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#98 Topper Helmers: Gen II. Storyboard and show scene art for WDI and numerous others over long career.
Gen II - Topper Helmers.jpg


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#99 Chris Merritt: Gen III. Created a Sam McKim style map of Nature's Wonderland that looks like the real McCoy. Show designer for Mermaid & Shanghai DL among others.
Gen III - Chris Merritt.jpg


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#100 Jay Quinlan: Gen II. Saved this artist for the "Last Drafted" honors. I couldn't find out anything about him online. All I know is he did one of the best renderings for a themed hotel (Grand Floridian) I've come across. He'd be a lot higher up with more works like this available. Does he have other art out there? Surely someone this good at his craft should be known.
Gen I - Jay Quinlan.jpg



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And there it is. There are more in the mix, but I'll stop here. Looking back at the list, I'd probably shuffle it around a bit if I did another pass.

End Notes:

-Again, my personal preference in renderings, as the Ranking shows, is for detailed, colorful, exciting Environments that side on realism (opposed to toony) and make you think: "I want to experience that!" Therefore, I didn't include many artists/designers who specialize in Characters, Costuming, Graphics, Parades & Night Events, or Theatrical Shows, all of which are obviously important contributors to the Art of Theme Parks and have resulted in many excellent pieces of art.

-There are undoubtedly a number great artists past and present of whose work I am unaware, hasn't come to light or has gone uncredited. The latter particularly applies to those who have worked on the most recent projects, since it usually takes a book or gallery exhibition to credit the artwork.


Questions:
-Who are my most glaring omissions?

- If you are a theme design artist, connoisseur or fan, than I imagine your favorite pieces were done by an artist on this list. If you have a favorite piece(s) of art, do you know the artist and where they are on this list?

-Need help identifying? Like any study of art history, when one finds they can quickly ID an artist/style it is revelatory and adds to one's enjoyment.

I have a few older ones and lots of new ones I'd like ID'd. One of my favorite pieces is this Tokyo Big Thunder art for a pre-opening poster. For me it has a combination of artistry and technical detail/accuracy where it could be mistaken for a photo of the model. It might be a Collin Campbell - one of the few people with such capability... anyone know?
superlative.jpg


I'd also like an ID on this clean aerial of the Paris resort (I'm leaning toward Campbell again):
Paris (6)t.jpg


And how about the very nice new art for Tokyo (a generation IV artist?)
Fantasy Springs interior A night.jpg
 
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RandySavage

Well-Known Member
Original Poster
Gen II WDI Artists had more convicing concept art compared to today's artist at the WDI.
Part of that may be the reliance on a computer/Sketchup for rendering, whereas Gen II (and I) had no such crutches. Even when you see new John Horn(ee)y or Christopher Smith art today (for other companies), you can see it is computer-made and doesn't feel quite as great as their old, actual materials art.
 

brb1006

Well-Known Member
Part of that may be the reliance on a computer/Sketchup for rendering, whereas Gen II (and I) had no such crutches. Even when you see new John Horn(ee)y or Christopher Smith art today (for other companies), you can see it is computer-made and doesn't feel quite as great as their old, actual materials art.
Don't get me started with that terrible concept art for the new version of Fantasmic and the floats for Inside Out and Up for Pixar's Play Parade that ran at Disneyland during Pixar Fest.
 

Heppenheimer

Well-Known Member
No Mary Blair? Her work on Its a Small World is iconic and instantly recognizable. When I was at Disneyland in March, they were selling a lot of merchandise that incorporates her style.
 

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